Difference between revisions of "High Elf"

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Pale-skinned and tall, the high elves are the most populous race of elves. They inhabit the largest cities, and are the most likely to interact with other humanoids. They are magically gifted, and value swordfighting, archery, and art. Often arrogant and haughty, they often get stereotyped as posh and rude. Not all high elves are so abrasive, as some are kind, inquisitive, or downright goofy.
Pale-skinned and tall, the high elves are the most populous race of elves. They inhabit the largest cities, and are the most likely to interact with other humanoids. They are magically gifted, and value swordfighting, archery, and art. Often arrogant and haughty, they often get stereotyped as posh and rude. Not all high elves are so abrasive, as some are kind, inquisitive, or downright goofy.


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{{Racial Feature
{{Racial Feature
|Name=Stat Modifiers
|Name=Stat Modifiers

Revision as of 17:20, 22 August 2024

Size: M

Aging:

Adulthood Middle Age Old Venerable Maximum Age
110 years 335 years 600 years 900 years +4d% years

Base Speed: 30ft

Modifiers: +2 DEX, -2 CON

Level Adjustment: 0




The ancient people of the wild, Elves possess pointed ears, lithe frames, and incredible lifespans. Crafted of wind and wood, the elves are gifted in magic, archery, and wildcrafts. They all have a deep connection to nature, and have a racial enmity against orcs and goblins. They do not get along well with dwarves. A sect of dark elves, the Drow, went underground after a civil split and have since been at perpetual war with the surface elves. Elves age at a very slow pace, reaching maturity around 110 and only showing true aging beyond 600. As they truly age, elves begin to lose color and vivacity, eventually becoming pale, quiet shades of their former selves. The upper limit to their lifespan is not known, but they eventually sink into long periods of meditation, interspersed with small activity less and less as time goes on.

Pale-skinned and tall, the high elves are the most populous race of elves. They inhabit the largest cities, and are the most likely to interact with other humanoids. They are magically gifted, and value swordfighting, archery, and art. Often arrogant and haughty, they often get stereotyped as posh and rude. Not all high elves are so abrasive, as some are kind, inquisitive, or downright goofy.



Stat Modifiers

High Elves get a +2 bonus to their Dexterity score and a -2 penalty to their Constitution score.

Sleep Immunity

Elves are immune to magical sleep effects.

Enchantment Resistance

Elves gain a +2 racial saving throw bonus against enchantment spells or effects.

Low-Light Vision

An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.

Weapon Proficiency

Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.

Skill Bonuses

+2 racial bonus on Listen, Search, and Spot checks.

Sense Secret Doors

An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. An elf who fails this check does not realize they missed the opportunity.