|
|
Line 1: |
Line 1: |
| * Allitur [Community, Good, Knowledge, Law] - An old god of tradition, ethics, and propriety. Focused on fairness in conflict and diplomacy.
| | |
| * Boccob [Balance, Knowledge, Magic, Oblivion] - Uncaring archmage of the gods, presides over but does not have absolute control of magic.
| |
| * Chaav [Chaos, Fey, Good, Joy, Trickery] - Smiling god of pure joy and happiness, contentedness, and delight.
| |
| * Daern [Artifice, Endurance, Community, Planning, Protection] - God of architects, engineers, builders of defenses.
| |
| * Erythnul, the Many [Chaos, Evil, Mysticism, Pain, Suffering, Trickery, Tyranny, War] - God of anger, death, slaughter. Worshipped to appease.
| |
| * Farlanghn [Celerity, Liberation, Luck, Protection, Travel] - Patron deity of travelers, presides over roads and travel.
| |
| * Fortubo [Earth, Good, Law, Protection, Metal, Trade] - God of natural earth and mountains, ores.
| |
| * Haku [Desert, Travel, Water, Streams] - Dual-faced god of deserts and wastelands as well as pure streams and flowing water.
| |
| * Heironeous [Good, War, Law] - God of Paladins, chivalry, justice, honor, daring, and valor.
| |
| * Isaedora [Chaos, Good, Portal, Travel, Trickery] - God, or sometimes Goddess of doors, locks, keys, opening and closing.
| |
| * Kord [Strength, Sports, Storms, Brawling] - God of good fights and powerful, overwhelming raw power.
| |
| * Lyris [Competition, Fate, Luck, War] - Goddess of victory, fate.
| |
| * Mira [Animal, Earth, Plant, Water, Weather] - Impassionate goddess formed from the spirit of the planet itself.
| |
| * Mirum [Community, Earth, Good, Plant, Protection] - Twin of Mira, represents agriculture, humanity's good impacts on the planet.
| |
| * Neoni [Artifice, Creation, Music, Planning, Magic] - God of mundane engineering, songwriting, "small creation", smiths.
| |
| * Nerull [Death, Evil, Pestilence, Trickery] - God of total selfish evil, unfair reaper of lives. Worshipped to appease.
| |
| * Pelor [Sun, Agriculture, Healing, Creation, Time] - Progenitor god, stalwart opponent to evil.
| |
| * Ununnn [Death, Good, Endings, Stories] - God of the dead for the living, burial rites, and remembrance of the lost.
| |
| * Vecna [Undeath, Evil, Secrets, Destruction] - Ascended lich-king of secrets, death, and malignant evil.
| |
| * Vogan [Rain, Storms, Water] - Nature spirit of natural disasters, storms most of all.
| |
| * Vome [Disease] - The god of pestilence and natural disease, fungus and harmful insects.
| |