Difference between revisions of "Domum:Mighty Beings"

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In Domum, the term ''Mighty Being'' does not simply connotate a creature or spirit with immense power, but instead is a specific class of being which has more power over the world than even the most long-lived races could achieve in their entire lifetime. There are multiple categories of mighty being, the most common being the Gods which are worshiped by mortals; however, there are numerous other categories such as Arch-Fey, Archdevils, Demon Lords, and even more obscure kinds such as Ancient Baatorians, Slaad Lords, and Cryptifexi.


On this page is a list of all mighty beings in Domum's multiverse, sorted by Pantheon where applicable, and by the category of their being where there is no associated pantheon. All mighty beings in this era are listed, however only the largest and most common pantheons are collected. Other, smaller civilizations may have their own pantheons either based on or cherry-picked from the main ones.
== Common Pantheon ==
The Common Pantheon is the group of gods semi-officially endorsed by the old world-spanning Imperium. The worship of these gods persists despite the empire's fall, and its not uncommon to see temples or at least shrines to these gods anywhere in the world.
In the modern day, this pantheon can also be called the ''Praedish Pantheon''.
* Allitur [Community, Good, Knowledge, Law] - An old god of tradition, ethics, and propriety. Focused on fairness in conflict and diplomacy.
* Boccob [Balance, Knowledge, Magic, Oblivion] - Uncaring Archmage of the gods, presides over but does not have absolute control of magic.
* Chaav [Chaos, Fey, Good, Joy, Trickery] - Smiling god of pure joy and happiness, contentedness, and delight.
* Daern [Artifice, Endurance, Community, Planning, Protection] - God of architects, engineers, builders of defenses.
* Erythnul, the Many [Chaos, Evil, Mysticism, Pain, Suffering, Trickery, Tyranny, War] - God of anger, death, slaughter. Worshiped to appease.
* Farlanghn [Celerity, Liberation, Luck, Protection, Travel] - Patron deity of travelers, presides over roads and travel.
* Fortubo [Earth, Good, Law, Protection, Metal, Trade] - God of natural earth and mountains, ores.
* Haku [Desert, Travel, Water, Streams] - Dual-faced god of deserts and wastelands as well as pure streams and flowing water.
* Heironeous [Good, War, Law] - God of Paladins, chivalry, justice, honor, daring, and valor.
* Isaedora [Chaos, Good, Portal, Travel, Trickery] - God, or sometimes Goddess of doors, locks, keys, opening and closing.
* Kord [Strength, Sports, Storms, Brawling] - God of good fights and powerful, overwhelming raw power.
* Lyris [Competition, Fate, Luck, War] - Goddess of victory, fate.
* Mira [Animal, Earth, Plant, Water, Weather] - Impassionate goddess formed from the spirit of the planet itself.
* Mirum [Community, Earth, Good, Plant, Protection] - Twin of Mira, represents agriculture, humanity's good impacts on the planet.
* Neoni [Artifice, Creation, Music, Planning, Magic] - God of mundane engineering, songwriting, "small creation", smiths.
* Nerull [Death, Evil, Pestilence, Trickery] - God of total selfish evil, unfair reaper of lives. Worshiped to appease.
* Pelor [Sun, Agriculture, Healing, Creation, Time] - Progenitor god, stalwart opponent to evil.
* Ununnn [Death, Good, Endings, Stories] - God of the dead for the living, burial rites, and remembrance of the lost.
* Vecna [Undeath, Evil, Secrets, Destruction] - Ascended lich king of secrets, death, and malignant evil.
* Vogan [Rain, Storms, Water] - Nature spirit of natural disasters, storms most of all.
* Vome [Disease] - The god of pestilence and natural disease, fungus and harmful insects.
== Dwarven Pantheon ==
The Dwarven Pantheon, referred to in their language as ''Armokzoden'', lit. "Armok's House", is a group of deities worshiped by the mountain dwarves deep in their sprawling underground cities.
* Armok [Blood, Dissolution, Creation, Chaos] - The chiefest god of the Dwarven pantheon, said to re-form the world every age.
* Ina Atolrasuk [Community, Love, Marriage, Order] - God of community, togetherness, the collective, and unions, also of forging and welding.
* Mezumduz [Smoke, Ephemera, Death, Performance] - God of all that is temporary, of death, music, and smoke.
* Äkimzas [Gemstones, Mining, Money] - Goddess of wealth, power, gemstones, and hard work.
* Kesham [Curiosity, Learning, Magic, Books] - God of both theoretical and applied knowledge as well as the preservation thereof.
* Umomkezat [Darkness, Danger, Unknown, Caves] - Twin of Ushangfer, god who created the caves and the myriad dangers within.
* Ushangfer [Beasts, Danger, Unknown, Caves] - Twin of Umomkezat, goddess of beasts, monsters, cave threats.
* Nam [Fate, Prediction, Struggle] - God of fortune tellers, fate, and luck.
* Tislamfazís [Parties, Celebration, Mirth, Alcohol] - The great brewer in the sky. God of bars, merry-making, and good-natured drunkenness.
* Akur [Battle, Glory, Honor, Good] - God of duels, honorable combat and valor in struggle.
* Alen Dák [Nature, Plants, Flora and Fungi] - Goddess of trees, plants, all vegetation both above and below.
* Vutok Ngumrash [Disease, Sickness, Darkness, Secrets] - God of illness and invisible threats.
* Rathvudnis Amalaban [Building, Stonecutting, Homes and Structures] - The divine entity said to be both god and home, inhabiting the spirit of any construction.
== Rokugani Pantheon ==
== Chultan Pantheon ==
== Dovarahe ==
== Archdevils ==
== Demon Lords ==
== The Fey Court ==
== Slaad Lords ==
== Ancient Baatorians ==
== Cryptilexi ==
Areas and Forms of Inverted Reality that have also gained consciousness.
== Council of Oblex ==
== Storm Lords ==
== Yugoloths ==
== Modrons ==
== Archomentals ==
== Elder Gods ==

Latest revision as of 21:05, 25 October 2024

In Domum, the term Mighty Being does not simply connotate a creature or spirit with immense power, but instead is a specific class of being which has more power over the world than even the most long-lived races could achieve in their entire lifetime. There are multiple categories of mighty being, the most common being the Gods which are worshiped by mortals; however, there are numerous other categories such as Arch-Fey, Archdevils, Demon Lords, and even more obscure kinds such as Ancient Baatorians, Slaad Lords, and Cryptifexi.

On this page is a list of all mighty beings in Domum's multiverse, sorted by Pantheon where applicable, and by the category of their being where there is no associated pantheon. All mighty beings in this era are listed, however only the largest and most common pantheons are collected. Other, smaller civilizations may have their own pantheons either based on or cherry-picked from the main ones.

Common Pantheon

The Common Pantheon is the group of gods semi-officially endorsed by the old world-spanning Imperium. The worship of these gods persists despite the empire's fall, and its not uncommon to see temples or at least shrines to these gods anywhere in the world. In the modern day, this pantheon can also be called the Praedish Pantheon.

  • Allitur [Community, Good, Knowledge, Law] - An old god of tradition, ethics, and propriety. Focused on fairness in conflict and diplomacy.
  • Boccob [Balance, Knowledge, Magic, Oblivion] - Uncaring Archmage of the gods, presides over but does not have absolute control of magic.
  • Chaav [Chaos, Fey, Good, Joy, Trickery] - Smiling god of pure joy and happiness, contentedness, and delight.
  • Daern [Artifice, Endurance, Community, Planning, Protection] - God of architects, engineers, builders of defenses.
  • Erythnul, the Many [Chaos, Evil, Mysticism, Pain, Suffering, Trickery, Tyranny, War] - God of anger, death, slaughter. Worshiped to appease.
  • Farlanghn [Celerity, Liberation, Luck, Protection, Travel] - Patron deity of travelers, presides over roads and travel.
  • Fortubo [Earth, Good, Law, Protection, Metal, Trade] - God of natural earth and mountains, ores.
  • Haku [Desert, Travel, Water, Streams] - Dual-faced god of deserts and wastelands as well as pure streams and flowing water.
  • Heironeous [Good, War, Law] - God of Paladins, chivalry, justice, honor, daring, and valor.
  • Isaedora [Chaos, Good, Portal, Travel, Trickery] - God, or sometimes Goddess of doors, locks, keys, opening and closing.
  • Kord [Strength, Sports, Storms, Brawling] - God of good fights and powerful, overwhelming raw power.
  • Lyris [Competition, Fate, Luck, War] - Goddess of victory, fate.
  • Mira [Animal, Earth, Plant, Water, Weather] - Impassionate goddess formed from the spirit of the planet itself.
  • Mirum [Community, Earth, Good, Plant, Protection] - Twin of Mira, represents agriculture, humanity's good impacts on the planet.
  • Neoni [Artifice, Creation, Music, Planning, Magic] - God of mundane engineering, songwriting, "small creation", smiths.
  • Nerull [Death, Evil, Pestilence, Trickery] - God of total selfish evil, unfair reaper of lives. Worshiped to appease.
  • Pelor [Sun, Agriculture, Healing, Creation, Time] - Progenitor god, stalwart opponent to evil.
  • Ununnn [Death, Good, Endings, Stories] - God of the dead for the living, burial rites, and remembrance of the lost.
  • Vecna [Undeath, Evil, Secrets, Destruction] - Ascended lich king of secrets, death, and malignant evil.
  • Vogan [Rain, Storms, Water] - Nature spirit of natural disasters, storms most of all.
  • Vome [Disease] - The god of pestilence and natural disease, fungus and harmful insects.

Dwarven Pantheon

The Dwarven Pantheon, referred to in their language as Armokzoden, lit. "Armok's House", is a group of deities worshiped by the mountain dwarves deep in their sprawling underground cities.

  • Armok [Blood, Dissolution, Creation, Chaos] - The chiefest god of the Dwarven pantheon, said to re-form the world every age.
  • Ina Atolrasuk [Community, Love, Marriage, Order] - God of community, togetherness, the collective, and unions, also of forging and welding.
  • Mezumduz [Smoke, Ephemera, Death, Performance] - God of all that is temporary, of death, music, and smoke.
  • Äkimzas [Gemstones, Mining, Money] - Goddess of wealth, power, gemstones, and hard work.
  • Kesham [Curiosity, Learning, Magic, Books] - God of both theoretical and applied knowledge as well as the preservation thereof.
  • Umomkezat [Darkness, Danger, Unknown, Caves] - Twin of Ushangfer, god who created the caves and the myriad dangers within.
  • Ushangfer [Beasts, Danger, Unknown, Caves] - Twin of Umomkezat, goddess of beasts, monsters, cave threats.
  • Nam [Fate, Prediction, Struggle] - God of fortune tellers, fate, and luck.
  • Tislamfazís [Parties, Celebration, Mirth, Alcohol] - The great brewer in the sky. God of bars, merry-making, and good-natured drunkenness.
  • Akur [Battle, Glory, Honor, Good] - God of duels, honorable combat and valor in struggle.
  • Alen Dák [Nature, Plants, Flora and Fungi] - Goddess of trees, plants, all vegetation both above and below.
  • Vutok Ngumrash [Disease, Sickness, Darkness, Secrets] - God of illness and invisible threats.
  • Rathvudnis Amalaban [Building, Stonecutting, Homes and Structures] - The divine entity said to be both god and home, inhabiting the spirit of any construction.

Rokugani Pantheon

Chultan Pantheon

Dovarahe

Archdevils

Demon Lords

The Fey Court

Slaad Lords

Ancient Baatorians

Cryptilexi

Areas and Forms of Inverted Reality that have also gained consciousness.

Council of Oblex

Storm Lords

Yugoloths

Modrons

Archomentals

Elder Gods