Difference between revisions of "Craft Contingent Spell"

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(Created page with "{{Needs Review}} {{Feat |Name=Craft Contingent Spell |Source=Complete Arcane |Type=Item Creation |Description=You know how to attach semipermanent spells to a creature and set them to activate under certain conditions. |Prerequisites=11th Level Caster |Content=You can make contingent any spell that you know. Crafting a contingent spell takes one day for each 1,000 gp in its base price (spell level x caster level x 100 gp). To craft a contingent spell, you must spend 1/25...")
 
(No difference)

Latest revision as of 05:54, 9 November 2025

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Source: Complete Arcane

Description: You know how to attach semipermanent spells to a creature and set them to activate under certain conditions.

Prerequisites: 11th Level Caster


You can make contingent any spell that you know. Crafting a contingent spell takes one day for each 1,000 gp in its base price (spell level x caster level x 100 gp). To craft a contingent spell, you must spend 1/25 of this base price in XP and use up raw materials costing one-half the base price. Some spells incur extra costs in material components or XP (as noted in their descriptions), which must be paid when the contingent spell is created.