From Compendium of Worldly Lore
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When contributing to the wiki, please follow the guidelines on this page. | When contributing to the wiki, please follow the guidelines on this page. | ||
Content not conforming to the guidelines is subject to removal without notice. | Content not conforming to the guidelines is subject to removal without notice. | ||
== Adding New Content == | == Adding New Content == | ||
=== What Goes Where? === | === What Goes Where? === | ||
==== Classes, Feats, and Spells ==== | |||
Classes, Feats, and Spells should be listed in the common 3.6e namespace, and not in any specific setting's space. | |||
Do not under any circumstances create these pages manually. Instead, use the helper forms linked in each of the listing pages which will make sure all the data you input is well-formed and in line with wiki standards. | |||
The form will also ensure the class you enter will automatically be added to the relevant listing pages, and appear in the correct categories. | |||
===== What if my class/feat/spell is only allowed in a certain setting? ===== | |||
Ideally, this shouldn't happen. The Classes, Feats, and Spells listed in this wiki should be usable in all [[#Game Ready|Game Ready]] 3.6e settings. | |||
If it is absolutely unavoidable and your setting is Game Ready, please follow the below guidelines. If your setting is not Game Ready, please do not add the content to the main namespace at all. '''Keep all setting-specific content to a minimum in the main namespace. Excessive setting-specific content not kept to a setting-specific namespace will be subject to removal.''' | |||
* For feats, please add "[Name] Setting" to the feat prerequisites, without the square brackets. The prerequisite page should link to your setting namespace's main page. | |||
* For classes and spells, please prepend the name of the setting to the class name, for example "Domum White Wizard" or "Vorovia Acid Splash". Please also add a short note explaining the setting(s) the class is allowed in at the very top of the class page. | |||
==== Races, Magic Items and Materials, Divine Pantheons, and Planes ==== | |||
Due to the large amount of content that is very similar - if not outright identical - between many traditional D&D settings, these content pages will be kept in the main namespace. | |||
===== Common Races ===== | |||
Common races, for example Humans, Elves, Orcs, et cetera will have their own pages, for example [https://cowl.dnd.guide/wiki/Human] | |||
== Settings == | == Settings == |
Revision as of 15:53, 10 May 2023
When contributing to the wiki, please follow the guidelines on this page. Content not conforming to the guidelines is subject to removal without notice.
Adding New Content
What Goes Where?
Classes, Feats, and Spells
Classes, Feats, and Spells should be listed in the common 3.6e namespace, and not in any specific setting's space.
Do not under any circumstances create these pages manually. Instead, use the helper forms linked in each of the listing pages which will make sure all the data you input is well-formed and in line with wiki standards.
The form will also ensure the class you enter will automatically be added to the relevant listing pages, and appear in the correct categories.
What if my class/feat/spell is only allowed in a certain setting?
Ideally, this shouldn't happen. The Classes, Feats, and Spells listed in this wiki should be usable in all Game Ready 3.6e settings.
If it is absolutely unavoidable and your setting is Game Ready, please follow the below guidelines. If your setting is not Game Ready, please do not add the content to the main namespace at all. Keep all setting-specific content to a minimum in the main namespace. Excessive setting-specific content not kept to a setting-specific namespace will be subject to removal.
- For feats, please add "[Name] Setting" to the feat prerequisites, without the square brackets. The prerequisite page should link to your setting namespace's main page.
- For classes and spells, please prepend the name of the setting to the class name, for example "Domum White Wizard" or "Vorovia Acid Splash". Please also add a short note explaining the setting(s) the class is allowed in at the very top of the class page.
Races, Magic Items and Materials, Divine Pantheons, and Planes
Due to the large amount of content that is very similar - if not outright identical - between many traditional D&D settings, these content pages will be kept in the main namespace.
Common Races
Common races, for example Humans, Elves, Orcs, et cetera will have their own pages, for example [1]