Difference between revisions of "Heart Weaver"

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(Created page with "{{Class |Name=Heart Weaver |Source=Quintessential Elf 2 |Role=Spell Utility |Summary=For mortals time exists as a constant stream, flowing ever forward to some unknown end. What exists in the past must stay there. What will come from the future cannot be known. The only piece of time available to mortals is the fleeting moments of the present. Elves do not have to live within these rigid boundaries. They all, to one degree or another, move though time differently than...")
 
(Added Requirements and Progression Table)
 
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=== Requirements ===
'''Skills:''' Perform (illusion) 8 ranks or Pick Pocket 8 ranks.
'''Spells:''' Ability to cast 4th level illusion spells.
=== Summary ===
{{Class
{{Class
|Name=Heart Weaver
|Name=Heart Weaver
Line 15: Line 21:
|Hit Die=d4
|Hit Die=d4
|Starting Gold=N/A
|Starting Gold=N/A
|Class Skills=Bluff (Cha), Concentration (Con), Craft (all skills, taken separately) (Int), Decipher Script (Int), Heal (Wis), Knowledge (all skills, taken separately) (Int), Listen (Wis), Perform (all skills, taken separately) (Cha), Profession (all skills, taken separately) (Wis), Search (Int), Sense Motive (Wis), Spellcraft (Int) and Spot (Wis)
|Class Skills=Bluff (Cha), Concentration (Con), Craft (all skills, taken separately) (Int), Decipher Script (Int), Heal (Wis), Knowledge (all skills, taken separately) (Int), Listen (Wis), Perform (all skills, taken separately) (Cha), Pick Pocket (Dex) Profession (all skills, taken separately) (Wis), Search (Int), Sense Motive (Wis), Spellcraft (Int) and Spot (Wis)
|Base Skill Points=4
|Base Skill Points=4
|Proficiencies=whatever they were already proficient with prior to taking levels in this class.
|Proficiencies=whatever they were already proficient with prior to taking levels in this class.
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|Content=At 10th level the heart weaver frees himself of the bounds of time. He becomes a native outsider. Furthermore, if reduced to 0 or fewer hit points (but not below –9), the elf automatically stabilizes. He cannot be surprised or caught flat-footed unless stunned, immobilized or otherwise helpless.
|Content=At 10th level the heart weaver frees himself of the bounds of time. He becomes a native outsider. Furthermore, if reduced to 0 or fewer hit points (but not below –9), the elf automatically stabilizes. He cannot be surprised or caught flat-footed unless stunned, immobilized or otherwise helpless.
}}
}}
{| class="wikitable"
|+Table 1-1: Heart Weaver Progression
!Level
!Base
Attack Bonus
!Fort
Save
!Ref
Save
!Will
Save
!Special
!Spellcasting
|-
|1st
| +0
| +0
| +0
| +2
|Unbound heart
|—
|-
|2nd
| +1
| +0
| +0
| +3
|—
| +1 level of existing spellcasting class
|-
|3rd
| +2
| +1
| +1
| +3
|Shadows of the past
|—
|-
|4th
| +3
| +1
| +1
| +4
|—
| +1 level of existing spellcasting class
|-
|5th
| +3
| +1
| +1
| +4
|Shadows of the present
|—
|-
|6th
| +4
| +2
| +2
| +5
|—
| +1 level of existing spellcasting class
|-
|7th
| +5
| +2
| +2
| +5
|Shadows of the future
|—
|-
|8th
| +6/+1
| +2
| +2
| +6
|—
| +1 level of existing spellcasting class
|-
|9th
| +6/+1
| +3
| +3
| +6
|Immortal song
|—
|-
|10th
| +7/+2
| +3
| +3
| +7
|Imortal steps
| +1 level of existing spellcasting class
|}

Latest revision as of 03:35, 18 September 2023

Requirements

Skills: Perform (illusion) 8 ranks or Pick Pocket 8 ranks.

Spells: Ability to cast 4th level illusion spells.

Summary

For mortals time exists as a constant stream, flowing ever forward to some unknown end. What exists in the past must stay there. What will come from the future cannot be known. The only piece of time available to mortals is the fleeting moments of the present.

Elves do not have to live within these rigid boundaries. They all, to one degree or another, move though time differently than mortals. It does not touch them the same way. Its hoary grip does not dim their eyes or frost the works of their hands. Heart weavers take this relationship one step further. They can cast their hearts across the fields of time, searching out all of the things lost in it, or that may one day come to pass. They live in the now but also in the past and in the future, all at the same time.

This gift gives heart weavers the unique ability to search though time for knowledge. Yet they are not just seers. By combining illusion, shadow and the ability to channel the raw power of creation, heart weavers can sometimes bring the past or future to life. They can reach out to retrieve lost memories, call up songs forgotten in the sweep of ages, or give a parent the chance to speak to a child never born.

Elven heart weavers usually start as bards or wizards, although some who follow multiple paths eventually find their way onto this one. Whatever road he takes the would-be heart weaver must know the arts of illusion.

Role: Spell Utility

Characteristics: Chronomancy casters, with powers relating to past and present

Source: Quintessential Elf 2

Game Rule Information

The Heart Weaver has the following game statistics.

Abilities: Intelligence for your Heart Weaver abilities, Charisma for your skills

Alignment: Any

Hit Die: d4

Starting Gold: N/A

Class Skills

The Heart Weaver's class skills are Bluff (Cha), Concentration (Con), Craft (all skills, taken separately) (Int), Decipher Script (Int), Heal (Wis), Knowledge (all skills, taken separately) (Int), Listen (Wis), Perform (all skills, taken separately) (Cha), Pick Pocket (Dex) Profession (all skills, taken separately) (Wis), Search (Int), Sense Motive (Wis), Spellcraft (Int) and Spot (Wis)

Skill Points at 1st Level: (4 + Int modifier) × 4

Skill Points at Each Additional Level: 4 + Int modifier

Class Features

All of the following are class features of the Heart Weaver.

Weapon and Armor Proficiency: A Heart Weaver is proficient with whatever they were already proficient with prior to taking levels in this class.

Spells: The heart weaver continues to gain spell power, albeit more slowly than other spellcasters do. At every even level (2nd, 4th, 6th, 8th and 10th), the heart weaver gains new spells as though he had also gained a level in any one spellcasting class he belonged to before becoming a heart weaver. He does not, however, gain any other benefit a character of that class would have gained.

Unbound Heart Su: At 1st level the heart weaver lets go of his own attachment to time. Magical effects cannot age him. He does not suffer the effects of ageing, although he will still die when his time is up. He may reverse any effects associated with ageing if he has already passed into middle, old, or venerable age. Note that this will mean the character gains neither the benefits nor the penalties of ageing.

Shadows of the Past Su: At 3rd level the heart weaver can draw images from the past. This is a standard action that requires the character to channel stored spell energy, or a spontaneous spell if the character can spontaneously cast. For every level of the spell channeled or spell slot used the image lasts for 2 rounds. The image may be of a single event, person, or place that existed in the immediate physical area of the character (within 2 miles) at a specific period in time. This image acts as a major image, carrying elements of sight, sound, touch and smell. The elf may reach back a number of decades equal to his character level when summoning the image. If the heart weaver wishes to pull forth a specific scene that he did not witness and that he cannot find a witness for, he must make an Intelligence check (DC 20) to get the exact moment he desires. If he fails, then the image is either too blurry to make out or displays something he did not wish to look upon.

Shadows of the Present Su: At 5th level the heart weaver can draw images from the present. This ability works like shadows of the past, but the heart weaver can pull images of any person, place or event as they exist now. This ability functions like the scry spell but is limited to 4 rounds per level of the spell expended. The being, place or event that is being scryed may not be further than 100 x the elf’s character level in miles away. If the heart weaver wishes to draw up an image of a being, place or event he does not know or that he cannot find someone who does know, he must make an Intelligence check (DC 20) to get the exact image he desires. If he fails, then the image is either too blurry to make out or displays something he did not wish to look upon.

Shadows of the Future Su: At 7th level the heart weaver can draw images from the future. This ability works like shadows of the past but the heart weaver can pull images of any person, place or event as they may exist in the future. This ability functions like the divination spell, but the character may ask one question per level of the spell expended. These questions must be pertinent to the person, place or event being investigated. If the heart weaver wishes to draw up an image of a being, place or event he does not know or that he cannot find someone who does know, he must make an Intelligence check (DC 20) to get the thing he desires. If he fails, then the images created are either too blurry to make out or displays something he did not wish to look upon, plus the answers will be impenetrably cryptic.

Immortal Song Su: At 9th level the heart weaver understands the song of time. He may add his heart weaver level to the Intelligence check required to invoke the shadows of the past, present and future when no reliable source is forthcoming.

Immortal Steps Su: At 10th level the heart weaver frees himself of the bounds of time. He becomes a native outsider. Furthermore, if reduced to 0 or fewer hit points (but not below –9), the elf automatically stabilizes. He cannot be surprised or caught flat-footed unless stunned, immobilized or otherwise helpless.

Table 1-1: Heart Weaver Progression
Level Base

Attack Bonus

Fort

Save

Ref

Save

Will

Save

Special Spellcasting
1st +0 +0 +0 +2 Unbound heart
2nd +1 +0 +0 +3 +1 level of existing spellcasting class
3rd +2 +1 +1 +3 Shadows of the past
4th +3 +1 +1 +4 +1 level of existing spellcasting class
5th +3 +1 +1 +4 Shadows of the present
6th +4 +2 +2 +5 +1 level of existing spellcasting class
7th +5 +2 +2 +5 Shadows of the future
8th +6/+1 +2 +2 +6 +1 level of existing spellcasting class
9th +6/+1 +3 +3 +6 Immortal song
10th +7/+2 +3 +3 +7 Imortal steps +1 level of existing spellcasting class