User contributions for Cowladmin
From Compendium of Worldly Lore
- 04:10, 1 October 2022 diff hist −19 Main Page
- 04:10, 1 October 2022 diff hist +25 Main Page Tag: Visual edit
- 04:09, 1 October 2022 diff hist +190 Main Page Tag: Visual edit
- 03:53, 1 October 2022 diff hist +9 Starting as a DM current
- 03:53, 1 October 2022 diff hist −2,350 Starting as a DM Tag: Visual edit
- 03:45, 1 October 2022 diff hist −8 D&D 3.6e Tutorial Tag: Visual edit: Switched
- 03:19, 1 October 2022 diff hist +36,663 N Starting as a DM Created page with "=== '''''Part 12- Starting as a DM''''' === Being a DM is challenging, mainly because of the broad factors you have to consider and the groundwork you need to lay. The gameplay doesn’t vary THAT much between player and DM, the DM just knows a little more and has to set up more ahead of time. It also takes a lot more acting and passion. The one big challenge is that the DM is often the arbitrator on mechanical questions; don’t be afraid to admit confusion and look it..." Tag: Visual edit: Switched
- 03:19, 1 October 2022 diff hist −36,665 D&D 3.6e Tutorial →Part 12- Starting as a DM
- 03:18, 1 October 2022 diff hist −1,166 Converting from 5e current Tag: Visual edit
- 03:11, 1 October 2022 diff hist −16,122 D&D 3.6e Tutorial →"It's what my Character Would Do!"
- 03:11, 1 October 2022 diff hist +16,122 N Converting from 5e Created page with "*'''''Part 11- Converting from 5e''''' 5th edition Dungeons and Dragons was designed to combat the admittedly horrid path that 4th edition was taking, redirecting from high-numbers minmaxing to beginner-friendly gameplay that exploded, bringing in tons of new players with its appealing simplicity. Some people (including me) who have been playing since before 4e may choose other editions or other systems; as friendly as 5e is, it doesn’t have a lot of depth or replayabi..." Tag: Visual edit: Switched
- 03:10, 1 October 2022 diff hist +227 Main Page →3.6e Content Tag: Visual edit
- 03:08, 1 October 2022 diff hist +41 D&D 3.6e Tutorial →Don’t be an Asshole Tag: Visual edit
- 03:08, 1 October 2022 diff hist −1,843 D&D 3.6e Tutorial →Status Effects Tag: Visual edit
- 02:22, 1 October 2022 diff hist +1 D&D 3.6e Tutorial →Status Effects
- 02:22, 1 October 2022 diff hist +211 D&D 3.6e Tutorial →Status Effects
- 02:21, 1 October 2022 diff hist +12 D&D 3.6e Tutorial →Caster Level Checks Tag: Visual edit
- 02:21, 1 October 2022 diff hist +6 D&D 3.6e Tutorial →Spell Schools Tag: Visual edit
- 02:21, 1 October 2022 diff hist +5 D&D 3.6e Tutorial →A Few Magic Types Tag: Visual edit
- 02:20, 1 October 2022 diff hist −41,714 D&D 3.6e Tutorial →Class Guide Tag: Visual edit
- 02:13, 1 October 2022 diff hist −1,160 D&D 3.6e Tutorial →Environmental Damage Tag: Visual edit
- 01:52, 1 October 2022 diff hist 0 Critical Hits and Called Shots Tag: Visual edit: Switched
- 01:51, 1 October 2022 diff hist +206 Critical Hits and Called Shots
- 01:50, 1 October 2022 diff hist −35 D&D 3.6e Tutorial →Critical Hits Tag: Visual edit
- 01:49, 1 October 2022 diff hist −4,233 D&D 3.6e Tutorial →Puzzle Solving Tag: Visual edit
- 01:48, 1 October 2022 diff hist +5,432 Critical Hits and Called Shots
- 01:48, 1 October 2022 diff hist +415 Critical Hits and Called Shots Tag: Visual edit
- 01:40, 1 October 2022 diff hist +934 N Critical Hits and Called Shots Created page with "In 3.5, if you roll a 20, or lower for certain weapons, you have a Critical Threat; you have struck a vital area, and can deal large amounts of damage. Whenever you get a critical threat, you roll again to confirm your success against the same AC. If you succeed, your damage is multiplied based on the weapon, usually x2. In 3.6, you also get a bonus effect based on a d12 for location and d6 for effect, off our crit table. Also in 3.6: if you roll a 20 on both the origina..."
- 01:38, 1 October 2022 diff hist +44 N Called Shots Redirected page to Critical Hits and Called Shots current Tag: New redirect
- 01:38, 1 October 2022 diff hist +44 N Called Shot Redirected page to Critical Hits and Called Shots current Tag: New redirect
- 01:36, 1 October 2022 diff hist +44 N Crit Redirected page to Critical Hits and Called Shots current Tag: New redirect
- 01:36, 1 October 2022 diff hist +44 N Critical Hit/ Redirected page to Critical Hits and Called Shots current Tag: New redirect
- 00:57, 1 October 2022 diff hist −82 D&D 3.6e Tutorial →Finishing Touches and Rules of Thumb Tag: Visual edit
- 00:47, 1 October 2022 diff hist +103 Main Page →3.6e Content Tag: Visual edit
- 00:34, 1 October 2022 diff hist −569 D&D 3.6e Tutorial →How to start Tag: Visual edit
- 00:22, 1 October 2022 diff hist −5 D&D 3.6e Tutorial →Gear Tag: Visual edit
- 00:22, 1 October 2022 diff hist 0 MediaWiki:Common.css
- 00:22, 1 October 2022 diff hist −1,590 D&D 3.6e Tutorial →Feats Tag: Visual edit
- 00:14, 1 October 2022 diff hist −3 D&D 3.6e Tutorial Tag: Visual edit
- 00:13, 1 October 2022 diff hist −23 D&D 3.6e Tutorial Tag: Visual edit
- 00:12, 1 October 2022 diff hist −501 D&D 3.6e Tutorial Tag: Visual edit
- 00:05, 1 October 2022 diff hist +1 D&D 3.6e Tutorial
- 00:05, 1 October 2022 diff hist +26 D&D 3.6e Tutorial
- 00:04, 1 October 2022 diff hist 0 Adjusted Size Chart current
- 00:04, 1 October 2022 diff hist +729 Adjusted Size Chart
- 23:56, 30 September 2022 diff hist +9 Adjusted Size Chart
- 23:55, 30 September 2022 diff hist +37 Adjusted Size Chart
- 23:55, 30 September 2022 diff hist +1,543 N Adjusted Size Chart Created page with "<noinclude> </noinclude> {| class="wikitable" |- ! style="color:#F00;" | Tall, Long ! Attack Mod ! AC ! Hide ! Height/length ! Space ! Reach ! Grapple ! DEFENDING Trip ! Special Attack ! Example |- | Microscopic | 16 | 16 | 24 | below .1 in | 0 ft | 0 | -32 | 32 | -32 | Nematode |- | Fine | 8 | 8 | 16 | .1 to 4 in | .5 ft | 0 | -16 | 16 | -16 | Fly |- | Diminutive | 4 | 4 | 12 | 4 in-1 ft | 1 ft | 0 | -8 | 8 | -12 | Mouse |- | Tiny | 2 | 2 | 8 | 1-2 ft | 2.5 ft | 0 | -..."
- 23:52, 30 September 2022 diff hist +31 N Tutorial Redirected page to D&D 3.6e Tutorial current Tag: New redirect
- 23:23, 30 September 2022 diff hist +257 D&D 3.6e Tutorial Tag: Visual edit