User contributions for LocalFishman

From Compendium of Worldly Lore

Jump to: navigation, search
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

  • 10:56, 10 August 2023 diff hist +317 N Fast Wild ShapeCreated page with "{{Needs Review}} {{Feat |Name=Fast Wild Shape |Source=Masters of the Wild |Type=Magic |Description=You assume your wild shape faster and more easily than you otherwise could |Prerequisites=DEX 13§ Ability to Change Form |Content=You gain the ability to use wild shape (or form change) as a move-equivalent action. }}"
  • 02:24, 10 August 2023 diff hist +57 N Talk:Master of FliesCreated page with "Notes: Changed feat from Quick Change to Fast Wild Shape" current
  • 02:21, 10 August 2023 diff hist +993 Master of Fliescurrent Tag: Visual edit
  • 02:16, 10 August 2023 diff hist +7,593 N Master of FliesCreated page with "{{Class |Name=Master of Flies |Source=Savage Species |Role=Spell DPS |Summary=Ravings from fevered explorers describe an unstoppable horror, a swarming mass that creeps under doors and through window frames to drain the life from its hapless prey. Such stories are usually dismissed, but they do contain a kernel of truth. The master of flies is an intelligent swarm that can form a massive being at need, or a single creature that can dissolve into a cloud of vermin. A m..."
  • 01:28, 10 August 2023 diff hist +70 N Talk:SirenCreated page with "Notes. No changes made, DCs for special abilities like stunning fist." current
  • 01:28, 10 August 2023 diff hist +841 SirenAdded Requirements and Progression Table current Tag: Visual edit
  • 01:25, 10 August 2023 diff hist +4,591 N SirenCreated page with "{{Class |Name=Siren |Source=Savage Species |Role=DPS |Summary=Some harpies hone their mind-affecting songs to add new effects. A harpy siren is an artist who constantly seeks to expand and improve upon her innate sonic ability. Any creature with a mind-affecting sonic ability could take this prestige class, but few other than harpies are intelligent enough. Cloakers sometimes hone their already impressive sonic abilities. A rare gibbering mouther or yeth hound may fo..."
  • 15:44, 9 August 2023 diff hist +16 Persuasivecurrent
  • 15:44, 9 August 2023 diff hist +297 N PersuasiveCreated page with "{{Needs Review}} {{Feat |Name=Persuasive |Source=Player's Handbook |Type=Utility |Description=You have a way with words and body language. |Content=You get a +2 bonus on all Bluff checks and Intimidate checks. If Bluff and Intimidate were not class skills already you gain them as class skills. }}"
  • 15:42, 9 August 2023 diff hist +16 Negotiatorcurrent
  • 15:42, 9 August 2023 diff hist +311 N NegotiatorCreated page with "{{Needs Review}} {{Feat |Name=Negotiator |Source=Player's Handbook |Type=Utility |Description=You are good at gauging and swaying attitudes. |Content=You get a +2 bonus on all Diplomacy checks and Sense Motive checks. If Sense Motive and Diplomacy were not class skills already you gain them as class skills. }}"
  • 15:36, 9 August 2023 diff hist +153 N Talk:EvangelistCreated page with "Notes: Neat class that technically doesn't require any spellcasting although bards or bardlikes get the most impact out of this and charismatic clerics." current
  • 15:35, 9 August 2023 diff hist −742 EvangelistAdded Requirements and Progression Table current Tag: Visual edit
  • 15:30, 9 August 2023 diff hist +9,501 N EvangelistCreated page with "{{Class |Name=Evangelist |Source=Complete Divine |Role=Spell Support |Summary=Evangelists travel the world proclaiming their devotion to a particular deity, pantheon, or religious doctrine. They seek to convert others to their way of thinking and to spread their word throughout the land. All races and cultures have evangelists of one type or another. Most evangelists come from the charismatic laity of a culture. They do not possess the learning or perhaps temperament to..."
  • 14:59, 9 August 2023 diff hist +1,709 Scaled HorrorAdded Requirements and Progression Table and Bonus Spells Tag: Visual edit
  • 14:49, 9 August 2023 diff hist +4,086 N Scaled HorrorCreated page with "{{Class |Name=Scaled Horror |Source=Savage Species |Role=DPS |Summary=Scaled horrors are elite amphibious soldiers. They specialize in guarding the watery borders of lizardfolk domains. Striking abruptly from the water’s edge, they leave fear and destruction in their wake. Many an unwary intruder is last seen as a trail of bubbles in the marsh waters, taken below by scaled horrors. Lizardfolk are the most common scaled horrors, but locathahs, merfolk, and sahuagin s..."
  • 14:16, 9 August 2023 diff hist +72 N Talk:Leviathan HunterCreated page with "Notes: No changes have been made, this class is neat, kill big monsters" current
  • 14:15, 9 August 2023 diff hist +578 Leviathan HunterAdded Requirements and Progression Table current Tag: Visual edit
  • 14:10, 9 August 2023 diff hist +4,211 N Leviathan HunterCreated page with "{{Class |Name=Leviathan Hunter |Source=Stormwrack |Role=DPS |Summary=The leviathan hunter revels in the chase more than most hunters. For him, there is no thrill in pursuing mere beasts, or even monsters of the usual sort. He is an adventurer for whom only the most dangerous prey presents sufficient challenge. He is dedicated to hunting down creatures of the perilous depths. Most folk regard leviathan hunters as reckless or even mad, not understanding that the primal n..."
  • 13:50, 9 August 2023 diff hist +122 N Talk:SybilCreated page with "Notes: No changes made, this seems better as like an NPC class as some stuff is pretty weird to interact with as a party." current
  • 04:07, 9 August 2023 diff hist +879 SybilAdded Requirements and Progression Table current Tag: Visual edit
  • 04:03, 9 August 2023 diff hist +6,676 N SybilCreated page with "{{Class |Name=Sybil |Source=Savage Species |Role=Utility |Summary=Steeped in ancient lore, or maddened by divine inspiration, the sybil is a reclusive prophet. Questers make the difficult journey to a sybil’s remote and hidden lair to ask for a glimpse of the future. A sybil is exceptionally talented in divination, not through arcane study or devoted service to a deity, but through a mystical focus that borders on insanity. The traditional exemplar is the sphinx w..."
  • 03:06, 9 August 2023 diff hist +49 N Talk:Bonded MasterCreated page with "Note: No changes made, there are several tables." current
  • 03:02, 9 August 2023 diff hist +6,711 Bonded MasterAdded the tables! current Tag: Visual edit
  • 02:31, 9 August 2023 diff hist +9,361 N Bonded MasterCreated page with "{{Class |Name=Bonded Master |Source=Encyclopedia Arcane: Magic Item Creation |Role=Spell Utility |Summary=Some wizards and sorcerers bond their spirits to a living creature, a familiar who serves their whims, assists them in their adventures and research and gives them much needed companionship as they explore the ether of the cosmos and of the mind. Other spellcasters, however, choose to bond themselves to beloved magic items instead, drawing the same strength from them..."
  • 02:02, 9 August 2023 diff hist +114 N Talk:Bonded ChampionCreated page with "Notes: The only change made was removing the Soul Armor, Shield, or Weapon requirement as we don't use that feat." current
  • 02:01, 9 August 2023 diff hist +1,936 Bonded Championcurrent Tag: Visual edit
  • 13:59, 8 August 2023 diff hist +2,306 Bonded ChampionAdded Requirements and Progression Table and Progression and Intelligent Item Abilities Tag: Visual edit
  • 13:30, 8 August 2023 diff hist +14,865 N Bonded ChampionCreated page with "{{Class |Name=Bonded Champion |Source=Encyclopedia Arcane: Magic Item Creation |Role=DPS |Summary=The bonded champion is a warrior who has formed an unbreakable bond with a magical weapon, suit of armor or shield. The reason for this bond could be anything; perhaps the warrior was selected by the gods to serve as their champion; perhaps the item he is bonded to is an ancient family heirloom, which has served the scion of the house for centuries; or perhaps the item its..."
  • 10:59, 8 August 2023 diff hist +3 Bonded Ring, Rod, Staff, or Wandcurrent Tag: Visual edit
  • 10:58, 8 August 2023 diff hist +1,421 N Bonded Ring, Rod, Staff, or WandCreated page with "{{Needs Review}} {{Feat |Name=Bonded Ring, Rod, Staff, or Wand |Source=Encyclopedia Arcane: Magic Item Creation |Type=Magic |Description=You have formed a bond with a particular ring, rod, staff or wand. |Prerequisites=Iron Will |Content=Select a single magical ring, rod, staff or wand. You are now and forever bonded with that item. The bonuses gained for bonding depend on the type of bonded item, as outlined below. If the bonded item is a ring, then it becomes so in..."
  • 10:54, 8 August 2023 diff hist +169 Increased Effectivenesscurrent Tag: Visual edit
  • 10:54, 8 August 2023 diff hist +995 N Increased EffectivenessCreated page with "{{Needs Review}} {{Feat |Name=Increased Effectiveness |Source=Encyclopedia Arcane: Magic Item Creation |Type=Magic |Description=Magic items respond to your touch and gain strength from your spellcasting power. |Prerequisites=Spellcraft (8 ranks)§ Any Item Creation feat§ Ability to cast spells |Content=The saving throw DCs and ability to pierce spell resistance of any magic items you wield are calculated as though you were casting the spell, including caster level and a..."
  • 10:46, 8 August 2023 diff hist +262 Greater CapacityAdded Special current Tag: Visual edit
  • 10:46, 8 August 2023 diff hist +653 N Greater CapacityCreated page with "{{Needs Review}} {{Feat |Name=Greater Capacity |Source=Encyclopedia Arcane: Magic Item Creation |Type=Item Creation |Description=When you create a magic item which carries charges, you are able to fill it with far more magical energy than is normal. |Prerequisites=At least one of Craft Staff, Craft Rod, or Craft Wand |Content=When you craft or recharge a rod, staff, or wand, it contains 75 charges. For the purposes of expending experience points or raw materials during c..."
  • 10:42, 8 August 2023 diff hist −3 Words of Creation→‎True Name current
  • 10:39, 8 August 2023 diff hist +25 Bonded Armor, Shield, or Weaponcurrent Tag: Visual edit: Switched
  • 10:38, 8 August 2023 diff hist +2,003 N Bonded Armor, Shield, or WeaponCreated page with "{{Needs Review}} {{Feat |Name=Bonded Armor, Shield, or Weapon |Source=Encyclopedia Arcane: Magic Item Creation |Type=Magic |Description=You have formed a bond with a particular suit of armor or with a weapon. |Content=Select a single suit of magical armor, a shield or a weapon, with a +1 or greater enhancement bonus. You are now and forever bonded with that item. The bonuses gained for bonding depend on the type of bonded item, as listed below. If the bonded item is..."
  • 10:29, 8 August 2023 diff hist +246 Borrow Strengthcurrent Tag: Visual edit
  • 10:28, 8 August 2023 diff hist +1,080 N Borrow StrengthCreated page with "{{Needs Review}} {{Feat |Name=Borrow Strength |Source=Encyclopedia Arcane: Magic Item Creation |Type=Item Creation |Description=You can leech the life force and experience of others to power the creation of magic items, allowing you to preserve your own energies. |Prerequisites=INT or WIS 17§ Any Item Creation Feat |Content=You can take arcane fuel, in the form of experience points, from willing beings to empower those magic items you create. In order for you to leech a..."
  • 10:23, 8 August 2023 diff hist −2 Reforge Itemcurrent
  • 10:23, 8 August 2023 diff hist −2 Improved Item Creationcurrent
  • 10:21, 8 August 2023 diff hist +371 N Item AptitudeCreated page with "{{Needs Review}} {{Feat |Name=Item Aptitude |Source=Encyclopedia Arcane: Magic Item Creation |Type=Utility |Description=You have a natural knack for discovering an item’s magical effects and triggering them. |Prerequisites=CHA 15 |Content=When you select this feat, you gain Use Magic Device as a class skill and a +2 competence bonus to all Use Magic Device checks. }}" current
  • 14:18, 7 August 2023 diff hist +16 Athleticcurrent Tag: Visual edit: Switched
  • 14:18, 7 August 2023 diff hist +279 N AthleticCreated page with "{{Needs Review}} {{Feat |Name=Athletic |Source=Player's Handbook |Type=Utility |Description=You have a knack for athletic endeavors. |Content=You get a +2 bonus on all Climb checks and Swim checks. If Climb and Swim were not class skills already you gain them as class skills. }}"
  • 14:15, 7 August 2023 diff hist +16 Agilecurrent
  • 14:15, 7 August 2023 diff hist +299 N AgileCreated page with "{{Needs Review}} {{Feat |Name=Agile |Source=Player's Handbook |Type=Utility |Description=You are particularly flexible and poised. |Content=You get a +2 bonus on all Balance checks and Escape Artist checks. If Balance and Escape Artist were not class skills already you gain them as class skills. }}"
  • 14:13, 7 August 2023 diff hist +16 Acrobaticcurrent
  • 14:12, 7 August 2023 diff hist +293 N AcrobaticCreated page with "{{Needs Review}} {{Feat |Name=Acrobatic |Source=Player's Handbook |Type=Utility |Description=You have excellent body awareness and coordination. |Content=You get a +2 bonus on all Jump checks and Tumble checks. If Jump and Tumble were not class skills already you gain them as class skills. }}"
  • 14:09, 7 August 2023 diff hist +24 N Talk:Cloud AnchoriteCreated page with "Notes: No changes made." current

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)