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  • 12:57, 3 September 2023 LocalFishman talk contribs created page Combat Defense (Created page with "{{Needs Review}} {{Feat |Name=Combat Defense |Source=Player's Handbook II |Type=Combat |Description=The state of keen focus and mental discipline you attain in combat allows you to shift the focus of your defense from one opponent to another with careful, precise maneuvers. |Prerequisites=Dodge§ WIS 13§ Combat Focus§ Base Attack Bonus +6 |Content=While you maintain your combat focus, you can change the target of your Dodge feat to a new opponent as an immediate ac...")
  • 12:49, 3 September 2023 LocalFishman talk contribs created page Combat Awareness (Created page with "{{Needs Review}} {{Feat |Name=Combat Awareness |Source=Player's Handbook II |Type=Combat |Description=You learn to sense a foe's presence even with your eyes closed. |Prerequisites=Base Attack Bonus +12§ Combat Focus§ Blind-Fight |Content=When you maintain your combat focus, you have an uncanny ability to sense the ebb and flow of your opponents' vitality. As you attain greater mastery of this fighting style, you learn to sense a foe's presence even with your eyes clos...")
  • 12:46, 3 September 2023 LocalFishman talk contribs created page Awareness (Created page with "{{Needs Review}} {{Feat |Name=Awareness |Source=Kalamar's Player Guide |Type=Combat |Description=You are perceptive in combat |Prerequisites=DEX 13§ Dodge§ Lightning Reflexes |Content=You cannot be the target of a sneak attack from a flanking character. Only an attacker that catches you flat footed (or if you are somehow otherwise unable to apply your Dex bonus to AC) may sneak attack you. }}")
  • 12:41, 3 September 2023 LocalFishman talk contribs created page Talk:Witness (Created page with "Notes: No changes made, renamed things as appropriate as we use a different feat called Awareness, so that feat referred to in Encyclopedia Arcane: Divination got renamed Mystic Awareness. Also listed out eligible feats for the prerequisites so people wouldn't need to see what an Awareness feat is. Other feats may meet prerequisite of an awareness feat (Body Awareness, Awareness, and Combat Awareness.")
  • 12:26, 3 September 2023 LocalFishman talk contribs created page Witness (Created page with "{{Class |Name=Witness |Source=Encyclopedia Arcane: Divination |Role=Spell Utility |Summary=A spellcaster with supernatural senses, the witness uses divination as a means of heightening his senses and giving him an advantage in his pursuit of the truth. Some witnesses are investigators and seek justice through the discovery of the guilty. Others are hermits seeking enlightenment by becoming one with the sights, sounds and sensations of the world around them. Regardless of...")
  • 11:55, 3 September 2023 LocalFishman talk contribs created page Talk:Warpriest (Created page with "Notes: Added Listen, Spot, and Search as class skills, no other changes.")
  • 11:49, 3 September 2023 LocalFishman talk contribs created page Warpriest (Created page with "{{Class |Name=Warpriest |Source=Complete Divine |Role=Spell Support |Summary=Warpriests are fierce, earthy clerics who pray for peace but prepare for war. Their strong wills, powerful personalities, and devotion to their deities make them fearsome combatants. Clerics make good warpriests; members of other classes need levels as a cleric before they can qualify as warpriests because of the domain requirements. Most warpriests spend their time preparing for war. This ef...")
  • 05:32, 3 September 2023 LocalFishman talk contribs created page Talk:Warmaster (Created page with "Notes: Added Listen, Spot, and Search as class skills")
  • 05:29, 3 September 2023 LocalFishman talk contribs created page Warmaster (Created page with "{{Class |Name=Warmaster |Source=Sword & Fist |Role=Tank Support |Summary=On a green hill outside the Furyondan capital of Chendl sprawls a vast, white mansion surrounded by stables and fortifications. Most civilian passersby deem it the home of some wealthy lord, but a practiced military eye notes that many of the walls and catapults face each other, not any outward threat. Also, military officers across the world recognize the mansion as a hallowed training grounds: The...")
  • 05:06, 3 September 2023 LocalFishman talk contribs created page Great Captain (Created page with "{{Needs Review}} {{Feat |Name=Great Captain |Source=Stormwrack |Type=Utility |Description=You are a master pilot and battle leader; your crew anticipates your every command and leaps to do your bidding. |Prerequisites=Knowledge (Geography)(7 ranks)§ Profession (Sailor)(7 ranks)§ Leadership |Content=If you are in command of a vessel, you can use the aid another action to assist all other persons on board who are performing the same action in the current round--for examp...")
  • 04:43, 3 September 2023 LocalFishman talk contribs created page Talk:Moto Avenger (Created page with "Notes: Added Listen, Search, and Spot as class skills, no other changes. Paladin specifically to blow up the shadowlands")
  • 04:39, 3 September 2023 LocalFishman talk contribs created page Moto Avenger (Created page with "{{Class |Name=Moto Avenger |Source=Oriental Adventures |Role=DPS |Summary=Though the Moto who rode in the Shadowlands were exterminated during the Battle of Oblivion's Gate, the remaining members of the Moto family are no less dedicated to their waragainst the Shadowlands and its evils . If anything, they aremore impassioned, making more frequent raids into those dark lands and fighting more fiercely against Shadowlands creatures they encounter. Moto avengers are often...")
  • 04:10, 3 September 2023 LocalFishman talk contribs created page Talk:Legendary Captain (Created page with "Notes: Added Listen, and Search to class skills. No other changes")
  • 04:07, 3 September 2023 LocalFishman talk contribs created page Legendary Captain (Created page with "{{Class |Name=Legendary Captain |Source=Stormwrack |Role=Utility DPS |Summary=Seafarers’ tales are filled with the exploits of legendary captains—those who can urge their ships and crews to exceptional feats through sheer determination, leadership, and tactical skill. A legendary captain might be the commander of a fleet’s flagship or a bloodthirsty pirate, but whatever the role, her reputation is widespread and her crew fanatically loyal. The ability to command...")
  • 03:33, 3 September 2023 LocalFishman talk contribs created page Talk:Scarlet Corsair (Created page with "Notes: Added Listen, Search, and Spot as class skills, no other changes.")
  • 03:31, 3 September 2023 LocalFishman talk contribs created page Scarlet Corsair (Created page with "{{Class |Name=Scarlet Corsair |Source=Stormwrack |Role=DPS |Summary=Many pirates sail the seas, but few reach the infamy of the scarlet corsair, so called from the trail of blood left in her wake. Where most other pirates are content to use intimidation to cow their opponents into submission, allowing them to plunder as they please, the scarlet corsair revels in combat and slaughter. This isn’t to say that all scarlet corsairs are violent killers, though most certa...")
  • 03:01, 3 September 2023 LocalFishman talk contribs created page Talk:Sea Witch (Created page with "Notes: Added Spot, Listen, and Search as class skills")
  • 02:57, 3 September 2023 LocalFishman talk contribs created page Sea Witch (Created page with "{{Class |Name=Sea Witch |Source=Stormwrack |Role=Spell Utility |Summary=Astride the crashing waves comes the sea witch: a terrible chaotic mage who wields the power of water and calls on the living horrors of the deep. Mariners blame sea witches for every mysterious shipwreck or monstrous raid, even when such events occur naturally—and since sea witches thrive on destruction and fear, they do not protest. Wizards and sorcerers with a love of violent weather magic a...")
  • 02:22, 3 September 2023 LocalFishman talk contribs created page Talk:Stormcaster (Created page with "Notes: Added Listen, Spot, and Search as class skills.")
  • 02:19, 3 September 2023 LocalFishman talk contribs created page Stormcaster (Created page with "{{Class |Name=Stormcaster |Source=Stormwrack |Role=Spell DPS |Summary=Many things in nature have drawn the attention of the seeker of the arcane—the elements, the nature of the unseen world, the weaving of illusions. The stormcaster is one who seeks to tap into the power of a strange and terrifying phenomenon: the raging storm. The stormcaster is a terrible figure to most who encounter him. He seems to travel, unconcerned, through the foulest of weather. A part of him...")
  • 01:33, 3 September 2023 LocalFishman talk contribs created page Wavekeeper (Created page with "{{Class |Name=Wavekeeper |Source=Stormwrack |Role=Spell Utility |Summary=The druid is a creature of many habitats, and the average druid is able to make himself at home in the mountain heights as easily as in the depths of the forest. But some druids, particularly the druids of marine races, feel the call of the primal deeps. These druids seek to understand the life patterns that ebb and flow with its currents; they embrace the power of the oceans. The ocean answers the...")
  • 21:14, 2 September 2023 LocalFishman talk contribs created page Talk:Sand Shaper (Created page with "Notes: Removed feat requirement.")
  • 21:07, 2 September 2023 LocalFishman talk contribs created page Sand Shaper (Created page with "{{Class |Name=Sand Shaper |Source=Sandstorm |Role=Spell Utility |Summary=Once dreaded throughout the waste, and long thought vanished from the face of the world, sand shapers use the power of the desert itself to conquer and rule an empire in the heart of the desert. Though they did die out, the secret of their power remains for those with the courage to find it and the mettle to prove themselves worthy to wield it. You few who walk the path of the sand shaper are living...")
  • 06:51, 2 September 2023 LocalFishman talk contribs created page Scion of Tem-Et-Nu (Redirected page to Guardian of the River) Tag: New redirect
  • 06:50, 2 September 2023 LocalFishman talk contribs created page Talk:Guardian of the River (Created page with "Notes: Added, Search, Spot and Listen as class skills, Changed the name from Scion of Tem-Et-Nu to Guardian of the River to reflect more flexibility")
  • 06:46, 2 September 2023 LocalFishman talk contribs created page Guardian of the River (Created page with "{{Class |Name=Guardian of the River |Source=Sandstorm |Role=DPS |Summary=Paladins of the temple of Tem-Et-Nu are sometimes selected to become the guardians of the rivers. The waterways of the wastelands are sacred to the river deity, and the source of life and livelihood for the plains people. It is given to you to enforce the deity’s laws and ensure that those who misuse the river are punished. To that end, you can draw upon your ever-increasing martial skills, but yo...")
  • 06:24, 2 September 2023 LocalFishman talk contribs created page Talk:Lord of Tides (Created page with "Notes: Added Spot as a class skill, can be used to find water in other environments too like jungles and arctic deserts")
  • 06:21, 2 September 2023 LocalFishman talk contribs created page Lord of Tides (Created page with "{{Class |Name=Lord of Tides |Source=Sandstorm |Role=Spell Utility |Summary=Survival in the waste depends on the ability to locate drinkable water, and many desert dwellers have this innate sense. The abilities of the lord of tides go beyond this basic need. You are in touch with the power of Kikanuti; as you grow in experience and power, you gain control over the lifeblood of the world. You can sense the movement of magma, summon beings of elemental might, and even open...")
  • 00:38, 2 September 2023 LocalFishman talk contribs created page Scorpion's Instincts (Created page with "{{Needs Review}} {{Feat |Name=Scorpion's Instincts |Source=Sandstorm |Type=Utility |Description=You are hard to find in the waste. |Prerequisites=Hide (5 ranks)§ DEX 13 |Content=You have an inborn sense of where to lurk without being seen, gaining a +2 bonus on your Hide checks and reducing the distance within which creatures can detect you by scent to 10 feet (20 feet if upwind, 5 feet if downwind). If you are in an area covered in a layer of at least 1 inch of ash, du...")
  • 00:36, 2 September 2023 LocalFishman talk contribs created page Scorpion's Sense (Created page with "{{Needs Review}} {{Feat |Name=Scorpion's Sense |Source=Sandstorm |Type=Utility |Description=Like the scorpion, you sense other creatures simply by perceiving their contact with the sand. |Content=You are sensitive to vibrations in the ground and can automatically pinpoint the location of anything that is moving and in contact with the ground so long as it is within 10 feet. The range expands to 20 feet if you are in an area covered in a layer of at least 1 inch of ash, d...")
  • 00:33, 2 September 2023 LocalFishman talk contribs created page Scorpion's Resolve (Created page with "{{Needs Review}} {{Feat |Name=Scorpion's Resolve |Source=Sandstorm |Type=Utility |Description=Like the scorpion, you are not easily distracted. |Content=You gain a +4 bonus on saving throws against mind-affecting spells and abilities. }}")
  • 00:19, 2 September 2023 LocalFishman talk contribs created page Scorpion Heritor (Created page with "{{Class |Name=Scorpion Heritor |Source=Sandstorm |Role=DPS |Summary=The desert scorpion is thought to symbolize revenge, and sometimes cruelty. In the waste, the scorpion also symbolizes stealth, passion, and perseverance in the face of extinction. By emulating the essence of the scorpion and becoming one with the scorpion’s strength, desert people can tap into the scorpion’s vitality. Scorpion heritors, through a special relationship with the scorpion spirit, gain t...")
  • 17:08, 1 September 2023 LocalFishman talk contribs created page Talk:Maester (Created page with "Notes: Added Listen, Search, and Spot as class skills, removed the race requirements.")
  • 17:04, 1 September 2023 LocalFishman talk contribs created page Maester (Created page with "{{Class |Name=Maester |Source=Complete Adventurer |Role=Spell Utility |Summary=Maesters are the master crafters of the gnome world, combining technical and magical expertise to create incredible marvels. They specialize in the creation of magic items, bending all their skill and ability toward the construction of items that are their art and livelihood. Maesters are usually wizards, although sorcerers occasionally take up the class. Some bards also have been known...")
  • 16:44, 1 September 2023 LocalFishman talk contribs created page Improved Overrun (Created page with "{{Needs Review}} {{Feat |Name=Improved Overrun |Source=Player's Handbook |Type=Combat |Description=You are skilled at knocking down opponents. |Prerequisites=STR 13§ Power Attack |Content=When you attempt to overrun an opponent, the target may not choose to avoid you. You also gain a +4 bonus on your Strength check to knock down your opponent. }}")
  • 16:39, 1 September 2023 LocalFishman talk contribs created page Weapon Focus (With Specified Weapon) (Redirected page to Weapon Focus) Tags: New redirect Visual edit: Switched
  • 16:38, 1 September 2023 LocalFishman talk contribs created page Sanctify Martial Strike (Created page with "{{Needs Review}} {{Feat |Name=Sanctify Martial Strike |Source=Book of Exalted Deeds |Type=Combat |Description=Sacred power suffuses your attacks with a certain kind of weapon. |Prerequisites=CHA 15§ Weapon Focus (With Specified Weapon) |Content=Whenever you wield a specific kind of weapon, it deals 1 extra point of damage to evil creatures, or 1d4 points to evil outsiders and evil undead. In addition, that weapon is considered good-aligned for purposes of overcoming dam...")
  • 16:35, 1 September 2023 LocalFishman talk contribs created page Sanctify Weapon (Created page with "{{Needs Review}} {{Feat |Name=Sanctify Weapon |Source=Book of Exalted Deeds |Type=Combat |Description=You can focus holy power into your weapon. |Prerequisites=Can Cast Align Weapon |Content=When you cast align weapon, the affected weapon also becomes sanctified. A sanctified weapon deals 1 extra point of holy damage to evil creatures or 1d4 points of damage to evil outsiders and evil undead. In addition, creatures with the corrupted template (described in the Book of Vi...")
  • 16:31, 1 September 2023 LocalFishman talk contribs created page Subduing Strike (Created page with "{{Needs Review}} {{Feat |Name=Subduing Strike |Source=Book of Exalted Deeds |Type=Combat |Description=You are adept at striking to deal nonlethal damage even with normal weapons. |Content=You can use any melee weapon to deal nonlethal damage with no penalty on your attack roll. If you are a rogue, you can deal nonlethal damage with your sneak attack even if you are using a normal melee weapon. This feat does not allow you to deal nonlethal damage with ranged weapons. }}")
  • 16:29, 1 September 2023 LocalFishman talk contribs created page Holy Subdual (Created page with "{{Needs Review}} {{Feat |Name=Holy Subdual |Source=Book of Exalted Deeds |Type=Combat |Description=You can turn bonus damage into nonlethal damage. |Prerequisites=Subduing Strike |Content=When you use your weapon to deal nonlethal damage, you can also transform bonus damage from a holy weapon, your smite evil class ability, or your smite granted power into nonlethal damage. }}")
  • 16:23, 1 September 2023 LocalFishman talk contribs created page Talk:Anointed Knight (Created page with "Notes: Added Alchemy, Search, Spot, and Listen as class skills, removed ancestral relic required feat.")
  • 16:15, 1 September 2023 LocalFishman talk contribs created page Anointed Knight (Created page with "{{Class |Name=Anointed Knight |Source=Book of Exalted Deeds |Role=DPS |Summary=The anointed knight is a holy soldier who has taken great pains to learn the intricacies of alchemy in order to become a more capable combatant. Armed with an ancestral weapon, she searches for obscure lore, consults with alchemists and sages, and communes with the powers of good. Her unquenchable thirst for knowledge is matched only by her extraordinary combat prowess. An anointed knight c...")
  • 16:02, 1 September 2023 LocalFishman talk contribs created page Talk:Lion of Talisid (Created page with "Notes: Removed feat required as we don't use it. Also just put the Exalted Companion feat as part of the kit instead of making it a feat we use, added Search as a class skill.")
  • 15:52, 1 September 2023 LocalFishman talk contribs created page Lion of Talisid (Created page with "{{Class |Name=Lion of Talisid |Source=Book of Exalted Deeds |Role=DPS |Summary=The undisputed ruler of the guardinals, Talisid the Celestial Lion is an enormously powerful force for good—and good alone, undiluted by concerns of law or chaos. He is also a mighty druid, and his mortal and guardinal champions are druids and rangers who share both his fierce hatred of evil and his passionate love of the natural world and its creatures. Called the lions of Talisid, these pr...")
  • 15:24, 1 September 2023 LocalFishman talk contribs created page Talk:Swanmay (Created page with "Notes: Changed what feats were needed as prerequisites, as we don't use the vow feats. Also DMs can choose whether or not being female is required for this class.")
  • 15:20, 1 September 2023 LocalFishman talk contribs created page Swanmay (Created page with "{{Class |Name=Swanmay |Source=Book of Exalted Deeds |Role=Spell Utility |Summary=Swanmays are members of a secretive order sworn to protect wilderness areas from evil. Their most distinctive feature is their ability to adopt the form of a swan, which they use primarily for mobility. The order accepts only women who are committed to the cause of good and who already possess a strong affinity for the natural world. Only druids and rangers can become swanmays. It is very ra...")
  • 14:08, 1 September 2023 LocalFishman talk contribs created page Talk:Giant-Killer (Created page with "Notes: Only changes were adding Search, Listen, and Spot as class skills")
  • 14:00, 1 September 2023 LocalFishman talk contribs created page Giant-Killer (Created page with "{{Class |Name=Giant Killer |Source=Silver Marches |Role=Tank |Summary=Giant-killers are great heroes so long as they are killing giants. When they are not out doing what they do best, giant-killers tend to drink a lot and pick fights with people bigger than themselves. Some kindly giant-killers break the stereotype, but everyone expects giant-killers to be rude and boastful, so many live down to expectations. Giant-killers are found most frequently in regions where giant...")
  • 13:26, 1 September 2023 LocalFishman talk contribs created page Talk:Wild Scout (Created page with "Notes: Added Search as a class skill, and changed wild feat to be any survival related feat as we do not use many of the listed feats")
  • 13:19, 1 September 2023 LocalFishman talk contribs created page Wild Scout (Created page with "{{Class |Name=Wild Scout |Source=Silver Marches |Role=DPS Utility |Summary=Wild scouts are the spies of the wilderness, traversing the open and wild country in search of valuable information. They are a boon to whoever employs them, though their services are often expensive. Good wild scouts seek out and report on the movements of evil creatures and forces in the wilderness, usually on behalf of a noble or community. Evil wild scouts do the same for their employers, but...")
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