User contributions for LocalFishman

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  • 16:41, 12 November 2025 diff hist +44 Beast Clawscurrent Tag: Visual edit
  • 16:39, 12 November 2025 diff hist 0 N Category:GearCreated blank page current Tag: Visual edit
  • 16:33, 12 November 2025 diff hist −33 Beast Claws
  • 16:32, 12 November 2025 diff hist +903 N Beast ClawsCreated page with "{{Gear |Source Book=Savage Species |Kind=Weapon |Description=Clawed gauntlets that give you a claw attack. |Price=9610 gp |Content=Usually found in a size that fits a Medium size humanoid, this pair of +1 spiked gauntlets sports claws at the tips of the fingers. They allow the wearer to make claw attacks (1d4/×2 slashing damage for Medium-size charac ters; see Changing Weapon Size earlier in this chapter to adjust for wearer’s size). If worn by a creature that alr..."
  • 16:20, 12 November 2025 diff hist +396 N Weapons and ArmorCreated page with "{{Auto Updating|Create new Gear}} == Weapons == {{#ask: Category:Gear Gear Type::Weapon |? = Name |?Kind |?Description |?Price |?Source Book |format=broadtable |limit=9999999 |sep=,  }} == Armor == {{#ask: Category:Gear Gear Type::Armor |? = Name |?Kind |?Description |?Price |?Source Book |format=broadtable |limit=9999999 |sep=,  }}" current
  • 16:19, 12 November 2025 diff hist +36 Gearcurrent
  • 16:12, 12 November 2025 diff hist +41 N Category:ArmorCreated page with "{{#default_form:Gear}} Category:Gear" current
  • 16:11, 12 November 2025 diff hist +41 N Category:WeaponCreated page with "{{#default_form:Gear}} Category:Gear" current
  • 16:10, 12 November 2025 diff hist −2 Gear
  • 16:10, 12 November 2025 diff hist +32 Gear
  • 16:08, 12 November 2025 diff hist +773 N Form:GearCreated page with "<noinclude> This is the "Gear" form. To create a page with this form, enter the page name below; if a page with that name already exists, you will be sent to a form to edit that page. {{#forminput:form=Gear}} </noinclude><includeonly> <div id="wikiPreview" style="display: none; padding-bottom: 25px; margin-bottom: 25px; border-bottom: 1px solid #AAAAAA;"></div> {{{for template|Gear}}} {| class="formtable" ! Source Book: | {{{field|Source Book|input type=text}}} |- ! K..." current
  • 12:05, 12 November 2025 diff hist +49 Manual of Bodily Healthcurrent Tag: Visual edit
  • 12:03, 12 November 2025 diff hist +267 N Template:GearCreated page with "'''Source Book''' [[Source Book::{{{Source Book|}}}]] '''Kind''' [[Kind::{{{Kind|}}}]] '''Description''' [[Description::{{{Description|}}}]] '''Price''' [[Price::{{{Price|}}}]] {{{Content}}} Category:Gear {{#arraymap:{{{Type|}}}|§|x|{{#set:|Gear Type=x}}}}" current
  • 11:51, 12 November 2025 diff hist +46 N Property:GearCreated a property of type Page current
  • 11:01, 12 November 2025 diff hist +18 N Property:KindCreated page with "Has type::Text" current
  • 11:00, 12 November 2025 diff hist +18 N Property:PriceCreated page with "Has type::Text" current
  • 10:59, 12 November 2025 diff hist +9 Gear
  • 11:24, 9 November 2025 diff hist +164 Resounding Blowcurrent Tag: Visual edit
  • 11:23, 9 November 2025 diff hist +737 N Resounding BlowCreated page with "{{Needs Review}} {{Feat |Name=Resounding Blow |Source=Book of Exalted Deeds |Type=Combat |Description=Whenever you deal a critical hit using a melee weapon with which you are proficient, your opponent must succeed at a Will save (DC 10 + 1/2 your character level your Cha modifier) or cower for 1 round. A monk's unarmed strike is considered a melee weapon for purposes of this feat. |Prerequisites=STR 13§ Power Attack§ Intimidate (7 ranks) |Content=Whenever you deal a cr..."
  • 11:20, 9 November 2025 diff hist +570 N Quell the ProfaneCreated page with "{{Needs Review}} {{Feat |Name=Quell the Profane |Source=Book of Exalted Deeds |Type=Combat |Description=Your mightiest attacks weaken evil foes. |Prerequisites=Power Attack§ STR 13§ Base Attack Bonus +8§ Resounding Blow |Content=Whenever you deal a critical hit to an evil creature using a melee weapon with which you are proficient, your opponent must succeed on a Fortitude save (DC 10 + 1/2 your character level-your Cha modifier) or take 1d4+1 points of temporary Stre..." current
  • 11:18, 9 November 2025 diff hist +600 N Quick StaffCreated page with "{{Needs Review}} {{Feat |Name=Quick Staff |Source=Complete Warrior |Type=Combat |Description=You have mastered the style of fighting with a quarterstaff, and have learned special maneuvers that complement this unique weapon. |Prerequisites=Dodge§ Combat Expertise§ Weapon Focus (Quarterstaff)§ Two-Weapon Fighting |Content=When you use Combat Expertise to gain a dodge bonus while wielding a quarterstaff, you gain a dodge bonus 2 points higher than the penalty you ta..." current
  • 11:14, 9 November 2025 diff hist +56 Quick Bull Rushcurrent Tag: Visual edit
  • 11:13, 9 November 2025 diff hist +461 N Quick Bull RushCreated page with "{{Needs Review}} {{Feat |Name=Quick Bull Rush |Source=Pathfinder: Ultimate Combat |Type=Combat |Description=You can barrel into your opponent and follow this with an attack. |Prerequisites=STR 13§ Improved Bull Rush§ Power Attack§ Base Attack Bonus +6 |Content=On your turn, you can perform a single bull rush combat maneuver in place of one of your melee attacks. You must choose the melee attack with the highest base attack bonus to make the bull rush. }}"
  • 11:03, 9 November 2025 diff hist +305 N Quicken TurningCreated page with "{{Needs Review}} {{Feat |Name=Quicken Turning |Source=Complete Divine |Type=Magic |Description=You can turn or rebuke undead with a moment's thought. |Prerequisites=Can Turn or Rebuke Undead |Content=You can turn or rebuke undead as a free action. You may still make only one turning attempt per round. }}" current
  • 11:01, 9 November 2025 diff hist +111 Quicken Breathcurrent Tag: Visual edit
  • 10:59, 9 November 2025 diff hist +348 N Quicken BreathCreated page with "{{Needs Review}} {{Feat |Name=Quicken Breath |Source=Draconomicon |Type=Metamagic |Description=You can loose your breath weapon with but a thought. |Prerequisites=CON 19§ Breath Weapon |Content=Using your breath weapon is a free action. When you use this feat, add +4 to the number of rounds you must wait before using your breath weapon again. }}"
  • 10:56, 9 November 2025 diff hist +15 Quick Recoverycurrent Tag: Visual edit
  • 10:56, 9 November 2025 diff hist −17 Quick Recovery
  • 10:49, 9 November 2025 diff hist +2,501 N Implant GambitCreated page with "{{Needs Review}} {{Feat |Name=Implant Gambit |Source=Complete Book of Eldritch Might |Type=Item Creation |Description=You put a secret "trick" into an item that you create |Prerequisites=Any Item Creation Feat§ 12th Level Caster |Content=You can add a gambit into the powers of a magic item that you create using another feat. The item must be one that you create, must have a market price of at least 1000 gp, and you must put the gambit in place during the item's initial..." current
  • 10:16, 9 November 2025 diff hist +491 N Attune OtherCreated page with "{{Needs Review}} {{Feat |Name=Attune Other |Source=Encyclopedia Arcane: Chaos Magic |Type=Item Creation |Description=You can attune others to the chaos items you can create. |Prerequisites=Can Craft Chaos Magic Items |Content=You may now create chaos magic items for other users, attuning them to your creations. The process for doing so is the same as in Chaos Item Creation but the item's intended user, rather than the chaos mage, must suffer the ability reduction to..." current
  • 10:05, 9 November 2025 diff hist +1,631 Sanctify Reliccurrent Tag: Visual edit
  • 10:00, 9 November 2025 diff hist +356 N Sanctify RelicCreated page with "{{Needs Review}} {{Feat |Name=Sanctify Relic |Source=Complete Divine |Type=Item Creation |Description=You can create magic items that are imbued with a connection to your deity. |Prerequisites=Any Item Creation Feat |Content=Relics are magic items - often but not always wondrous items - that rely on a divine connection to a specific deity to function. }}"
  • 09:56, 9 November 2025 diff hist +7,413 Dragoncraftercurrent Tag: Visual edit
  • 09:32, 9 November 2025 diff hist +382 N DragoncrafterCreated page with "{{Needs Review}} {{Feat |Name=Dragoncrafter |Source=Draconomicon |Type=Item Creation |Description=You can make special weapons, armor, and other items using parts of dragons as materials. |Prerequisites=Knowledge (Arcana)(2 ranks) |Content=You can create any dragoncraft item whose prerequisites you meet. Creating a dragoncraft item follows the normal rules for the Craft skill. }}"
  • 09:28, 9 November 2025 diff hist +799 N Master Alchemist (Feat)Created page with "{{Needs Review}} {{Feat |Name=Master Alchemist (Feat) |Source=Pathfinder: Advanced Player's Guide |Type=Item Creation |Description=Your mastery of alchemy is nearly supernatural. |Prerequisites=Craft (Alchemy)(5 ranks) |Content=You receive a +2 bonus on Craft (alchemy) checks, and you may create mundane alchemical items much more quickly than normal. When making poisons, you can create a number of doses equal to your Intelligence modifier (minimum 1) at one time. These a..." current
  • 05:54, 9 November 2025 diff hist +711 N Craft Contingent SpellCreated page with "{{Needs Review}} {{Feat |Name=Craft Contingent Spell |Source=Complete Arcane |Type=Item Creation |Description=You know how to attach semipermanent spells to a creature and set them to activate under certain conditions. |Prerequisites=11th Level Caster |Content=You can make contingent any spell that you know. Crafting a contingent spell takes one day for each 1,000 gp in its base price (spell level x caster level x 100 gp). To craft a contingent spell, you must spend 1/25..." current
  • 05:35, 9 November 2025 diff hist 0 Chroniclecurrent
  • 05:17, 9 November 2025 diff hist +1,365 Craft Crystal Weaponcurrent Tag: Visual edit
  • 05:05, 9 November 2025 diff hist +872 N Craft Crystal WeaponCreated page with "{{Needs Review}} {{Feat |Name=Craft Crystal Weapon |Source=Oriental Adventures |Type=Item Creation |Description=You can create magic weapons from Kuni crystal, which is deadly to creatures of the Shadowlands. |Prerequisites=7th Level Caster§ Craft Magic Arms and Armor§ Craft (weaponsmithing) |Content=You can forge a weapon out of Kuni crystal, if you meet the other prerequisites for doing so (Holy Smite or Jade Strike and Daylight. You must first create the..."
  • 04:53, 9 November 2025 diff hist +1,028 N Craft TalismanCreated page with "{{Needs Review}} {{Feat |Name=Craft Talisman |Source=Oriental Adventures |Type=Item Creation |Description=You can create magic fetishes, single-use magic items that hold spells until triggered |Prerequisites=1st Level Caster§ Appropriate Craft Skill§ INT 13 |Content=You can create a lsangusuri, a one-use magic talisman, imbuing it with the power of any spell you know that is 3rd level or lower. You must provide any material components or focuses the spell requires. If..." current
  • 04:47, 9 November 2025 diff hist +83 Craft Rune Circlecurrent
  • 04:44, 9 November 2025 diff hist +15,904 Craft Rune CircleTag: Visual edit
  • 04:15, 9 November 2025 diff hist +866 N Craft Rune CircleCreated page with "{{Needs Review}} {{Feat |Name=Craft Rune Circle |Source=Races of Stone |Type=Item Creation |Description=You can create rune circles, stationary magic items that hold a variety of spells and effects. |Prerequisites=5th Level Caster |Content=You can create a rune circle whose prerequisites you meet. Creating a rune circle takes one day for each 1,000 gp in its price. To create a rune circle, you must spend 1/25 of the item's price in XP and use up raw materials costing one..."
  • 04:09, 9 November 2025 diff hist +89 Extra Ringscurrent Tag: Visual edit
  • 04:08, 9 November 2025 diff hist +339 N Extra RingsCreated page with "{{Needs Review}} {{Feat |Name=Extra Rings |Source=Eberron Campaign Setting |Type=Item Creation |Description=Your familiarity with forging magic rings allows you to make use of more rings than normal. |Prerequisites=Forge Ring§ 12th Level Caster |Content=You can wear up to four magic rings, two on each hand, and all function normally. }}"
  • 04:04, 9 November 2025 diff hist +348 N Nimble BonesCreated page with "{{Needs Review}} {{Feat |Name=Nimble Bones |Source=Libris Mortis |Type=Item Creation |Description=Undead you raise or create are faster and more nimble than normal. |Prerequisites=Corpsecrafter |Content=Each undead you raise or create with any necromancy spell gains a +4 bonus on initiative checks and a 10-foot increase to its base land speed. }}" current
  • 03:58, 9 November 2025 diff hist +314 N Hardened FleshCreated page with "{{Needs Review}} {{Feat |Name=Hardened Flesh |Source=Libris Mortis |Type=Item Creation |Description=Undead you raise or create can better handle themselves in a fight. |Prerequisites=Corpsecrafter |Content=Every undead you raise or create with any necromancy spell gains a +2 natural armor bonus to Armor Class. }}" current
  • 03:57, 9 November 2025 diff hist +578 N Destruction RetributionCreated page with "{{Needs Review}} {{Feat |Name=Destruction Retribution |Source=Libris Mortis |Type=Item Creation |Description=Undead you raise or create harbor a retributive curse that is unleashed if they are destroyed. |Prerequisites=Corpsecrafter |Content=Each undead you raise or create with any necromancy spell releases a burst of negative energy upon its destruction, dealing 1d6 points of damage plus an additional 1d6 points per 2 Hit Dice to every creature within a 10-foot spread (..." current
  • 03:54, 9 November 2025 diff hist +330 N Deadly ChillCreated page with "{{Needs Review}} {{Feat |Name=Deadly Chill |Source=Libris Mortis |Type=Item Creation |Description=Undead you raise or create deal more damage than normal. |Prerequisites=Corpsecrafter |Content=Each corporeal undead you raise or create with any necromancy spell deals an extra 1d6 points of cold damage with its natural weapons. }}" current
  • 03:51, 9 November 2025 diff hist +284 N CorpsecrafterCreated page with "{{Feat|Source=Libris Mortis|Description=Undead you raise or create are tougher than normal.|Prerequisites=|Name=Corpsecrafter|Type=Item Creation|Content=Each undead you raise or create with any necromancy spell gains a +4 enhancement bonus to Strength and +2 hit points per Hit Die.}}" current Tag: Visual edit

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