From Compendium of Worldly Lore
LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Vile Natural Attack |Source=Book of Vile Darkness |Type=Combat |Description=The character can focus evil power into his natural attacks. |Prerequisites=Base Attack Bonus +5§ Natural Attack (at least 1d8) |Content=Each time the character deals damage with his natural attack, he deals 1 additional point of vile damage. }}") |
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|Content=Each time the character deals damage with his natural attack, he deals 1 additional point of vile damage. | |Content=Each time the character deals damage with his natural attack, he deals 1 additional point of vile damage. | ||
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'''Special''' | |||
This is a Vile feat. Only intelligent characters of an evil alignment can use vile feats. Vile feats are granted to characters at the behest of a powerful evil agency—a god, a demon, or something similar. As such, vile feats are supernatural abilities rather than extraordinary abilities. Some DMs may also want to require a character who seeks a vile feat to perform a special ritual or make an actual bargain with a powerful creature of evil. The patron creature may even (at the DM’s discretion) have the ability to revoke the feat should the character displease it. |
Latest revision as of 14:24, 13 July 2023
Needs review
Source: Book of Vile Darkness
Description: The character can focus evil power into his natural attacks.
Prerequisites: Base Attack Bonus +5, Natural Attack (at least 1d8)
Each time the character deals damage with his natural attack, he deals 1 additional point of vile damage.
Special
This is a Vile feat. Only intelligent characters of an evil alignment can use vile feats. Vile feats are granted to characters at the behest of a powerful evil agency—a god, a demon, or something similar. As such, vile feats are supernatural abilities rather than extraordinary abilities. Some DMs may also want to require a character who seeks a vile feat to perform a special ritual or make an actual bargain with a powerful creature of evil. The patron creature may even (at the DM’s discretion) have the ability to revoke the feat should the character displease it.