Difference between revisions of "Mortalbane"

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(Created page with "{{Needs Review}} {{Feat |Name=Mortalbane |Source=Book of Vile Darkness |Type=Metamagic |Description=The creature can make a spell-like ability particularly deadly to mortals. |Content=A mortalbane ability is a damaging spell-like ability that deals 2d6 points of additional damage when used against living nonoutsiders, but only half damage (rounded down) against outsiders, undead, and constructs. For example, if a mortalbane cone of cold froma gelugon would normally deal...")
 
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|Type=Metamagic
|Type=Metamagic
|Description=The creature can make a spell-like ability particularly deadly to mortals.
|Description=The creature can make a spell-like ability particularly deadly to mortals.
|Prerequisites=
|Content=A mortalbane ability is a damaging spell-like ability that deals 2d6 points of additional damage when used against living nonoutsiders, but only half damage (rounded down) against outsiders, undead, and constructs. For example, if a mortalbane cone of cold froma gelugon would normally deal 45 points of damage, it actually deals 45 + 2d6 points of damage to a humanoid, but only 22 points of damage to a night hag. Creatures immune to cold--regardless of their type--still take no damage from a mortalbane cone of cold. Mortalbane can be applied to each of a creature's spell-like abilities five times per day, though the feat does not allow the creature to exceed its normal usage limit for any ability. Thus, if a gelugon chooses to apply Mortalbane to its cone of cold ability, it can use a mortalbane cone of cold up to five times that day. Thereafter, it could use its cone of cold ability again normally (since it can use cone of cold at will).
|Content=A mortalbane ability is a damaging spell-like ability that deals 2d6 points of additional damage when used against living nonoutsiders, but only half damage (rounded down) against outsiders, undead, and constructs. For example, if a mortalbane cone of cold froma gelugon would normally deal 45 points of damage, it actually deals 45 + 2d6 points of damage to a humanoid, but only 22 points of damage to a night hag. Creatures immune to cold--regardless of their type--still take no damage from a mortalbane cone of cold. Mortalbane can be applied to each of a creature's spell-like abilities five times per day, though the feat does not allow the creature to exceed its normal usage limit for any ability. Thus, if a gelugon chooses to apply Mortalbane to its cone of cold ability, it can use a mortalbane cone of cold up to five times that day. Thereafter, it could use its cone of cold ability again normally (since it can use cone of cold at will).
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Revision as of 19:34, 22 July 2023

Searchtool-80%.png Needs review
Source: Book of Vile Darkness

Description: The creature can make a spell-like ability particularly deadly to mortals.

Prerequisites:


A mortalbane ability is a damaging spell-like ability that deals 2d6 points of additional damage when used against living nonoutsiders, but only half damage (rounded down) against outsiders, undead, and constructs. For example, if a mortalbane cone of cold froma gelugon would normally deal 45 points of damage, it actually deals 45 + 2d6 points of damage to a humanoid, but only 22 points of damage to a night hag. Creatures immune to cold--regardless of their type--still take no damage from a mortalbane cone of cold. Mortalbane can be applied to each of a creature's spell-like abilities five times per day, though the feat does not allow the creature to exceed its normal usage limit for any ability. Thus, if a gelugon chooses to apply Mortalbane to its cone of cold ability, it can use a mortalbane cone of cold up to five times that day. Thereafter, it could use its cone of cold ability again normally (since it can use cone of cold at will).