From Compendium of Worldly Lore
LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Greater Capacity |Source=Encyclopedia Arcane: Magic Item Creation |Type=Item Creation |Description=When you create a magic item which carries charges, you are able to fill it with far more magical energy than is normal. |Prerequisites=At least one of Craft Staff, Craft Rod, or Craft Wand |Content=When you craft or recharge a rod, staff, or wand, it contains 75 charges. For the purposes of expending experience points or raw materials during c...") |
LocalFishman (talk | contribs) (Added Special) |
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|Content=When you craft or recharge a rod, staff, or wand, it contains 75 charges. For the purposes of expending experience points or raw materials during creation, the base price of the item is not increased in any way. This, of course, has no bearing on the final cost for which you can sell your increased capacity magical item. | |Content=When you craft or recharge a rod, staff, or wand, it contains 75 charges. For the purposes of expending experience points or raw materials during creation, the base price of the item is not increased in any way. This, of course, has no bearing on the final cost for which you can sell your increased capacity magical item. | ||
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'''Special''' | |||
This feat cannot be used to add charges to a potion, scroll or other such expendable item, nor can it be used to increase the uses of a weapon, suit of armor or wondrous item with a limited number of uses, for example a nine lives stealer sword. |
Latest revision as of 10:46, 8 August 2023
Needs review
Source: Encyclopedia Arcane: Magic Item Creation
Description: When you create a magic item which carries charges, you are able to fill it with far more magical energy than is normal.
Prerequisites: At least one of Craft Staff, Craft Rod, or Craft Wand
When you craft or recharge a rod, staff, or wand, it contains 75 charges. For the purposes of expending experience points or raw materials during creation, the base price of the item is not increased in any way. This, of course, has no bearing on the final cost for which you can sell your increased capacity magical item.
Special
This feat cannot be used to add charges to a potion, scroll or other such expendable item, nor can it be used to increase the uses of a weapon, suit of armor or wondrous item with a limited number of uses, for example a nine lives stealer sword.