Difference between revisions of "Cast on the Run"

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(Created page with "{{Needs Review}} {{Feat |Name=Cast on the Run |Source=Quintessential Wizard |Type=Magic |Description=You can keep your wits about you and focus your magic even while running from your enemy |Prerequisites=Mobility§ Dodge |Content=When using a standard action to cast a spell, you may move before and after casting your spell, rather than using a move-equivalent action to move before or after casting your spell. The total distance you move may not exceed your current spee...")
 
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|Type=Magic
|Type=Magic
|Description=You can keep your wits about you and focus your magic even while running from your enemy
|Description=You can keep your wits about you and focus your magic even while running from your enemy
|Prerequisites=Mobility§ Dodge
|Prerequisites=Mobility§ Dodge§ Defensive Casting
|Content=When using a standard action to cast a spell, you may move before and after casting your spell, rather than using a move-equivalent action to move before or after casting your spell.  The total distance you move may not exceed your current speed.
|Content=When using a standard action to cast a spell, you may move before and after casting your spell, rather than using a move-equivalent action to move before or after casting your spell.  The total distance you move may not exceed your current speed.
}}
}}

Revision as of 21:27, 1 June 2025

Searchtool-80%.png Needs review
Source: Quintessential Wizard

Description: You can keep your wits about you and focus your magic even while running from your enemy

Prerequisites: Dodge, Combat Casting, Mobility


When using a standard action to cast a spell, you may move before and after casting your spell, rather than using a move-equivalent action to move before or after casting your spell. The total distance you move may not exceed your current speed.