Difference between revisions of "Casing Sense"
From Compendium of Worldly Lore
LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Casing Sense |Source=Traps And Treachery 1 |Type=Utility |Description=Your eyes are automatically drawn to the most expensive items in a room. |Content=When moving into a room, you can make an Appraise check (DC 15) as a free action. With a successful check you notice the most expensive items in their room and their approximate values. If you don't roll a high enough score to precisely identify and rare or exotic items, the DM may rule that...") |
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|Description=Your eyes are automatically drawn to the most expensive items in a room. | |Description=Your eyes are automatically drawn to the most expensive items in a room. | ||
|Content=When moving into a room, you can make an Appraise check (DC 15) as a free action. With a successful check you notice the most expensive items in their room and their approximate values. If you don't roll a high enough score to precisely identify and rare or exotic items, the DM may rule that these items merely "catch your eye", but that you don't know their exact worth. Because this feat is used quickly and, on the move, special equipment such as magnifying glasses and merchant scales confers no bonuses on the Appraise check. | |Content=When moving into a room, you can make an Appraise check (DC 15) as a free action. With a successful check you notice the most expensive items in their room and their approximate values. If you don't roll a high enough score to precisely identify and rare or exotic items, the DM may rule that these items merely "catch your eye", but that you don't know their exact worth. Because this feat is used quickly and, on the move, special equipment such as magnifying glasses and merchant scales confers no bonuses on the Appraise check. | ||
}} | |Prerequisites=}} | ||
Latest revision as of 04:14, 6 June 2025
Needs review
Source: Traps And Treachery 1
Description: Your eyes are automatically drawn to the most expensive items in a room.
Prerequisites:
When moving into a room, you can make an Appraise check (DC 15) as a free action. With a successful check you notice the most expensive items in their room and their approximate values. If you don't roll a high enough score to precisely identify and rare or exotic items, the DM may rule that these items merely "catch your eye", but that you don't know their exact worth. Because this feat is used quickly and, on the move, special equipment such as magnifying glasses and merchant scales confers no bonuses on the Appraise check.