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LocalFishman (talk | contribs) (Created page with "{{Class |Name=Master Archer |Source=Complete Warrior |Role=DPS |Summary=This is the next step up for the archer sniper playstyle. While Cragtop Archer, can shoot incredibly far, the Master Archer is incredibly adept at shooting at a single target. With a single arrow they can deal out extreme amounts of punishment. Pairing this with Archer and Sniper are expert ways to take advantage of this class and rack up a bunch of extra damage on targets. This class is...") |
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=== Requirements === | |||
'''Base Attack Bonus:''' +5 | |||
'''Skills:''' Craft (bowmaking) 5 ranks , Knowledge (religion) 2 ranks | |||
'''Feats:''' [[Point Blank Shot]], [[Precise Shot]], [[Rapid Shot]], [[Weapon Focus]](longbow, shortbow, or composite version of either) | |||
=== Summary === | |||
{{Class | {{Class | ||
|Name=Master Archer | |Name=Master Archer | ||
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|Content=A 10th-level Master Archer senses and feel for "the shot" become so attuned that he may make ranged precision attacks (and sneak attacks, if he has the ability) at a range of up to 60 feet | |Content=A 10th-level Master Archer senses and feel for "the shot" become so attuned that he may make ranged precision attacks (and sneak attacks, if he has the ability) at a range of up to 60 feet | ||
}} | }} | ||
{| class="wikitable" | |||
|+Table 1-1: Master Archer Progression | |||
!Level | |||
!Base | |||
Attack Bonus | |||
!Fort | |||
Save | |||
!Ref | |||
Save | |||
!Will | |||
Save | |||
!Special | |||
|- | |||
|1st | |||
| +1 | |||
| +0 | |||
| +2 | |||
| +2 | |||
|Ranged precision +1d8 | |||
|- | |||
|2nd | |||
| +2 | |||
| +0 | |||
| +3 | |||
| +3 | |||
|Close combat shot | |||
|- | |||
|3rd | |||
| +3 | |||
| +1 | |||
| +3 | |||
| +3 | |||
|Ranged precision +2d8 | |||
|- | |||
|4th | |||
| +4 | |||
| +1 | |||
| +4 | |||
| +4 | |||
|Greater Weapon Focus | |||
|- | |||
|5th | |||
| +5 | |||
| +1 | |||
| +4 | |||
| +4 | |||
|Ranged precision +3d8 | |||
|- | |||
|6th | |||
| +6 | |||
| +2 | |||
| +5 | |||
| +5 | |||
|Sharp-Shooting | |||
|- | |||
|7th | |||
| +7 | |||
| +2 | |||
| +5 | |||
| +5 | |||
|Ranged precision +4d8 | |||
|- | |||
|8th | |||
| +8 | |||
| +2 | |||
| +6 | |||
| +6 | |||
|— | |||
|- | |||
|9th | |||
| +9 | |||
| +3 | |||
| +6 | |||
| +6 | |||
|Ranged precision +5d8 | |||
|- | |||
|10th | |||
| +10 | |||
| +3 | |||
| +7 | |||
| +7 | |||
|Extended precision | |||
|} |
Latest revision as of 00:03, 15 May 2023
Requirements
Base Attack Bonus: +5
Skills: Craft (bowmaking) 5 ranks , Knowledge (religion) 2 ranks
Feats: Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus(longbow, shortbow, or composite version of either)
Summary
This is the next step up for the archer sniper playstyle. While Cragtop Archer, can shoot incredibly far, the Master Archer is incredibly adept at shooting at a single target. With a single arrow they can deal out extreme amounts of punishment. Pairing this with Archer and Sniper are expert ways to take advantage of this class and rack up a bunch of extra damage on targets. This class is for people who are fine sticking to the back and waiting for their one perfect moment to let that arrow fly true and fell their foe. With all the damage you have building you'll only need one, after all.
Role: DPS
Characteristics: A patient archer with incredibly precise shots
Source: Complete Warrior
Game Rule Information
The Master Archer has the following game statistics.
Abilities: Dexterity for all of your bow firing prowess, Constitution is necessary for staying alive and Wisdom for your class skills
Alignment: Any
Hit Die: d8
Starting Gold: N/A
Class Skills
The Master Archer's class skills are Climb (Str), Craft (Int), Knowledge (religion) (Int), Listen (Wis), Ride (Dex), Search (Int), Spot (Wis), and Swim (Str).
Skill Points at 1st Level: (2 + Int modifier) × 4
Skill Points at Each Additional Level: 2 + Int modifier
Class Features
All of the following are class features of the Master Archer.
Weapon and Armor Proficiency: A Master Archer is proficient with whatever they were already proficient with.
Ranged Precision Ex: As a standard action, a Master Archer may make a single precisely aimed attack with a ranged weapon, dealing an extra 1d8 points of damage if the attack hits. When making a ranged precision attack, an initiate must be within 30 feet of his target. A Master Archer's ranged precision attack only works against living creatures with discernible anatomies. Any creature that is immune to critical hits (including undead, constructs, oozes, plants, and incorporeal creatures) is not vulnerable to a ranged precision attack, and any item or ability that protects a creature from critical hits (such as armor with the fortification special ability) also protects a creature from the extra damage.
Unlike with a rogue's sneak attack, the initiate's target does not have to be flat-footed or denied its Dexterity bonus, but if it is, the initiate's extra precision damage stacks with sneak attack damage. Treat the archer's ranged precision attack as a sneak attack in all other ways.
The archer's bonus to damage on ranged precision attacks increases by +1d8 every two levels.
A master archer can only use this ability with a ranged weapon for which he has taken the Weapon Focus feat.
Close Combat Shot Ex: At 2nd level, an initiate can attack with a ranged weapon while in a threatened square and not provoke an attack of opportunity.
Greater Weapon Focus Ex: At 4th level, a Master Archer gains the Greater Weapon Focus feat with a single ranged weapon for which he has taken the Weapon Focus feat even if he has not attained 8th level as a fighter.
Sharp-shooting Ex: At 6th level, a master archer gains the Sharp-shooting feat even if he does not meet the prerequisites.
Extended Precision Su: A 10th-level Master Archer senses and feel for "the shot" become so attuned that he may make ranged precision attacks (and sneak attacks, if he has the ability) at a range of up to 60 feet
Level | Base
Attack Bonus |
Fort
Save |
Ref
Save |
Will
Save |
Special |
---|---|---|---|---|---|
1st | +1 | +0 | +2 | +2 | Ranged precision +1d8 |
2nd | +2 | +0 | +3 | +3 | Close combat shot |
3rd | +3 | +1 | +3 | +3 | Ranged precision +2d8 |
4th | +4 | +1 | +4 | +4 | Greater Weapon Focus |
5th | +5 | +1 | +4 | +4 | Ranged precision +3d8 |
6th | +6 | +2 | +5 | +5 | Sharp-Shooting |
7th | +7 | +2 | +5 | +5 | Ranged precision +4d8 |
8th | +8 | +2 | +6 | +6 | — |
9th | +9 | +3 | +6 | +6 | Ranged precision +5d8 |
10th | +10 | +3 | +7 | +7 | Extended precision |