From Compendium of Worldly Lore
LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Improved Trip |Source=Player's Handbook |Type=Combat |Description=You are trained not only in tripping opponents safely but also in following through with an attack. |Prerequisites=INT 13§ Combat Expertise |Content=You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent. If you trip an opponent in melee combat, you immediate...") |
LocalFishman (talk | contribs) (Added Special, Normal and Proper Categories) |
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|Content=You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent. If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn't used your attack for the trip attempt. For example, at 11th level, Tordek gets three attacks at bonuses of +11, +6, and +1. In the current round, he attempts to trip his opponent. His first attempt fails (using up his first attack). His second attempt succeeds, and he immediately makes a melee attack against his opponent with a bonus of +6. Finally, he takes his last attack at a bonus of +1. | |Content=You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent. If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn't used your attack for the trip attempt. For example, at 11th level, Tordek gets three attacks at bonuses of +11, +6, and +1. In the current round, he attempts to trip his opponent. His first attempt fails (using up his first attack). His second attempt succeeds, and he immediately makes a melee attack against his opponent with a bonus of +6. Finally, he takes his last attack at a bonus of +1. | ||
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'''Special''' | |||
At 6th level, a monk may select Improved Trip as a bonus feat, even if she does not have the prerequisites. A fighter may select Improved Trip as one of his fighter bonus feats. | |||
'''Normal''' | |||
Without this feat, you provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. | |||
[[Category:Needs Review]] | |||
[[Category:Feat]] | |||
[[Category:Fighter Bonus Feat]] |
Latest revision as of 14:17, 19 May 2023
Needs review
Source: Player's Handbook
Description: You are trained not only in tripping opponents safely but also in following through with an attack.
Prerequisites: Combat Expertise, INT 13
Required for: Breaking Waves, Curling Wave Strike, Defensive Throw, Ki Throw, Sand Snare
You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent. If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn't used your attack for the trip attempt. For example, at 11th level, Tordek gets three attacks at bonuses of +11, +6, and +1. In the current round, he attempts to trip his opponent. His first attempt fails (using up his first attack). His second attempt succeeds, and he immediately makes a melee attack against his opponent with a bonus of +6. Finally, he takes his last attack at a bonus of +1.
Special
At 6th level, a monk may select Improved Trip as a bonus feat, even if she does not have the prerequisites. A fighter may select Improved Trip as one of his fighter bonus feats.
Normal
Without this feat, you provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed.