Difference between revisions of "Combat Tinkering"
From Compendium of Worldly Lore
LocalFishman (talk | contribs) |
LocalFishman (talk | contribs) (Added Special and Normal) |
||
Line 8: | Line 8: | ||
|Content=You gain a +4 bonus on Concentration checks to avoid being distracted in combat while making Disable Device or Open Lock checks. You also gain a +4 bonus when attempting to quicken a Disable Device or Open Lock check | |Content=You gain a +4 bonus on Concentration checks to avoid being distracted in combat while making Disable Device or Open Lock checks. You also gain a +4 bonus when attempting to quicken a Disable Device or Open Lock check | ||
}} | }} | ||
'''Special''' | |||
This feat is particularly useful against encounter traps. | |||
'''Normal''' | |||
You must make a Concentration check whenever you are damaged or otherwise distracted while attempting to use the Disable Device or Open Lock skills. The DC to open a lock or disable a device is increased by 20 if you attempt to complete the task in a shorter amount of time. |
Latest revision as of 10:58, 4 November 2023
Needs review
Source: Dungeonscape
Description: You can disarm traps or pick locks quickly and efficiently, even under the pressure of combat.
Prerequisites:
You gain a +4 bonus on Concentration checks to avoid being distracted in combat while making Disable Device or Open Lock checks. You also gain a +4 bonus when attempting to quicken a Disable Device or Open Lock check
Special
This feat is particularly useful against encounter traps.
Normal
You must make a Concentration check whenever you are damaged or otherwise distracted while attempting to use the Disable Device or Open Lock skills. The DC to open a lock or disable a device is increased by 20 if you attempt to complete the task in a shorter amount of time.