Difference between revisions of "Daunting Presence"
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LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Daunting Presence |Source=Miniatures Handbook |Type=Utility |Description=Induce fear in an opponent using your mere presence. |Prerequisites=CHA 13§ Base Attack Bonus +1 |Content=You may take a standard action to awe an opponent. The opponent must be within 30 feet, have line of sight to you, and have an Intelligence score. If the opponent fails a Will saving throw (DC 10 + 1/2 your character level + your Cha modifier), it is shaken for 10...") |
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|Source=Miniatures Handbook | |Source=Miniatures Handbook | ||
|Type=Utility | |Type=Utility | ||
|Description= | |Description=Shake an opponent's resolve using your mere presence. | ||
|Prerequisites=CHA 13§ Base Attack Bonus +1 | |Prerequisites=CHA 13§ Base Attack Bonus +1 | ||
|Content=You may take a standard action to awe an opponent. The opponent must be within 30 feet, have line of sight to you, and have an Intelligence score. If the opponent fails a Will saving throw (DC 10 + 1/2 your character level + your Cha modifier), it is shaken for 10 minutes. This feat has no effect on a creature that is already shaken. | |Content=You may take a standard action to awe an opponent. The opponent must be within 30 feet, have line of sight to you, and have an Intelligence score. If the opponent fails a Will saving throw (DC 10 + 1/2 your character level + your Cha modifier), it is shaken for 10 minutes. This feat has no effect on a creature that is already shaken. | ||
}} | }} | ||
===== Special: ===== | |||
A fighter may select Daunting Presence as one of his fighter bonus feats. |
Latest revision as of 06:58, 27 April 2023
Needs review
Source: Miniatures Handbook
Description: Shake an opponent's resolve using your mere presence.
Prerequisites: CHA 13, Base Attack Bonus +1
You may take a standard action to awe an opponent. The opponent must be within 30 feet, have line of sight to you, and have an Intelligence score. If the opponent fails a Will saving throw (DC 10 + 1/2 your character level + your Cha modifier), it is shaken for 10 minutes. This feat has no effect on a creature that is already shaken.
Special:
A fighter may select Daunting Presence as one of his fighter bonus feats.