Difference between revisions of "Remain Conscious"
From Compendium of Worldly Lore
LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Remain Conscious |Source=Masters of the Wild |Type=Combat |Description=ou have a tenacity of will that supports you even when things look bleak |Prerequisites=Endurance§ Toughness§ Iron Will§ Base Attack Bonus +2 |Content=After your hit points are reduced to 0 or below, you may take one partial action on your turn every round until you reach -10 hit points. }}") |
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|Source=Masters of the Wild | |Source=Masters of the Wild | ||
|Type=Combat | |Type=Combat | ||
|Description= | |Description=You have a tenacity of will that supports you even when things look bleak | ||
|Prerequisites=Endurance§ Toughness§ Iron Will§ Base Attack Bonus +2 | |Prerequisites=Endurance§ Toughness§ Iron Will§ Base Attack Bonus +2 | ||
|Content=After your hit points are reduced to 0 or below, you may take one partial action on your turn every round until you reach -10 hit points. | |Content=After your hit points are reduced to 0 or below, you may take one partial action on your turn every round until you reach -10 hit points. | ||
}} | }} |
Latest revision as of 00:50, 6 May 2023
Needs review
Source: Masters of the Wild
Description: You have a tenacity of will that supports you even when things look bleak
Prerequisites: Iron Will, Toughness, Endurance, Base Attack Bonus +2
After your hit points are reduced to 0 or below, you may take one partial action on your turn every round until you reach -10 hit points.