From Compendium of Worldly Lore
LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Blind-Fight |Source=Player's Handbook |Type=Combat |Description=You know how to fight in melee without being able to see your foes. |Content=In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit. An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’...") |
LocalFishman (talk | contribs) |
||
Line 5: | Line 5: | ||
|Type=Combat | |Type=Combat | ||
|Description=You know how to fight in melee without being able to see your foes. | |Description=You know how to fight in melee without being able to see your foes. | ||
|Prerequisites= | |||
|Content=In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit. | |Content=In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit. | ||
Revision as of 22:45, 7 May 2023
Needs review
Source: Player's Handbook
Description: You know how to fight in melee without being able to see your foes.
Prerequisites:
Required for: Combat Awareness
In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.