From Compendium of Worldly Lore
LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Falling Star Strike |Source=Oriental Adventures |Type=Combat |Description=You have mastered the art of striking a nerve that blinds a humanoid opponent. |Prerequisites=WIS 17§ Base Attack Bonus +4§ Stunning Fist§ Improved Unarmed Strike |Content=Against a humanoid opponent, you can make an unarmed attack that has a chance of blinding your target. If your attack is successful, your target must attempt a Fortitude saving throw (DC 10 + 1/2...") |
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|Content=Against a humanoid opponent, you can make an unarmed attack that has a chance of blinding your target. If your attack is successful, your target must attempt a Fortitude saving throw (DC 10 + 1/2 your level + your Wisdom modifier). If the target fails this saving throw, he is blinded for 1 round per level you possess. In addition to the obvious effects, a blinded creature suffers a 50% miss chance in combat (all opponents have full concealment), loses any Dexterity bonus to AC, grants a +2 bonus on attackers' attack rolls (they are effectively invisible), moves at half speed, and suffers a —4 penalty on most Strength- and Dexterity-based skills. | |Content=Against a humanoid opponent, you can make an unarmed attack that has a chance of blinding your target. If your attack is successful, your target must attempt a Fortitude saving throw (DC 10 + 1/2 your level + your Wisdom modifier). If the target fails this saving throw, he is blinded for 1 round per level you possess. In addition to the obvious effects, a blinded creature suffers a 50% miss chance in combat (all opponents have full concealment), loses any Dexterity bonus to AC, grants a +2 bonus on attackers' attack rolls (they are effectively invisible), moves at half speed, and suffers a —4 penalty on most Strength- and Dexterity-based skills. | ||
Using this feat uses up one of your | Using this feat uses up one of your use of the [[Stunning Fist]] feat. | ||
}} | }} |
Latest revision as of 13:20, 21 September 2023
Needs review
Source: Oriental Adventures
Description: You have mastered the art of striking a nerve that blinds a humanoid opponent.
Prerequisites: Base Attack Bonus +4, Improved Unarmed Strike, Stunning Fist, WIS 17
Against a humanoid opponent, you can make an unarmed attack that has a chance of blinding your target. If your attack is successful, your target must attempt a Fortitude saving throw (DC 10 + 1/2 your level + your Wisdom modifier). If the target fails this saving throw, he is blinded for 1 round per level you possess. In addition to the obvious effects, a blinded creature suffers a 50% miss chance in combat (all opponents have full concealment), loses any Dexterity bonus to AC, grants a +2 bonus on attackers' attack rolls (they are effectively invisible), moves at half speed, and suffers a —4 penalty on most Strength- and Dexterity-based skills.
Using this feat uses up one of your use of the Stunning Fist feat.