From Compendium of Worldly Lore
LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Himitsuheiki Novice |Source=Way of the Open Hand |Type=Combat |Description=You have learned to use your environment as weapon |Prerequisites=Base Attack Bonus +1§ DEX 13§ Combat Reflexes |Content=You have no attack penalty when using an improvised weapon. You gain a +1 attack bonus when attacking with such weapons. (This is functionally Improvised Weapon Proficiency) Improvised weapons are statistically equal to a dagger, greatclub, clu...") |
LocalFishman (talk | contribs) |
||
Line 10: | Line 10: | ||
Improvised weapons are statistically equal to a dagger, greatclub, club, whip, or spear depending on their size and composition, and you also gain proficiency with these weapons as part of this feat. The statistics of a specific improvised weapon are left to the GM's discretion. | Improvised weapons are statistically equal to a dagger, greatclub, club, whip, or spear depending on their size and composition, and you also gain proficiency with these weapons as part of this feat. The statistics of a specific improvised weapon are left to the GM's discretion. | ||
}} | }} | ||
'''Special''' | |||
A fighter may select Himitsuheiki Novice as one of his fighter bonus feats. | |||
[[Category:Feat]] | |||
[[Category:Needs Review]] | |||
[[Category:Fighter Bonus Feat]] |
Revision as of 10:57, 19 August 2023
Needs review
Source: Way of the Open Hand
Description: You have learned to use your environment as weapon
Prerequisites: DEX 13, Base Attack Bonus +1, Combat Reflexes
Required for: Himitsuheiki Advanced, Himitsuheiki Master
You have no attack penalty when using an improvised weapon. You gain a +1 attack bonus when attacking with such weapons. (This is functionally Improvised Weapon Proficiency)
Improvised weapons are statistically equal to a dagger, greatclub, club, whip, or spear depending on their size and composition, and you also gain proficiency with these weapons as part of this feat. The statistics of a specific improvised weapon are left to the GM's discretion.
Special
A fighter may select Himitsuheiki Novice as one of his fighter bonus feats.