From Compendium of Worldly Lore
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|School=Necromancy | |School=Necromancy | ||
|Subschool=Force, Curse | |Subschool=Force, Curse | ||
|Components=V, S, M | |Components=V, S, M (A scalpel) | ||
|Casting Time=1 standard action | |Casting Time=1 standard action | ||
|Range=Touch | |Range=Touch |
Revision as of 16:30, 29 October 2022
Needs review
Source: Homebrew
Description: T fort save or all damage taken until next round also deals 1 bleed
School (Subschool): Necromancy (Force, Curse)
Level: Cleric 0, Gutter Mage 0, {{#ifeq:{{#ask: ~Incise|?Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Spell|format=plainlist|link=none|order=asc|headers=hide|mainlabel=-|default=none}}|none||[[Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep=|Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Incise, [[|... further results]]
Components: V, S, M (A scalpel)
Casting Time: 1 standard action
Range: Touch
Target: Touched Creature
Duration: 1 round
Saving Throw: Fort Negates
Spell Resistance: No
You touch a single target and attempt to infect their skin with a bleeding curse. The target must make a fortitude save or else have all physical piercing or slashing damage they take until the start of your next turn also inflict 1 bleed damage, which can be stacked.