All public logs
From Compendium of Worldly Lore
Combined display of all available logs of Compendium of Worldly Lore. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 11:32, 26 May 2023 LocalFishman talk contribs created page Griffonrider (Created page with "{{Class |Name=Griffonrider |Source=Unapproachable East |Role=DPS |Summary=If you're like some people that frequent 3.6e and appreciate griffons and what they can do, or prefer a different aerial mount than what the Dragonrider or Skylord favor than this is the class for you. This class would work best in a campaign setting that allows for open skies and space to manuever as the best aspects of this class require agile swooping and diving to deal maximum damage. Y...")
- 15:02, 25 May 2023 LocalFishman talk contribs created page Knight of the Wild (Created page with "{{Class |Name=Knight of the Wild |Source=Homebrew |Role=DPS Utility |Summary=Knights of the Wild are complex and multifaceted. In combat they specialize in mounted combat. They also have a very unique ability to tame a variety of wild animals and get them to serve him in battle as loyal companions, and even extend those summons out to a full day by summoning them as cohorts. It's almost like playing a fantasy version of Pokémon. You also get very good at mounted combat,...")
- 13:17, 25 May 2023 LocalFishman talk contribs created page Telepath Spells (Created page with "{{Auto Updating|Create a new Spell}} __TOC__ {{List Class Spells|Class=Beguiler}}")
- 13:02, 25 May 2023 LocalFishman talk contribs created page Telepath (Created page with "{{Class |Name=Telepath |Source=Homebrew |Role=Spell DPS Utility |Summary=Telepaths may seem unfocused when looking at the plethora of tools they have. It can be quite overwhelming to manage the sneak attack, the spells, all of your mental abilities, and slotting them together with your skills. Instead of that, what this class is, is a mental spy that can use their read thoughts to prepare and pave the road for sneak attacks and mental shock. Or if that doesn't suit your...")
- 12:59, 25 May 2023 LocalFishman talk contribs created page Still Spell (Created page with "{{Needs Review}} {{Feat |Name=Still Spell |Source=Player's Handbook |Type=Metamagic |Description=You can cast spells without gestures. |Content=A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. A stilled spell uses up a spell slot one level higher than the spell's actual level. }}")
- 12:43, 25 May 2023 LocalFishman talk contribs created page Silent Spell (Created page with "{{Needs Review}} {{Feat |Name=Silent Spell |Source=Player's Handbook |Type=Metamagic |Description=You can cast spells silently |Content=A silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the spell's actual level. }}")
- 11:58, 25 May 2023 LocalFishman talk contribs created page Arthoparch (Created page with "{{Class |Name=Arthroparch |Source=Homebrew |Role=Spell Tank |Summary=Arthroparch is for the casters who want a little bit more extra damage and protections and don't mind insects to do that. This class is interesting as it takes advantage of swarms which are often not used by players in a capacity to defend or attack aside from Master of Flies or the Summon Swarm spells. It's a pretty good "Get Off Me" option as with a swarm of these size of creatures they can only b...")
- 03:09, 25 May 2023 LocalFishman talk contribs created page Fencer (Created page with "{{Class |Name=Fencer |Source=Homebrew |Role=Tank |Summary=Fencing is an artful sort of combat. You will not be charging into battle without a plan and just going ape like some sort of derelict fighter or by raging like an absolute brute. Fencers are known for their artful parrying of strikes and their phenomenal ability to stab into combat and skillfully retreat without being assailed by other combatants. They can deflect blows and find where you're open and strike accor...")
- 13:57, 24 May 2023 LocalFishman talk contribs created page Willing Deformity (Created page with "{{Needs Review}} {{Feat |Name=Willing Deformity |Source=Book of Vile Darkness |Type=Utility |Description=Through scarification, self-mutilation, and supplication to dark powers, the character intentionally mars her own body. |Content=The character gains a +2 deformity bonus on Intimidate checks. }}")
- 13:52, 24 May 2023 LocalFishman talk contribs created page Abomination (Created page with "{{Class |Name=Abomination |Source=Homebrew |Role=Tank |Summary=IT'S ALIVE! IT'S ALLLIVE! You as an abomination are a foul, rotting pile of flesh and you hunger for food. Any sense of common decency is gone as cannibalize the corpses of your enemies with your messed up bite attack. You gradually become more and more twisted getting willing deformities and grafting on extra parts of corpses and people on to you .You gain strength and more undead traits as your progress in...")
- 12:57, 24 May 2023 LocalFishman talk contribs created page Combat Acrobat (Created page with "{{Needs Review}} {{Feat |Name=Combat Acrobat |Source=Player's Handbook II |Type=Combat |Description=Your acrobatics and agility in combat allow you to maneuver across the battlefield with ease. |Prerequisites=Tumble (9 ranks)§ Balance (9 ranks) |Content=You gain several benefits from this feat to reflect your overall athletic ability and training in the skills vital to an acrobat. Acrobatic Recovery: If an effect causes you to fall prone, you can make a DC 20 Balanc...")
- 12:51, 24 May 2023 LocalFishman talk contribs created page Waverider (Created page with "{{Class |Name=Waverider |Source=Savage Species |Role=DPS |Summary=Horses as mounts are so passe. Instead, what about riding a shark into battle and mowing through foes with a trident? Now that, that is something most people can get behind. Obviously this class is very setting dependent as if you don't have an open ocean with you or a river or other suitable body of water, unless your mount is amphibious (You'll have to run that by the DM) your class features probably won...")
- 12:22, 23 May 2023 LocalFishman talk contribs created page Avenging Executioner (Created page with "{{Class |Name=Avenging Executioner |Source=Complete Scoundrel |Role=DPS |Summary=Ow, the edge. That's okay, some people definitely want it to be edgy. This character is the thing that DnD horror stories are made of, a tragically wronged character (that is one of the requirements, see above), they get extra sudden strike damage like rogues and ninja, they also get fear effects such as bloody blade and bloody murder that trigger on a variety of effects, such as dealing tha...")
- 13:37, 22 May 2023 LocalFishman talk contribs created page Master of Masks (Created page with "{{Class |Name=Master of Masks |Source=Complete Scoundrel |Role=Spell Utility |Summary=Liars, charlatans, actors, and people with something to hide are the users of this class, and its wonderful. This is the first prestige class I ever played, this class is really awesome and just fun. It's similar to Tattooed Monk in that there's one sort of core ability that which the class revolves around, that being the persona masks. This class is excellent at giving a wide range...")
- 13:03, 22 May 2023 LocalFishman talk contribs created page Incantifier (Created page with "{{Class |Name=Incantifier |Source=Dragon Magazine #339 |Role=Spell DPS |Summary=Incantifier is interesting because it provides you the benefits of not needing to eat drink or breathe but you're not quite undead. You also get to absorb spells in order to heal yourself and you have spell resistance and eventually can do so even from magical items. Most notably though is that this class sort of functions as a self-sustaining wizard being able to heal yourself by leeching of...")
- 02:44, 22 May 2023 LocalFishman talk contribs created page Monster Hunter (Created page with "{{Class |Name=Monster Hunter |Source=Monsternomicon |Role=DPS |Summary=Monster Hunter is a hit videogame by Capcom, with a variety of monsters to slay. Wait, that's the wrong monster hunter. This monster hunter does something similar to the hit videogame franchise, you are an expert tracker with favored monsters that they are experts in tracking, and like the Trapsmith have simple booby traps that they can make, like bear traps, snares, and spiked logs to crush foes....")
- 17:13, 21 May 2023 LocalFishman talk contribs created page White Wizard (Created page with "{{Class |Name=White Wizard |Source=Quintessential Wizard 2 |Role=Spell Support |Summary=Someone had told the wizard that their massive arcane spell list was simply not enough for providing to their team the arcane support they need. Instead they decided to get more good spells and eventually get something that no other arcane spellcasters get in actual healing magic. They however don't get this until the highest levels of this prestige class, so this is an excellent arch...")
- 16:22, 21 May 2023 LocalFishman talk contribs created page Planeshifter (Created page with "{{Class |Name=Planeshifter |Source=Manual of the Planes |Role=Spell Utility |Summary=Planeshifters look to harness the insanity of the outer planes and use them to your advantage. They analyze portals to make sure they know where they're going, they control how the very planes change and shift all around of them. These guys are all about surviving the planes and get to even swap in parts of the other planes before they get the ability to make a very plane of their own an...")
- 15:46, 21 May 2023 LocalFishman talk contribs created page Extra Turning (Created page with "{{Needs Review}} {{Feat |Name=Extra Turning |Source=Player's Handbook |Type=Magic |Description=You can turn or rebuke creatures more often than normal. |Prerequisites=Ability to Turn or Rebuke creatures |Content=Each time you take this feat, you can use your ability to turn or rebuke creatures four more times per day than normal. If you have the ability to turn or rebuke more than one kind of creature (such as a good-aligned cleric with access to the Fire domain, who can...")
- 15:42, 21 May 2023 LocalFishman talk contribs created page Eye of Horus-Re (Created page with "{{Class |Name=Eye of Horus-Re |Source=Player's Guide to Faerun |Role=Spell Support |Summary=Bane to undead everywhere and a friend to the living. These Lawful good clerics of the sun are excellent at stopping the undead, being able to emit radiance several times over to prevent the undead hordes from encroaching and explode in a burst of positive energy to harm their foes. They also have a much better job turning foes and get inherent ability to turn undead better. They...")
- 13:56, 21 May 2023 LocalFishman talk contribs created page Eschew Materials (Created page with "{{Needs Review}} {{Feat |Name=Eschew Materials |Source=Player's Handbook |Type=Magic |Description=You can cast spells without relying on material components. |Content=You can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the...")
- 13:52, 21 May 2023 LocalFishman talk contribs created page Arcane Lich (Created page with "{{Class |Name=Arcane Lich |Source=Quintessential Wizard 2 |Role=Spell |Summary=The idea of immortality is tantalizing but what if you want to achieve that not through necromancy and the sacrifice of other's souls and other morally heinous actions but simply achieving it through your work. Not even a "You will always live on through this book you wrote" like we have with Shakespeare in our world. Simply have raw arcane energy fuel you to immortality. Use it to have known...")
- 12:58, 21 May 2023 LocalFishman talk contribs created page Plague Doctor (Created page with "{{Class |Name=Plague Doctor |Source=Homebrew |Role=Support DPS |Summary=Plague Doctor is really funky if you couldn't tell by the Support DPS role. Two things that are seemingly incongruous meeting together in a weird pastiche is kind of what this class is all about. Science and High Fantasy with literal magic and having your abilities healing people one minute and melting off their face with your very touch the next. You gain the powers from rigorous study and going so...")
- 05:15, 21 May 2023 LocalFishman talk contribs created page Tattooed Monk (Created page with "{{Class |Name=Tattooed Monk |Source=Complete Warrior |Role=DPS |Summary=Tattooed Monk is so cool. While monk was already turning you into a kung fu superhero this class allows you to become a heavily tattooed beast with so much extra utility and extraordinary abilities that prior to this you could only dream of. You can heal yourself, not need air food or drink anymore, gain new feats, get more damage, more move speed, get spell effects. The potential mix and match that...")
- 04:52, 21 May 2023 LocalFishman talk contribs created page Tsuko's Storm (Created page with "{{Needs Review}} {{Feat |Name=Tsuko's Storm |Source=Way of the Samurai |Type=Kata |Description=You sharpen your senses to the possibility of attack from any direction |Prerequisites=Matsu's Roar§ Void Use |Content=For the duration of this kata, you cannot be denied your Dexterity bonus to AC for any reason, so long as you are not helpless. }}")
- 04:49, 21 May 2023 LocalFishman talk contribs created page The Soul's Roar (Created page with "{{Needs Review}} {{Feat |Name=The Soul's Roar |Source=Way of the Samurai |Type=Kata |Description=You hold your blade aloft and bellow a primal roar |Prerequisites=Power Attack§ Cleave§ Great Cleave§ Way of the Lion |Content=You may impose a penalty to your AC of up to twice your base attack bonus. You gain an insight bonus to your attack rolls equal to half this penalty or a bonus to your damage rolls equal to one fourth of this penalty (round down). }}")
- 04:45, 21 May 2023 LocalFishman talk contribs created page Fury Without End (Created page with "{{Needs Review}} {{Feat |Name=Fury Without End |Source=Way of the Samurai |Type=Kata |Description=You ignore pain and difficulty until your goal is achieved |Prerequisites=Toughness§ Way of the Lion§ Weapon Proficiency |Content=For the duration of the kata, you do not suffer penalties for being reduced to 0 or fewer hit points and cannot be stunned, staggered or knocked unconscious. You remain conscious an fully active. If you are reduced to -10 hit points, you die nor...")
- 04:39, 21 May 2023 LocalFishman talk contribs created page Gentle Blade of Winter (Created page with "{{Needs Review}} {{Feat |Name=Gentle Blade of Winter |Source=Way of the Samurai |Type=Kata |Description=You disrupt the chi of your opponents using your blade. |Prerequisites=Akodo's Technique§ The Final Lesson§ Power Attack§ Void Use§ Way of the Lion§ Weapon Focus |Content=Each of your attacks that cause a loss of hit points inflicts a -1 to all attack rolls made by your opponent. This penalty lasts for a number of minutes equal to twice your overall level. Multipl...")
- 04:35, 21 May 2023 LocalFishman talk contribs created page The Final Lesson (Created page with "{{Needs Review}} {{Feat |Name=The Final Lesson |Source=Rokugan Campaign Setting |Type=Combat |Description=Once you have progressed to this level, failure no longer exists. |Prerequisites=Power Attack§ Base Attack Bonus +10 |Content=If you declare a Power Attack and miss but would have struck your target if not for the penalty bestowed by the Power Attack, then you strike your target normally but receive no damage bonus whatsoever. Only the base damage die of the...")
- 04:29, 21 May 2023 LocalFishman talk contribs created page Akodo's Technique (Created page with "{{Needs Review}} {{Feat |Name=Akodo's Technique |Source=Rokugan Campaign Setting |Type=Combat |Description=You learned to turn even your slighest success to your advantage |Prerequisites=Way of the Lion§ STR 13§ Base Attack Bonus +8 |Content=If you succeed on a melee attack roll by an amount that is greater than the amount needed to succeed, you gain half the difference (round up) as a bonus to your to your next attack roll against the same opponent in the same round....")
- 04:25, 21 May 2023 LocalFishman talk contribs created page Way of the Lion (Created page with "{{Needs Review}} {{Feat |Name=Way of the Lion |Source=Rokugan Campaign Setting |Type=Combat |Description=You are skilled at attacking opponents through the joints and seams in their armor |Prerequisites=STR 13§ Base Attack Bonus +1 |Content=You gain a +2 competence bonus to your attack roll if your opponent has any armor and/or natural bonus to AC. Your total bonus may not exceed the total bonus they gain from armor and natural armor. You may gain this feat multiple tim...")
- 04:21, 21 May 2023 LocalFishman talk contribs created page Matsu's Roar (Created page with "{{Needs Review}} {{Feat |Name=Matsu's Roar |Source=Rokugan Campaign Setting |Type=Combat |Description=Your fury in battle is terrifying to behold |Prerequisites=Base Attack Bonus +6§ Void Use |Content=You can spend a Void Point to produce a fear effect in a ten-foot radius, plus two feet for every level you have attained. This effect is identical to that of a Fear spell that lasts for a number of rounds equal to your level and effects every enemy in the area of effe...")
- 04:12, 21 May 2023 LocalFishman talk contribs created page Breaking Waves (Created page with "{{Needs Review}} {{Feat |Source=Way of the Samurai |Type=Kata |Description=Any tide can be stemmed, and any force used against itself. |Prerequisites=Combat Expertise§ Improved Trip |Content=Whenever an opponent uses Power Attack against you, you may make an attack roll (at your highest base attack bonus, using your katana). This is not an attack but is simply compared to the amount of the opponent's attack roll. If your total is higher, your opponent gains no bonus to...")
- 04:06, 21 May 2023 LocalFishman talk contribs created page Time Between Breaths (Created page with "{{Needs Review}} {{Feat |Name=Time Between Breaths |Source=Way of the Samurai |Type=Kata |Description=You throw off the opponent's rhythm to give yourself an advantage |Prerequisites=Combat Reflexes§ Let Him Go By |Content=This kata allows you to gain a +5 insight bonus to your next attack roll against someone who has made an attack and missed you. This bonus is only granted against opponents who have attempted to attack you in the current round because the kata focuses...")
- 04:00, 21 May 2023 LocalFishman talk contribs created page My Brother's Soul (Created page with "{{Needs Review}} {{Feat |Name=My Brother's Soul |Source=Way of the Samurai |Type=Kata |Description=You focus on striking between the elements. |Prerequisites=Way of the Dragon§ Heart of the Dragon |Content=Once per round while this kata is in effect you may forego the damage he would cause when he strikes an opponent. Instead, the strike acts as if a sorcerer with a spellcaster level equal to the character's class level had cast Dispel Magic on the creature struck....")
- 03:53, 21 May 2023 LocalFishman talk contribs created page Let Him Go By (Created page with "{{Needs Review}} {{Feat |Name=Let Him Go By |Source=Way of the Samurai |Type=Combat |Description=When the enemy charges you with strength and urgency let him go by |Prerequisites=Void Use§ Base Attack Bonus +6 |Content=When performing the total defense action, you may spend a Void Point to immediately make a melee attack at your highest base attack bonus against any opponent who attacks you and misses. This is not an attack of opportunity and may be performed as many ti...")
- 03:44, 21 May 2023 LocalFishman talk contribs created page Heart of the Dragon (Created page with "{{Needs Review}} {{Feat |Name=Heart of the Dragon |Source=Rokugan Campaign Setting |Type=Combat |Description=The unrighteous fall before your furious blades. |Prerequisites=Daisho Technique§ Base Attack Bonus +10§ Cleave§ Martial Weapon Proficiency (Katana + Wakizashi) |Content=Once per round, you may take a five foot-step before making a Cleave attack. }}")
- 03:39, 21 May 2023 LocalFishman talk contribs created page Heaven's Wing (Created page with "{{Needs Review}} {{Feat |Name=Heaven's Wing |Source=Way of the Samurai |Type=Kata |Description=You build focus and then release the energy in a flurry of motion. |Prerequisites=Depths of the Void§ No-Mind§ Void Use§ Way of the Phoenix§ Weapon Focus |Content=As a full attack action you may choose to discharge this kata. You gain a number of attacks this round equal to one plus your current remaining Void Points at your highest base attack bonus. This action immediatel...")
- 03:21, 21 May 2023 LocalFishman talk contribs created page Deeper Reflection (Created page with "{{Needs Review}} {{Feat |Name=Deeper Reflection |Source=Way of the Samurai |Type=Kata |Description=You know meditative techniques that let you draw from the well of potential |Prerequisites=Depths of the Void§ Void Use§ Concentration (10 ranks) |Content=You must meditate for an hour (Concentration check, DC 20) to activate this kata. While under its influence you gain two extra Void Points. These are always the last void points a character may spend, they disappear at...")
- 03:15, 21 May 2023 LocalFishman talk contribs created page Tail of the Sun (Created page with "{{Needs Review}} {{Feat |Name=Tail of the Sun |Source=Way of the Samurai |Type=Kata |Description=You are an advocate for the naginata. |Prerequisites=Weapon Focus |Content=If you are wielding a naginata you may threaten squares adjacent to you along with those threatened by the weapon's ten-foot reach. }}")
- 03:11, 21 May 2023 LocalFishman talk contribs created page No-Mind (Created page with "{{Needs Review}} {{Feat |Name=No-Mind |Source=Rokugan Campaign Setting |Type=Combat |Description=You are always prepared to deal with any situation. |Prerequisites=WIS 13§ Base Attack Bonus +9§ Void Use§ Way of the Phoenix |Content=You may spend 2 void points at the beginning of a combat round to prevent yourself from being flat-footed, or in reaction to any effect that denies you your Dexterity bonus to Armor Class, negating that effect. This feat has no effect if yo...")
- 03:07, 21 May 2023 LocalFishman talk contribs created page Way of the Phoenix (Created page with "{{Needs Review}} {{Feat |Name=Way of the Phoenix |Source=Rokugan Campaign Setting |Type=Combat |Description=You have learned to focus yourself to perfection. |Prerequisites=Void Use§ WIS 13 |Content=You may spend up to your maximum Void points on a single attack roll, saving throw or skill check. }}")
- 03:01, 21 May 2023 LocalFishman talk contribs created page Howl of the Moto (Created page with "{{Needs Review}} {{Feat |Name=Howl of the Moto |Source=Way of the Samurai |Type=Kata |Description=You have learned a frightening war howl. |Prerequisites=Cleave§ Depths of the Void§ Intimidate (Class Skill)§ One Spirit§ Power Attack§ Void Use |Content=You may spend three void points to duplicate the effects of a Fear spell with a mighty roar. This fear emenates from you in a thirty-foot radius rather than the standard area and persists for the duration of the en...")
- 02:56, 21 May 2023 LocalFishman talk contribs created page Thundering the Sky (Created page with "{{Needs Review}} {{Feat |Name=Thundering the Sky |Source=Way of the Samurai |Type=Kata |Description=You dizzy foes with distracting maneuvers and multiple feints |Prerequisites=Dodge§ Combat Expertise§ Mobility§ One Spirit |Content=While under this kata's effects, you cannot run or charge. However, you gain a dodge bonus to AC equal to your Charisma modifier and gain a +4 bonus to attack any opponent who attacked you and missed since your last action. }}")
- 02:52, 21 May 2023 LocalFishman talk contribs created page Shinjo's Breath (Created page with "{{Needs Review}} {{Feat |Name=Shinjo's Breath |Source=Way of the Samurai |Type=Kata |Description=You can perform an acrobatic dismount |Prerequisites=Ride (Class Skill)§ Way of the Unicorn |Content=You may make a Dexterity check (DC 10) to mount or dismount as a free action if your steed is within five feet. If you fail this check, you fall prone and receive 1d6 subdual damage. }}")
- 02:49, 21 May 2023 LocalFishman talk contribs created page Way of the Unicorn (Created page with "{{Needs Review}} {{Feat |Name=Way of the Unicorn |Source=Rokugan Campaign Setting |Type=Combat |Description=You are trained in superior cavalry techniques. |Prerequisites=Ride (Class Skill)§ DEX 13 |Content=This technique counts as the Mounted Combat feat for the purpose of determining prerequisites and provides all the same benefits as that feat. In addition, you gain an additional +2 circumstance bonus to all attack rolls (ranged or melee) while mounted. }}")
- 02:46, 21 May 2023 LocalFishman talk contribs created page One Spirit (Created page with "{{Needs Review}} {{Feat |Name=One Spirit |Source=Rokugan Campaign Setting |Type=Combat |Description=You learn from your mistakes and make the best of them. |Prerequisites=Base Attack Bonus +6 |Content=Once per round, when performing a full attack action, you gain an additional attack against an enemy if you attempt to attack them and miss. This attack and all subsequent attacks in this round suffer a -5 penalty to hit. }}")
- 02:40, 21 May 2023 LocalFishman talk contribs created page Blackened Sight (Created page with "{{Needs Review}} {{Feat |Name=Blackened Sight |Source=Way of the Samurai |Type=Kata |Description=You create shadowy reflections of yourself. |Prerequisites=Dodge§ Combat Expertise§ Improved Initiative§ Mobility§ The Pincers Hold, The Tail Strikes§ Strike at the Tail |Content=You gain the effects of one-half concealment for the duration of the kata. Any round in which you do not move ten feet cancels the kata. }}")
- 02:37, 21 May 2023 LocalFishman talk contribs created page Strike at the Tail (Created page with "{{Needs Review}} {{Feat |Name=Strike at the Tail |Source=Rokugan Campaign Setting |Type=Combat |Description=You have learned superior disarming techniques |Prerequisites=Base Attack Bonus +6§ INT 13§ Combat Expertise§ Improved Disarm |Content=If you successfully disarm your opponent in melee combat, you immediately get an attack against that opponent as if you hadn't used your attack for the disarm attempt. Instead of gaining the extra attack, you may choose to disarm...")
- 02:33, 21 May 2023 LocalFishman talk contribs created page The Pincers Hold, The Tail Strikes (Created page with "{{Needs Review}} {{Feat |Name=The Pincers Hold, The Tail Strikes |Source=Rokugan Campaign Setting |Type=Combat |Description=You have learned the ultimate distraction technique |Prerequisites=Bluff (Class skill)§ Base Attack Bonus +10§ INT 13§ Strike at the Tail§ Combat Expertise§ Improved Disarm |Content=If you successfully feint in combat and attack your opponent while he is denied his Dexterity bonus to armor class, that attack is automatically a critical threat. }}")