All public logs

From Compendium of Worldly Lore

Jump to: navigation, search

Combined display of all available logs of Compendium of Worldly Lore. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)
  • 04:03, 9 August 2023 LocalFishman talk contribs created page Sybil (Created page with "{{Class |Name=Sybil |Source=Savage Species |Role=Utility |Summary=Steeped in ancient lore, or maddened by divine inspiration, the sybil is a reclusive prophet. Questers make the difficult journey to a sybil’s remote and hidden lair to ask for a glimpse of the future. A sybil is exceptionally talented in divination, not through arcane study or devoted service to a deity, but through a mystical focus that borders on insanity. The traditional exemplar is the sphinx w...")
  • 03:06, 9 August 2023 LocalFishman talk contribs created page Talk:Bonded Master (Created page with "Note: No changes made, there are several tables.")
  • 02:31, 9 August 2023 LocalFishman talk contribs created page Bonded Master (Created page with "{{Class |Name=Bonded Master |Source=Encyclopedia Arcane: Magic Item Creation |Role=Spell Utility |Summary=Some wizards and sorcerers bond their spirits to a living creature, a familiar who serves their whims, assists them in their adventures and research and gives them much needed companionship as they explore the ether of the cosmos and of the mind. Other spellcasters, however, choose to bond themselves to beloved magic items instead, drawing the same strength from them...")
  • 02:02, 9 August 2023 LocalFishman talk contribs created page Talk:Bonded Champion (Created page with "Notes: The only change made was removing the Soul Armor, Shield, or Weapon requirement as we don't use that feat.")
  • 13:30, 8 August 2023 LocalFishman talk contribs created page Bonded Champion (Created page with "{{Class |Name=Bonded Champion |Source=Encyclopedia Arcane: Magic Item Creation |Role=DPS |Summary=The bonded champion is a warrior who has formed an unbreakable bond with a magical weapon, suit of armor or shield. The reason for this bond could be anything; perhaps the warrior was selected by the gods to serve as their champion; perhaps the item he is bonded to is an ancient family heirloom, which has served the scion of the house for centuries; or perhaps the item its...")
  • 10:58, 8 August 2023 LocalFishman talk contribs created page Bonded Ring, Rod, Staff, or Wand (Created page with "{{Needs Review}} {{Feat |Name=Bonded Ring, Rod, Staff, or Wand |Source=Encyclopedia Arcane: Magic Item Creation |Type=Magic |Description=You have formed a bond with a particular ring, rod, staff or wand. |Prerequisites=Iron Will |Content=Select a single magical ring, rod, staff or wand. You are now and forever bonded with that item. The bonuses gained for bonding depend on the type of bonded item, as outlined below. If the bonded item is a ring, then it becomes so in...")
  • 10:54, 8 August 2023 LocalFishman talk contribs created page Increased Effectiveness (Created page with "{{Needs Review}} {{Feat |Name=Increased Effectiveness |Source=Encyclopedia Arcane: Magic Item Creation |Type=Magic |Description=Magic items respond to your touch and gain strength from your spellcasting power. |Prerequisites=Spellcraft (8 ranks)§ Any Item Creation feat§ Ability to cast spells |Content=The saving throw DCs and ability to pierce spell resistance of any magic items you wield are calculated as though you were casting the spell, including caster level and a...")
  • 10:46, 8 August 2023 LocalFishman talk contribs created page Greater Capacity (Created page with "{{Needs Review}} {{Feat |Name=Greater Capacity |Source=Encyclopedia Arcane: Magic Item Creation |Type=Item Creation |Description=When you create a magic item which carries charges, you are able to fill it with far more magical energy than is normal. |Prerequisites=At least one of Craft Staff, Craft Rod, or Craft Wand |Content=When you craft or recharge a rod, staff, or wand, it contains 75 charges. For the purposes of expending experience points or raw materials during c...")
  • 10:38, 8 August 2023 LocalFishman talk contribs created page Bonded Armor, Shield, or Weapon (Created page with "{{Needs Review}} {{Feat |Name=Bonded Armor, Shield, or Weapon |Source=Encyclopedia Arcane: Magic Item Creation |Type=Magic |Description=You have formed a bond with a particular suit of armor or with a weapon. |Content=Select a single suit of magical armor, a shield or a weapon, with a +1 or greater enhancement bonus. You are now and forever bonded with that item. The bonuses gained for bonding depend on the type of bonded item, as listed below. If the bonded item is...")
  • 10:28, 8 August 2023 LocalFishman talk contribs created page Borrow Strength (Created page with "{{Needs Review}} {{Feat |Name=Borrow Strength |Source=Encyclopedia Arcane: Magic Item Creation |Type=Item Creation |Description=You can leech the life force and experience of others to power the creation of magic items, allowing you to preserve your own energies. |Prerequisites=INT or WIS 17§ Any Item Creation Feat |Content=You can take arcane fuel, in the form of experience points, from willing beings to empower those magic items you create. In order for you to leech a...")
  • 10:21, 8 August 2023 LocalFishman talk contribs created page Item Aptitude (Created page with "{{Needs Review}} {{Feat |Name=Item Aptitude |Source=Encyclopedia Arcane: Magic Item Creation |Type=Utility |Description=You have a natural knack for discovering an item’s magical effects and triggering them. |Prerequisites=CHA 15 |Content=When you select this feat, you gain Use Magic Device as a class skill and a +2 competence bonus to all Use Magic Device checks. }}")
  • 14:18, 7 August 2023 LocalFishman talk contribs created page Athletic (Created page with "{{Needs Review}} {{Feat |Name=Athletic |Source=Player's Handbook |Type=Utility |Description=You have a knack for athletic endeavors. |Content=You get a +2 bonus on all Climb checks and Swim checks. If Climb and Swim were not class skills already you gain them as class skills. }}")
  • 14:15, 7 August 2023 LocalFishman talk contribs created page Agile (Created page with "{{Needs Review}} {{Feat |Name=Agile |Source=Player's Handbook |Type=Utility |Description=You are particularly flexible and poised. |Content=You get a +2 bonus on all Balance checks and Escape Artist checks. If Balance and Escape Artist were not class skills already you gain them as class skills. }}")
  • 14:12, 7 August 2023 LocalFishman talk contribs created page Acrobatic (Created page with "{{Needs Review}} {{Feat |Name=Acrobatic |Source=Player's Handbook |Type=Utility |Description=You have excellent body awareness and coordination. |Content=You get a +2 bonus on all Jump checks and Tumble checks. If Jump and Tumble were not class skills already you gain them as class skills. }}")
  • 14:09, 7 August 2023 LocalFishman talk contribs created page Talk:Cloud Anchorite (Created page with "Notes: No changes made.")
  • 14:06, 7 August 2023 LocalFishman talk contribs created page Cloud Anchorite (Created page with "{{Class |Name=Cloud Anchorite |Source=Frostburn |Role=DPS |Summary=The remote mountaintops of the world represent one of the harshest incarnations of the frostfell, for in these locations not only does one struggle for shelter, food, and warmth, but also for the air itself. Yet for many, the isolation and beauty of the tallest mountains is an irresistible draw, especially to those who seek to hone and perfect their own bodies and minds far from the busy distractions of c...")
  • 13:44, 7 August 2023 LocalFishman talk contribs created page Talk:Knight of the Iron Glacier (Created page with "Notes: No changes made, you don't necessarily need to be in the frostfell to use this, any suitable environment will do to be honest.")
  • 13:43, 7 August 2023 LocalFishman talk contribs created page Talk:Ardent Dilettante (Created page with "Notes: No changes, this class is neat and I personally like the variety of conditions you need to keep progressing in the class.")
  • 13:38, 7 August 2023 LocalFishman talk contribs created page Knight of the Iron Glacier (Created page with "{{Class |Name=Knight of the Iron Glacier |Source=Frostburn |Role=DPS |Summary=Many mercenary companies operate in the frostfell regions of the world, but most of them are poorly organized groups of thugs and exiled soldiers who bring no sense of duty or honor to their post. A few groups have risen above this level, though, and of those none have achieved the same magnitude of respect and ire as the Knights of the Iron Glacier. This order was founded nearly two hundred ye...")
  • 12:46, 7 August 2023 LocalFishman talk contribs created page Ardent Dilettante (Created page with "{{Class |Name=Ardent Dilettante |Source=Planar Handbook |Role=Spell Support |Summary=The breeze that caresses the face brings with it a cooling balm and scent traces that trigger memories of old. The flavor of the fruit plucked from the tree is tart but sweet, and the sticky juice explodes in the mouth with a texture just as important as taste. The voices of the choir are rough but earnest, and they speak of experiences hidden in the melody that only a sensate can separa...")
  • 12:23, 7 August 2023 LocalFishman talk contribs created page Talk:Alienist (Created page with "Notes: No changes, check adaptation if you wanna use this class with new flavor.")
  • 12:16, 7 August 2023 LocalFishman talk contribs created page Alienist (Created page with "{{Class |Name=Alienist |Source=Complete Arcane |Role=Spell Utility |Summary=Alienists deal with powers and entities from terrifyingly remote reaches of space and time. For them, magical power is the triumph of the mind over the rude boundaries of dimension, distance, and often, sanity. With knowledge and determination, they pierce the barrier at the edge of time itself. In the Far Realm, outside time, Herculean minds drift, absorbed in contemplations of madness. Unspeaka...")
  • 02:55, 7 August 2023 LocalFishman talk contribs created page Talk:Royal Explorer (Created page with "Notes: No changes, this class has fun flavor and you can change the requirement about the report and society to fit your game.")
  • 02:51, 7 August 2023 LocalFishman talk contribs created page Royal Explorer (Created page with "{{Class |Name=Royal Explorer |Source=Song and Silence |Role=Utility |Summary=Keoland monarchs enjoy learning of other lands and cultures but pressing matters of state often keep them tied to their throne rooms. So, for years, they have sponsored crack teams of explorers who travel the length and breadth of the world, then return to deliver reports on faraway wonders. Accordingly, the royal library of Keoland has the best selection of maps in the world, as well as a fasci...")
  • 02:34, 7 August 2023 LocalFishman talk contribs created page Talk:Dungeon Delver (Created page with "Notes: Love the variety of requirements and very skill focused, no changes.")
  • 02:30, 7 August 2023 LocalFishman talk contribs created page Dungeon Delver (Created page with "{{Class |Name=Dungeon Delver |Source=Complete Adventurer |Role=Utility |Summary=In many ways, the dungeon delver is the ultimate adventuring rogue. He's skilled at moving stealthily through all types of dungeon terrain, detecting and disarming inconvenient traps, bypassing locks, locating treasure, and filching protected items. Since a dungeon delver frequently works alone, he must learn to think and act independently, relying upon no one but himself. Even when explor...")
  • 23:10, 6 August 2023 LocalFishman talk contribs created page Talk:Artificer (Created page with "Notes: Removed race requirements.")
  • 23:02, 6 August 2023 LocalFishman talk contribs created page Artificer (Created page with "{{Class |Name=Artificer |Source=Magic of Faerun |Role=Spell Utility |Summary=Artificers dabble in technology to create fantastic devices, delving into shadow magic when their mundane equipment is insufficient for the task. Their weapons, armor, and tools require frequent maintenance and repair but produce nonmagical effects that rival some arcane spells. Most artificers are skilled artisans and craftsmen, usually rogues, bards, or wizards (illusionists in particular m...")
  • 22:25, 6 August 2023 LocalFishman talk contribs created page Talk:Master Smith (Created page with "Notes: The class specifies Rokugani steel but any metal will do, if you're not using Rokugan. Koku was changed to gp, they're equivalent. Also Superior craftsman's ability text was the exact same as exceptional craftsman in the book. It was likely supposed to be an intermediate between master and exceptional, so I adjusted it as appropriate. Rokugani steel is as normal steel except, it's treated as masterwork for the purpose of crafting, this does NOT affect armor chec...")
  • 22:01, 6 August 2023 LocalFishman talk contribs created page Master Smith (Created page with "{{Class |Name=Master Smith |Source=Magic of Rokugan |Role=Utility |Summary=The art of making weapons and armor is the most honorable of all crafts and one of the few crafts honorable enough to be undertaken by a samurai. Most clans have at least one family that takes great pride in the skill of their smiths. The armor crafted by the Kaiu is said to fit its wearers like a second skin and deflect the most powerful blows. The legendary Kakita blades are weapons unlike any o...")
  • 02:18, 6 August 2023 LocalFishman talk contribs created page Dexterous Will (Created page with "{{Needs Review}} {{Feat |Name=Dexterous Will |Source=Epic Level Handbook |Type=Utility |Description=You are able to resist compelling effects with exceptional agility. |Prerequisites=Slippery Mind§ DEX 25§ Epic Level |Content=Once per round, when targeted by an effect that requires a Will saving throw, you may make a Reflex save instead to avoid the effect (evasion is not applicable). }}")
  • 02:17, 6 August 2023 LocalFishman talk contribs created page Dexterous Fortitude (Created page with "{{Needs Review}} {{Feat |Name=Dexterous Fortitude |Source=Epic Level Handbook |Type=Utility |Description=You are able to resist physical attacks with exceptional agility |Prerequisites=Slippery Mind§ DEX 25§ Epic Level |Content=Once per round, when targeted by an effect that requires a Will saving throw, you may make a Reflex save instead to avoid the effect (evasion is not applicable). }}")
  • 02:02, 6 August 2023 LocalFishman talk contribs created page Talk:Void Incarnate (Created page with "Notes: The only change I gave them was Disguise as a class skill as it seems very in line with the class's ethos.")
  • 01:51, 6 August 2023 LocalFishman talk contribs created page Void Incarnate (Created page with "{{Class |Name=Void Incarnate |Source=Epic Insights |Role=DPS |Summary=The void incarnate specializes in "not being." He trains himself in the art of avoiding detection and escaping danger, and he steels his body and mind to resist harm. Eventually, the void incarnate extends this ability to the point where he can simply ignore a wide variety of physical and mental effects -- much as if he weren't there at all. Void incarnates are sometimes referred to as "blanks" or "unt...")
  • 23:30, 5 August 2023 LocalFishman talk contribs created page Talk:Thayan Knight (Created page with "Notes: This class is good as a support for wizards via fighter. I removed the human requirement as that is only really beholden if there's fantasy racism, also got rid of making this class exclusive to Thay that way anyone can use it regardless of setting.")
  • 23:25, 5 August 2023 LocalFishman talk contribs created page Thayan Knight (Created page with "{{Class |Name=Thayan Knight |Source=Complete Warrior |Role=DPS |Summary=While the Red Wizards of Thay are not opposed to blasting their opponents with deadly spells or shredding the minds of their enemies with dark magic, there are times when they need protectors who have mastered the art of swordplay. These protectors are the Thayan knights, familiar with magic and loyal to none but the tattooed mages. The Thayan knights act as bodyguards and enforcers for the Red W...")
  • 14:59, 5 August 2023 LocalFishman talk contribs created page Talk:Inquisitor of the Drowning Goddess (Created page with "Notes: This one is a tiny bit of a pet project for me since it involves my two passions, grappling and silly lil fish people. I changed the patron requirements as those can be fairly flexible so long as it still fits the Watery Death vibe. Also removed the race requirement as feasibly anything that excretes slime could take this class. Additionally, I opened the race requirement further by having any race be able to take it but those that normally do not excrete slime/...")
  • 14:45, 5 August 2023 LocalFishman talk contribs created page Inquisitor of the Drowning Goddess (Created page with "{{Class |Name=Inquisitor of the Drowning Goddess |Source=Underdark |Role=DPS |Summary=The Sea Mother gives her children life and demands steadfast devotion in return. Those kuo-toas who become monitors (monks) typically spend their lives protecting their community from outside threats. Some, however, go on to become inquisitors of the Drowning Goddess, who are tasked with protecting the community from inside threats. Though most inquisitors of the Drowning Goddess com...")
  • 14:31, 5 August 2023 LocalFishman talk contribs created page Talk:Vermin Keeper (Created page with "Notes: No changes, this class isn't like explicitly evil unlike Vermin Lord which is targeted for evil PCs. This class is also focused on wildshaping into vermin as opposed to getting a bunch of weird vermin abilities to use.")
  • 14:29, 5 August 2023 LocalFishman talk contribs created page Talk:Shadowcrafter (Created page with "Notes: No changes made to the initial look through of this class, seems niche but someone will get use out of it, surely.")
  • 14:17, 5 August 2023 LocalFishman talk contribs created page Vermin Keeper (Created page with "{{Class |Name=Vermin Keeper |Source=Underdark |Role=Spell Utility |Summary=Most creatures view creepy, crawly insects with revulsion. To a vermin keeper, however, they’re perfect killers—creatures whose supreme adaptations to their environs inspire a sense of awe. Vermin keepers come almost exclusively from the ranks of druids. Some are upperworlders whose eyes have been opened to the beauty of bugs; others loved bugs to begin with and merely learned the druidic ar...")
  • 02:40, 3 August 2023 LocalFishman talk contribs created page Shadowcrafter (Created page with "{{Class |Name=Shadowcrafter |Source=Underdark |Role=Spell Utility |Summary=Shadowcrafters long ago mastered illusions and glamers. Theyspecialize in forming their own reality out of nothingness. Sorcerers and wizards who specialize in illusions,beguilers especially would be good at this class and excel at their shadow creation, and often find the shadowcrafter class attractive. Occasionally, even bards adopt this prestige class. Not only is your illusion magic impacted p...")
  • 13:05, 1 August 2023 LocalFishman talk contribs created page Talk:Cavestalker (Created page with "Notes: No changes made, this class is fine.")
  • 13:01, 1 August 2023 LocalFishman talk contribs created page Cavestalker (Created page with "{{Class |Name=Cavestalker |Source=Drow of the Underdark |Role=Utility |Summary=The Underdark’s most dangerous predators are not its horrific monstrosities, crawling and festering in the darkest of grottoes. Rather, they are the deadly cavestalkers, moving effortlessly through a jungle of living rock—and none are as much at home in these caverns as the drow. Just as a surface ranger feels at peace in the heart of a virgin forest, so too is a cavestalker is at home...")
  • 09:17, 30 July 2023 LocalFishman talk contribs created page Prime Underdark Guide Spells (Created page with "{{Auto Updating|Create a new Spell}}{{List Class Spells|Class=Ranger}}") Tag: Visual edit
  • 09:16, 30 July 2023 LocalFishman talk contribs created page Talk:Prime Underdark Guide (Created page with "Notes: No changes other than our spell rules")
  • 09:10, 30 July 2023 LocalFishman talk contribs created page Prime Underdark Guide (Created page with "{{Class |Name=Prime Underdark Guide |Source=Underdark |Role=Support Utility |Summary=Traveling in the Underdark is dangerous, especially for those unaccustomed to its labyrinthine passages. Wise travelers try to hire a skilled guide who not only knows how to overcome the physical challenges, but also can help them over the social and cultural hurdles they are sure to face. Bards, rangers, and rogues have skills and interests that are well suited for this prestige clas...")
  • 02:12, 30 July 2023 LocalFishman talk contribs created page Honest Merchant (Created page with "{{Needs Review}} {{Feat |Name=Honest Merchant |Source=Oriental Adventures |Type=Utility |Description=You are descended from a merchant of only the most upstanding principles. |Content=You get a +2 bonus on all Profession checks, allowing you to make more money at your work. }}")
  • 02:08, 30 July 2023 LocalFishman talk contribs created page Talk:Merchant Prince (Created page with "Notes: Removed feats we didn't use, and replaced it with Honest Merchant")
  • 01:43, 30 July 2023 LocalFishman talk contribs created page Merchant Prince (Created page with "{{Class |Name=Merchant Prince |Source=Power of Faerun |Role=Utility |Summary=A merchant prince (known as a merchant princess if female) is a member of the merchant nobility who has acquired his position and wealth either by being born into a wealthy family or by earning every last coin himself. Merchant princes dominate economic activity, using their great fortunes to acquire almost anything imaginable and to defend the foundations of their mercantile empires. Most merch...")
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)