Improved Trip

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Revision as of 14:16, 19 May 2023 by LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Improved Trip |Source=Player's Handbook |Type=Combat |Description=You are trained not only in tripping opponents safely but also in following through with an attack. |Prerequisites=INT 13§ Combat Expertise |Content=You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent. If you trip an opponent in melee combat, you immediate...")
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Source: Player's Handbook

Description: You are trained not only in tripping opponents safely but also in following through with an attack.

Prerequisites: Combat Expertise, INT 13

Required for: Breaking Waves, Curling Wave Strike, Defensive Throw, Ki Throw, Sand Snare

You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent. If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn't used your attack for the trip attempt. For example, at 11th level, Tordek gets three attacks at bonuses of +11, +6, and +1. In the current round, he attempts to trip his opponent. His first attempt fails (using up his first attack). His second attempt succeeds, and he immediately makes a melee attack against his opponent with a bonus of +6. Finally, he takes his last attack at a bonus of +1.