User contributions for LocalFishman

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  • 13:49, 9 May 2023 diff hist +305 N Combat CastingCreated page with "{{Needs Review}} {{Feat |Name=Combat Casting |Source=Player's Handbook |Type=Utility |Description=You are adept at casting spells in combat. |Content=You get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned. }}"
  • 13:46, 9 May 2023 diff hist +504 BloodcarverRequirements + Progression Tables current Tag: Visual edit
  • 13:41, 9 May 2023 diff hist +3,694 N BloodcarverCreated page with "{{Class |Name=Bloodcarver |Source=Encyclopedia Arcane: Chaos Magic |Role=Spell DPS |Summary=Bloodcarvers are all about damaging themselves in order to make casting their chaotic magic more doable, they can also learn to ignore pain and gain armor against other sources of damage. They eventually can increase the efficacy of their bloodcarving in order to staunch the bleeding and do it less in order to gain the same effect. Players who are squeamish around self-harm should..."
  • 13:05, 9 May 2023 diff hist +4,283 DefiantRequirements + Progression Tables + Fallen Clerics + Ex-Defiants current Tag: Visual edit
  • 13:01, 9 May 2023 diff hist +5,330 N DefiantCreated page with "{{Class |Name=Defiant |Source=Planar Handbook |Role=DPS |Summary=Defiants are anathema to the gods and the divine. Their whole thing is shutting down divine magic, so are very anti-cleric and anti-druid. They eventually gain immunity to divine damage, can dispel divine spells and gain SR against divine spells. They also can eventually rebound divine spells back to their creators and give other people spell resistance to divine spells. |Alignment=Any |Description=A warrio..."
  • 12:39, 9 May 2023 diff hist +683 Thief-AcrobatRequirements + Progression Tables current Tag: Visual edit
  • 12:36, 9 May 2023 diff hist +4,548 N Thief-AcrobatCreated page with "{{Class |Name=Thief-Acrobat |Source=Complete Adventurer |Role=DPS Utility |Summary=Thief-acrobats have the ability to avoid and get out of situations far better than your standard rogue, if that's possible to believe. They are experts at climbing, tumbling and balancing in adverse conditions. They are almost always able to use their massive Dexterity to aid them from being hit or avoiding fireballs. |Alignment=Any |Description=A rogue focused on gaining mobility and esca..."
  • 02:13, 9 May 2023 diff hist +899 N Evil BrandCreated page with "{{Needs Review}} {{Feat |Name=Evil Brand |Source=Book of Vile Darkness |Type=Utility |Description=You are branded with a mark from a dark patron. |Prerequisites=Londe Only |Content=The character is physically marked forever as a servant of an evil power greater than herself or as a villain who does not care who knows that she seeks only death, destruction, and misery for others. The symbol is unquestionable in its perversity, depicting a depravity so unthinkable that all..."
  • 13:51, 8 May 2023 diff hist +56 N 5th Level CasterCreated page with "{{Weak Redirect|D&D 3.6e Tutorial#Class_and_Levels}}" current
  • 13:50, 8 May 2023 diff hist +1,012 N Craft Magic Arms and ArmorCreated page with "{{Needs Review}} {{Feat |Name=Craft Magic Arms and Armor |Source=Player's Handbook |Type=Item Creation |Description=You can create magic weapons, armor, and shields. |Prerequisites=5th Level Caster |Content=You can create any magic weapon, armor, or shield whose prerequisites you meet (see the Dungeon Master's Guide for prerequisites and other information on these items). Enhancing a weapon, suit of armor, or shield takes one day for each 1,000 gp in the price of its mag..." current
  • 13:47, 8 May 2023 diff hist +1,034 N Craft Wondrous ItemCreated page with "{{Needs Review}} {{Feat |Name=Craft Wondrous Item |Source=Player's Handbook |Type=Item Creation |Description=You can create a wide variety of magic items, such as a crystal ball or a flying carpet. |Prerequisites=3rd Level Caster |Content=You can create any wondrous item whose prerequisites you meet (see the Dungeon Master's Guide for prerequisites and other information on wondrous items). Enchanting a wondrous item takes one day for each 1,000 gp in its price. To enchan..." current
  • 13:45, 8 May 2023 diff hist +4 War Weaver→‎Requirements current
  • 13:44, 8 May 2023 diff hist +7 m Weapon Master→‎Requirements Tag: Visual edit
  • 13:43, 8 May 2023 diff hist +3 m War Hulkcurrent Tag: Visual edit
  • 13:40, 8 May 2023 diff hist −2 m Golem Mastercurrent Tag: Visual edit
  • 13:40, 8 May 2023 diff hist +892 Golem MasterProgression Table +Requirements Tag: Visual edit
  • 13:27, 8 May 2023 diff hist +2,734 N Golem MasterCreated page with "{{Class |Name=Golem Master |Source=Kalamar's Player Guide |Role=Spell Utility |Summary=Golem Masters fall into the niche of casters who focus on item creation. Specifically making big buff golems and creatures to tank damage and be immune to enemy magic. They get stuff that makes building these massive golems easier than standard. They also enhance their creations with buffs and can even animate objects |Alignment=Any |Description=Casters that have learned the intricacie..."
  • 12:26, 8 May 2023 diff hist +8 Mariner
  • 12:22, 8 May 2023 diff hist +357 N PushCreated page with "{{Needs Review}} {{Feat |Name=Push |Source=Kalamar's Player Guide |Type=Combat |Description=Your forceful blows push opponents aside. |Prerequisites=STR 13§ Power Attack |Content=You knock your opponent back a 5 foot step, in addition to scoring normal damage, on a successful strike. Your opponent may make a Fortitude save at DC 10 to resist the push. }}" current
  • 12:16, 8 May 2023 diff hist +16 Rapid Readycurrent
  • 12:15, 8 May 2023 diff hist +386 N Rapid ReadyCreated page with "{{Needs Review}} {{Feat |Name=Rapid Ready |Source=Kalamar's Player Guide |Type=Utility |Description=You prepare for battle quickly. |Content=You may cut the time to don, don hastily, or remove your armor to half the normal time. If you have some help, you may cut this time in half again. You may simultaneously help another character don (not don hastily) or remove their own armor. }}"
  • 12:12, 8 May 2023 diff hist +204 Know Your Enemycurrent Tag: Visual edit
  • 12:10, 8 May 2023 diff hist +353 N Know Your EnemyCreated page with "{{Needs Review}} {{Feat |Name=Know Your Enemy |Source=Kalamar's Player Guide |Type=Combat |Description=You can learn your opponents fighting style and take advantage of weaknesses. |Prerequisites=WIS 13§ Patience |Content=After 3 rounds of combat, you gain a +2 circumstance bonus to attacks against a single opponent for the duration of the battle. }}"
  • 12:06, 8 May 2023 diff hist +54 N WIS 13Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}" current
  • 12:06, 8 May 2023 diff hist +54 N CHA 11Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}" current
  • 12:05, 8 May 2023 diff hist +637 N PatienceCreated page with "{{Needs Review}} {{Feat |Name=Patience |Source=Kalamar's Player Guide |Type=Combat |Description=You are adept at taking the initiative without going first |Prerequisites=WIS 13 |Content=By waiting for the right opportunity, you can ensure an attack against an undefended or lightly defended area. You can hold your action (initiative) until last and make your first attack with a +2 bonus to your attack and damage roll. You do not gain this bonus against creatures that are..." current
  • 11:58, 8 May 2023 diff hist +606 N Commanding PresenceCreated page with "{{Needs Review}} {{Feat |Name=Commanding Presence |Source=Kalamar's Player Guide |Type=Utility |Description=Your stern gaze leaves people quaking in fear |Prerequisites=CHA 13§ Eyes of Fury§ Fearsome Appearance |Content=You frighten enemies who fail a Will Save at DC 10+ CHA bonus. An opponent that is frightened immediately flees (using any means in their possession, even magic) if able. If unable to flee, the opponent may stay and fight, though it suffers a -2 morale..." current
  • 11:46, 8 May 2023 diff hist +16 Fearlesscurrent
  • 11:46, 8 May 2023 diff hist +309 N FearlessCreated page with "{{Needs Review}} {{Feat |Name=Fearless |Source=Kalamar's Player Guide |Type=Utility |Description=You never consider retreat or flight from battle |Content=Effects that would result in you being "panicked" are reduced to being "frightened", "frightened" are reduced to "shaken". You ignore "shaken" effects. }}"
  • 11:42, 8 May 2023 diff hist +338 N Fearsome AppearanceCreated page with "{{Needs Review}} {{Feat |Name=Fearsome Appearance |Source=Kalamar's Player Guide |Type=Utility |Description=Your presence in battle sows doubt amid your enemies and weakens their will to attack you. |Prerequisites=CHA 13§ Eyes of Fury |Content=Opponents must make a Will save (10+CHA Mod) to make an attack of opportunity against you. }}" current
  • 11:39, 8 May 2023 diff hist +426 N Eyes of FuryCreated page with "{{Needs Review}} {{Feat |Name=Eyes of Fury |Source=Kalamar's Player Guide |Type=Utility |Description=Your great skill causes enemies to doubt themselves. |Prerequisites=CHA 13 |Content=Your stern gaze causes enemies who fail a Will save (DC 10+CHA bonus) to become shaken for one round. This ability is an extraordinary gaze attack. You may use this ability as a free action against one opponent each round in melee combat. }}" current
  • 11:34, 8 May 2023 diff hist +485 N Blind ShotCreated page with "{{Needs Review}} {{Feat |Name=Blind Shot |Source=Kalamar's Player Guide |Type=Combat |Description=You can shoot at things you cannot see. |Prerequisites=Point Blank Shot§ Precise Shot§ DEX 13 |Content=By using their senses your character can target an unseen target as if they were invsibile (50% miss chance). The target may be invisible, beyond the character's range of sight or 100% concealed. It may not be a target around a wall, on another plane, or otherwise out of..." current
  • 11:29, 8 May 2023 diff hist +85 Precise Shotcurrent Tag: Visual edit
  • 11:28, 8 May 2023 diff hist +321 N Precise ShotCreated page with "{{Needs Review}} {{Feat |Name=Precise Shot |Source=Player's Handbook |Type=Combat |Description=You are skilled at timing and aiming ranged attacks. |Prerequisites=Point Blank Shot |Content=You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard -4 penalty on your attack roll. }}"
  • 11:26, 8 May 2023 diff hist +89 Point Blank ShotTag: Visual edit
  • 11:25, 8 May 2023 diff hist +16 Point Blank Shot
  • 11:25, 8 May 2023 diff hist +284 N Point Blank ShotCreated page with "{{Needs Review}} {{Feat |Name=Point Blank Shot |Source=Player's Handbook |Type=Combat |Description=You are skilled at making well-placed shots with ranged weapons at close range. |Content=You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet. }}"
  • 01:57, 8 May 2023 diff hist +16 Ramcurrent
  • 01:56, 8 May 2023 diff hist +383 N RamCreated page with "{{Needs Review}} {{Feat |Name=Ram |Source=Kalamar's Player Guide |Type=Combat |Description=You are adept at forcing your way through opponents. |Content=When using the overrun action, your character counts as one size category larger. They can therefore charge through larger creatures and gains a +4 size bonus for resolving any trip actions to drive through resisting defenders. }}"
  • 01:47, 8 May 2023 diff hist +444 Exotic Weapon ProficiencyTag: Visual edit
  • 01:46, 8 May 2023 diff hist +369 N Exotic Weapon ProficiencyCreated page with "{{Needs Review}} {{Feat |Name=Exotic Weapon Proficiency |Source=Player's Handbook |Type=Combat |Description=You are skilled with an exotic weapon |Prerequisites=Base Attack Bonus +1 |Content=Choose a type of exotic weapon, such as dire flail or shuriken. You understand how to use that type of exotic weapon in combat. You make attack rolls with the weapon normally. }}"
  • 01:43, 8 May 2023 diff hist −1 m MarinerTag: Visual edit
  • 01:39, 8 May 2023 diff hist +16 Immovabilitycurrent
  • 01:39, 8 May 2023 diff hist +248 N ImmovabilityCreated page with "{{Needs Review}} {{Feat |Name=Immovability |Source=Kalamar's Player Guide |Type=Combat |Description=You are hard to trip or knockdown. |Content=Add a +4 bonus to opposed check rolls when an enemy attempts an overrun or trip maneuver against you. }}"
  • 01:27, 8 May 2023 diff hist +54 N CON 13Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}" current
  • 01:25, 8 May 2023 diff hist +165 Shock ResistantNormal current Tag: Visual edit
  • 01:23, 8 May 2023 diff hist +284 N Shock ResistantCreated page with "{{Needs Review}} {{Feat |Name=Shock Resistant |Source=Kalamar's Player Guide |Type=Utility |Description=You are unlikely to die from a single attack. |Prerequisites=Undying§ CON 13 |Content=Your character does not need to make a Fortitude save to resist death from massive damage. }}"
  • 01:12, 8 May 2023 diff hist +332 N UndyingCreated page with "{{Needs Review}} {{Feat |Name=Undying |Source=Kalamar's Player Guide |Type=Utility |Description=You ignore pain and damage at death's door. |Prerequisites=CON 13 |Content=You may act normally when disabled. When dying you have a 15% chance per round of spontaneously stabilizing. Others gain a +4 bonus to rolls to stabilize you. }}" current
  • 00:55, 8 May 2023 diff hist +16 Instant Standcurrent
  • 00:54, 8 May 2023 diff hist +237 N Instant StandCreated page with "{{Needs Review}} {{Feat |Name=Instant Stand |Source=Kalamar's Player Guide |Type=Utility |Description=You know how to leap to your feet quickly from a prone position |Content=You can stand as a free action instead of a partial action. }}"

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