Patience

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Source: Kalamar's Player Guide

Description: You are adept at taking the initiative without going first

Prerequisites: WIS 13

Required for: Know Your Enemy

By waiting for the right opportunity, you can ensure an attack against an undefended or lightly defended area. You can hold your action (initiative) until last and make your first attack with a +2 bonus to your attack and damage roll. You do not gain this bonus against creatures that are immune to critical hits because they guard no one area greater than any others. You may only gain this bonus once against any single opponent or creature type.