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  • 15:20, 27 July 2023 LocalFishman talk contribs created page Talk:Mirumoto Niten Master (Created page with "Notes: Removed race requirement, could be teacher gated should the DM wish it to be.")
  • 15:15, 27 July 2023 LocalFishman talk contribs created page Mirumoto Niten Master (Created page with "{{Class |Name=Mirumoto Niten Master |Source=Oriental Adventures |Role=DPS Support |Summary=While Togashi listened to Shinsei expounding his philosophy to the first Hantei, he grew frustrated and stormed out of the court. Taking up a seat of meditation, he refused to move, or even to eat, until he understood this philosophy that Shinsei had brought. After he had fasted for nine days, Shinsei himself came to sit with the troubled Togashi. Togashi repeated his ultimatum- "I...")
  • 14:55, 27 July 2023 LocalFishman talk contribs created page Inscribe Rune (Created page with "{{Needs Review}} {{Feat |Name=Inscribe Rune |Source=Forgotten Realms Campaign Setting |Type=Item Creation |Description=You can create magic runes that hold spells until triggered. |Prerequisites=Craft (Runemaking)§ 3rd Level Divine Caster§ INT 13 |Content=You can cast any divine spell you have prepared as a rune. The caster must have prepared the spell to be scribed and must provide any material components or focuses the spell requires. If casting the spell would reduc...")
  • 14:50, 27 July 2023 LocalFishman talk contribs created page Talk:Runecaster (Created page with "Notes: No changes made, this class seems fine for people who can prepare for stuff far ahead of time.")
  • 14:44, 27 July 2023 LocalFishman talk contribs created page Runecaster (Created page with "{{Class |Name=Runecaster |Source=Forgotten Realms Campaign Setting |Role=Spell Utility |Summary=A skill originally developed by dwarves and giants, the ability to create runes of power has spread beyond the hills and mountains. Those that choose to master this ability are runecasters, creating incredibly potent symbols that last for multiple uses and can trigger without being touched. An established runecaster's goods are usually adorned with many runes, making his equip...")
  • 13:36, 27 July 2023 LocalFishman talk contribs created page Talk:Oozemaster (Created page with "Notes: Had to change one of the minor oozy touch options as it called for 1d4 stunning damage, which is not a thing, instead it's DC 10 + 1/2 Caster level or stunned")
  • 13:29, 27 July 2023 LocalFishman talk contribs created page Blindsight (Created page with "{{Needs Review}} {{Feat |Name=Blindsight |Source=Masters of the Wild |Type=Utility |Description=Your senses are as keen as the bat’s. |Prerequisites=Ability to use wild shape to become a dire bat |Content=You gain the extraordinary ability blindsight which operates regardless of your form. Like the dire bat, you emit high-frequency sounds, inaudible to most creatures, as a form of “sonar” that allows you to locate objects and creatures within 120 feet. Since this a...")
  • 13:18, 27 July 2023 LocalFishman talk contribs created page Oozemaster (Created page with "{{Class |Name=Oozemaster |Source=Masters of the Wild |Role=Spell Utility |Summary=Seeping out of every crack and crevice in the dungeon is some foul, monochromatic substance that adventurers wish wasn’t there. Just when they get around the yellow mold, green slime drips from the ceiling. Quite often, such abominations well up naturally, but occasionally they are placed by a more deliberate hand—that of the oozemaster. The oozemaster is not a class for stable indi...")
  • 12:57, 27 July 2023 LocalFishman talk contribs created page Talk:Osteomancer (Created page with "Notes: No changes made, this class is cool. It even allows for divine builds.")
  • 12:55, 27 July 2023 LocalFishman talk contribs created page Osteomancer (Created page with "{{Class |Name=Osteomancer |Source=Dragon Compendium |Role=Spell DPS |Summary=Not all arcane spellcasters who specialize in bones traffic with the undead. Many osteomancers, in fact, see themselves as artists; sculptors who just happen to use their bones (or to use their terminology, their "core") as their chosen medium. The pioneer of osteomancy was Wendell Chirain. He was a complex man, driven by passions no person truly understood. He was a pragmatist and sneered at...")
  • 12:32, 27 July 2023 LocalFishman talk contribs created page Talk:Olin Gisir (Created page with "Notes: Took away race requirement of Elf, as there are several long lived races like elves and this class doesn't feel like, elf-dependent.")
  • 12:28, 27 July 2023 LocalFishman talk contribs created page Olin Gisir (Created page with "{{Class |Name=Olin Gisir |Source=Lost Empires of Faerun |Role=Spell |Summary=As all Faerûnians know, elves have very long memories. Events that took place thousands of years ago and have been largely forgotten by the shorter-lived races are still fresh in the minds of the elves, dwarves, and longer-lived races, since they occurred only a generation or so ago from their perspective. Along with such clear memories comes considerable knowledge, some of which is best kept s...")
  • 02:37, 27 July 2023 LocalFishman talk contribs created page Exotic Armor Proficiency (Created page with "{{Needs Review}} {{Feat |Name=Exotic Weapon Proficiency |Source=Races of Stone |Type=Utility |Description=Choose a type of exotic armor, such as mammoth leather or tumbler's breastplate. You understand how to wear that type of exotic armor properly. |Content=You are proficient with a specific type of exotic armor and take no armor nonproficiency penalties when you wear it. }}")
  • 02:31, 27 July 2023 LocalFishman talk contribs created page Defensive Stance (Created page with "{{Needs Review}} {{Feat |Name=Defensive Stance |Source=Arcana Evolved |Type=Combat |Description=You are trained at avoiding and blocking blows. |Prerequisites=DEX 13 |Content=The character gains a +1 dodge bonus to Armor Class against all melee attacks. }}")
  • 02:27, 27 July 2023 LocalFishman talk contribs created page Defensive Move (Created page with "{{Needs Review}} {{Feat |Name=Defensive Move |Source=Arcana Evolved |Type=Combat |Description=You are trained at avoiding ranged attacks by moving or ducking. |Prerequisites=DEX 13 |Content=You enjoy a +4 dodge bonus to Armor Class against all ranged attacks in a round in which you move at least 10 feet, or in any circumstance in which you have cover. You must be aware of the attack to gain this bonus. }}")
  • 01:46, 27 July 2023 LocalFishman talk contribs created page Talk:Spiritcaller (Created page with "Notes: Book wasn't super clear what it was talking about with the Powers added to ghosts, but assumedly you can add like 2 spell like abilities or something.")
  • 01:37, 27 July 2023 LocalFishman talk contribs created page Spiritcaller (Created page with "{{Class |Name=Spiritcaller |Source=Encyclopedia Arcane: Conjuration |Role=Spell Utility |Summary=There is a dimension beyond those that conjurers normally contact, a place that most spells never reach, most plane travellers never go, and most who find it never return. This dimension is the home of the dead, where spirits go when loosed from the mortal coil. Even on worlds where the deceased have specific places to go, like the domains of their gods, this ephemeral realm...")
  • 14:19, 26 July 2023 LocalFishman talk contribs created page Talk:Outlaw of the Crimson Road (Created page with "No notes regarding changes. This class is funny, we love exotic weapon proficiency (Net). It's also just a good rogue like bandit feeling class.")
  • 14:16, 26 July 2023 LocalFishman talk contribs created page Outlaw of the Crimson Road (Created page with "{{Class |Name=Outlaw of the Crimson Road |Source=Song and Silence |Role=DPS Utility |Summary=It’s often said that you don’t choose the crimson road; it chooses you. “The crimson road” is how folklore often refers to the outlaw’s life because it is bloody and dangerous. But while you may come to outlawry through no fault of your own, most outlaws unquestionably bring that fate upon themselves. The outlaw of the crimson road is totally cut off from normal soci...")
  • 13:46, 26 July 2023 LocalFishman talk contribs created page Talk:Occult Slayer (Created page with "No notes about changes, this class seems like a more flexible version of what Forsaker and Unbound are going for.")
  • 13:42, 26 July 2023 LocalFishman talk contribs created page Occult Slayer (Created page with "{{Class |Name=Occult Slayer |Source=Complete Warrior |Role=DPS |Summary=The occult slayer is driven to confront any arcane or divine spellcaster who crosses her path. Occult slayers believe that mortals are too irresponsible to wield magic, and that those who dare to do so must be slain. Spellcasters who become occult slayers are considered to have seen the error of their ways—although they may still cast spells, they rely primarily on their battle prowess and their ab...")
  • 13:26, 26 July 2023 LocalFishman talk contribs created page Talk:Yorei-Ryoushi (Created page with "Notes: Changed required knowledge ranks as there's stuff like Knowledge Gaki-do which we don't use. Disrupt Essence seems almost entirely useless at 2nd level as it can only affect corporeal creatures with the spirit subtype which is incredibly niche at the best of times. It's just one level so I don't necessarily see the issue in removing that condition but if we do the benefit of ghost touch is also just like, moot.")
  • 13:20, 26 July 2023 LocalFishman talk contribs created page Talk:Shahadet's Legionnaire (Created page with "Notes: We don't use Battle as a skill so I replaced it with Knowledge (War) ranks instead as we use that. Kinda silly Void Use can be a bonus feat for the legion, as you need it to even take the class and there's no benefit to taking Void Use again.")
  • 13:12, 26 July 2023 LocalFishman talk contribs created page Shahadet's Legionnaire (Created page with "{{Class |Name=Shahadet's Legionnaire |Source=Creatures of Rokugan |Role=DPS |Summary=Among the warriors of the Naga, there are none so respected and admired as the Legion of Shahadet. Although the Qamar leads the Naga armies, it is the Shahadet who stands on the front lines with the troops hand-picked by Shahadet and his lieutenants to serve as officers of the Naga armies. Legionnaires are trained in a fighting style that develops both lightning-fast melee strikes and...")
  • 04:44, 26 July 2023 LocalFishman talk contribs created page Talk:Runescarred Berserker (Created page with "Mountaineer, At least one "Rage" Feat are added requirements as we don't use the Berserker Lodge feats or the Survivor feat and fits in the general theme of this class.")
  • 03:15, 26 July 2023 LocalFishman talk contribs created page Yorei-Ryoushi (Created page with "{{Class |Name=Yorei-Ryoushi |Source=Magic of Rokugan |Role=DPS |Summary=Rare in Rokugan, the yorei-ryoushi are those samurai who have devoted their lives to eliminating the threat posed by spirit beings who enter the mortal realm. Ravenous gaki, mischievous bakeneko, or somber yoreim it matters little to the yorei-ryoushi. Each poses its own dangers to the people of Rokugan and none will be tolerated. |Alignment=Any |Description=Martially inclined warriors looking to ban...")
  • 15:09, 25 July 2023 LocalFishman talk contribs created page Ronin (Created page with "{{Class |Name=Ronin |Source=Complete Warrior |Role=DPS |Summary=When a samurai or other noble warrior is exiled from the service of his feudal lord, he may become a ronin—a masterless warrior cast adrift in the world, but still clinging to the remnants of his former life. Blade in hand, a ronin wanders from job to job, trying to stay one step ahead of his enemies—and the shame of his past. The vast majority of ronin were once samurai; both game rules and theme t...")
  • 14:49, 25 July 2023 LocalFishman talk contribs created page Piercing Cold (Created page with "{{Needs Review}} {{Feat |Name=Piercing Cold |Source=Frostburn |Type=Metamagic |Description=Your cold spells are so cold that they can damage creatures normally resistant or immune to cold. |Content=You can only apply this metamagic feat to spells with the cold descriptor. Piercing cold spells are so horribly cold that they are capable of damaging creatures normally unharmed by or resistant to cold. Piercing cold spells completely ignore any resistance to cold a creature...")
  • 14:41, 25 July 2023 LocalFishman talk contribs created page Winterhaunt (Created page with "{{Class |Name=Winterhaunt |Source=Frostburn |Role=Spell DPS |Summary=The cult of The Frozen King is a menace not only in the frostfell, but in any region they target with their cold desires. As minions of the Frozen King, the winterhaunts lust for nothing less than eternal winter; they aim to bring down upon the world an eternal ice age, a never-ending winter ruled and maintained by their dread deity. While such grand designs might make one dismiss the cult of the Frozen...")
  • 14:10, 25 July 2023 LocalFishman talk contribs created page Improved Heat Endurance (Created page with "{{Needs Review}} {{Feat |Name=Improved Heat Endurance |Source=Sandstorm |Type=Utility |Description=You can survive even in the most extreme natural heat conditions. |Prerequisites=Base Fort Save +6§ Heat Endurance |Content=You gain fire resistance 5. If you already have fire resistance, it increases by 5. You can exist comfortably in temperatures up to 160° F without having to make Fortitude saves. Your protection against heat is level 3. }}")
  • 14:08, 25 July 2023 LocalFishman talk contribs created page Heat Endurance (Created page with "{{Needs Review}} {{Feat |Name=Heat Endurance |Source=Sandstorm |Type=Utility |Description=Either as a result of growing up in the waste, or by training your body and mind to ignore the effects of searing heat, you can exist with ease in high-temperature environments. |Prerequisites=Base Fort Save +2 |Content=You gain a +2 bonus on saving throws against fi re effects. You can exist comfortably in temperatures up to 120° F without having to make Fortitude saves. Your prot...")
  • 14:01, 25 July 2023 LocalFishman talk contribs created page Walker In the Waste (Created page with "{{Class |Name=Walker In the Waste |Source=Sandstorm |Role=Spell DPS |Summary="The waste is a monument filled with eternal reminders.” A walker in the waste embodies the harsh, unforgiving nature of the desert. The waste’s dryness can perfectly preserve a royal city, a wondrous creature, or a towering forest—caught at the very moment of death, before age and decay can spoil it. Maybe you want to protect your chosen environment and warn away those who would intrud...")
  • 13:29, 25 July 2023 LocalFishman talk contribs created page Incantatrix (Created page with "{{Class |Name=Incantatrix |Source=Magic of Faerun |Role=Spell Utility |Summary=The incantatrixes are the practitioners of metamagic in Faerûn, studying spells that affect other spells and having a particular fondness for magic that thwarts extraplanar beings. Most incantatrixes are skilled wizards or sorcerers, although a small number of bards study this type of magic. Few are multiclassed as clerics or druids because those classes often rely on extraplanar entities,...")
  • 01:43, 25 July 2023 LocalFishman talk contribs created page Dragon Swordmaster (Created page with "{{Class |Name=Dragon Swordmaster |Source=Rokugan Campaign Setting |Role=DPS |Summary=Dragon clan samurai who dedicate themselves fully to the art of Ninten attend the swordmaster school. Unlike the other clans, the samurai of the Dragon train with the shugenja of their clan, the Swordmaster even more than most. The ability to wield two swords effectively is an amazing sight to behold and many say that the Swordmasters meditative study with shugenja allow them to attain a...")
  • 01:31, 24 July 2023 LocalFishman talk contribs created page Invisible Blade (Created page with "{{Class |Name=Invisible Blade |Source=Complete Warrior |Role=DPS |Summary=Who is this fool who dares to challenge you in the arena? You brandish a greatsword, and he whips out a dagger. You unsheathe your longsword, and he throws off his armor. You advance menacingly, and he only smiles at you—a big, maniacal grin. Is he mad? Does he have a death wish? No, he is an invisible blade, and you have made the classic mistake of underestimating his prowess. As you fight, he...")
  • 01:12, 24 July 2023 LocalFishman talk contribs created page Justiciar (Created page with "{{Class |Name=Justiciar |Source=Complete Warrior |Role=DPS |Summary=Where there are laws, there are those who defy them, and where citizens live in fear of these lawbreakers, brave souls hunt them down. These are the justiciars. They don’t do it for money; they don’t do it for glory. They do it because it’s a thankless job that needs to be done. It also happens to be a satisfying vocation to make a living by kicking the daylights out of a criminal who desperately d...")
  • 00:46, 24 July 2023 LocalFishman talk contribs created page Naga Slayer (Created page with "{{Class |Name=Naga Slayer |Source=Creatures of Rokugan |Role=DPS |Summary=The Naga warriors called slayers are rare indeed, for most Naga warriors are too composed to achieve the degree of rage and hatred necessary to master the fighting style for which the slayers are known. There is no formalized system of training for slayers. A willing applicant must find or be found by a suitable teacher, who then trains them in the ways of the slayers. Slayers are Naga who for w...")
  • 18:12, 23 July 2023 LocalFishman talk contribs created page Fleet Runner of Ehlonna (Created page with "{{Class |Name=Fleet Runner of Ehlonna |Source=Dragon Compendium |Role=Utility |Summary=In the wild, speed is sometimes essential. Often, an animal's only hope of survival is to outrun another creature. Certain followers of Ehlonna, goddess of the woodlands, emulate this aspect of the natural world above all others, cultivating their natural speed until they become like the deer leaping between the trees, or - eventually - the wind that blows through them. Most fleet r...")
  • 17:54, 23 July 2023 LocalFishman talk contribs created page Bloodhound (Created page with "{{Class |Name=Bloodhound |Source=Complete Adventurer |Role=DPS Utility |Summary=A bloodhound tracks down wrongdoers and brings them to whatever justice awaits them. Low-level bloodhounds depend on their keen senses and careful training to hunt their targets. As they gain experience, their obsessive determination gives them supernatural abilities that make them nearly unstoppable. Though some bloodhounds leave calling cards or even brands on their targets, most don't k...")
  • 15:11, 23 July 2023 LocalFishman talk contribs created page Enhanced Linkage (Created page with "{{Needs Review}} {{Feat |Name=Enhanced Linkage |Source=Encyclopedia Arcane: Battle Magic |Type=Magic |Description=Your linked spells series are faster than normal. |Prerequisites=The ability to cast linked spells |Content=When casting a linked spell series you are able to cast two spells each round. Each spell in the linked series requires an additional spell slot to cast, however. }}")
  • 14:59, 23 July 2023 LocalFishman talk contribs created page Transfer Spell Slot (Created page with "{{Needs Review}} {{Feat |Name=Transfer Spell Slot |Source=Encyclopedia Arcane: Battle Magic |Type=Magic |Description=You are able to transfer your own spell slots to another battle mage within 300 ft. |Prerequisites=Both the sender and receiver of the spell slots must be wearing an operational mortis harness |Content=As a standard action you can expend a spell slot of any level between 1st and 9th, transferring its energy to another battle mage within 300ft. The recipien...")
  • 14:51, 23 July 2023 LocalFishman talk contribs created page Farcasting (Created page with "{{Needs Review}} {{Feat |Name=Farcasting |Source=Encyclopedia Arcane: Battle Magic |Type=Metamagic |Description=You have mastered the art of casting spells at extreme ranges |Prerequisites=Enlarge Spell |Content=You are able to increase the range of any spell that you can cast by 100' by expending an additional spell slot at the time the spell is cast. This feat may be used more than once per casting as long as the additional spell slot is expended for each use. Its effe...")
  • 14:43, 23 July 2023 LocalFishman talk contribs created page Eldritch Knot (Created page with "{{Needs Review}} {{Feat |Name=Eldritch Knot |Source=Encyclopedia Arcane: Battle Magic |Type=Metamagic |Description=You have learned to braid spells from different schools of magic |Prerequisites=Braided Spells |Content=You can now add any spell you know, from any school of magic to a braid. The spell must still conform to the other requirements for the braid (such as maximum spell level). For each additional school of magic in the braid after the first school, saving thr...")
  • 14:39, 23 July 2023 LocalFishman talk contribs created page Compressed Spell (Created page with "{{Needs Review}} {{Feat |Name=Compressed Spell |Source=Encyclopedia Arcane: Battle Magic |Type=Metamagic |Description=You are able to reduce the area of effect of a spell in order to increase its damage |Prerequisites=Battle Magic |Content=You are able to reduce the radius of a spell's area of effect by 5 feet to increase its damage by 2 dice. Spells affected by this feat require two additional spell slots to be cast. Only spells with a radius listed in the area of effec...")
  • 14:35, 23 July 2023 LocalFishman talk contribs created page Bloodcasting (Created page with "{{Needs Review}} {{Feat |Name=Bloodcasting |Source=Encyclopedia Arcane: Battle Magic |Type=Metamagic |Description=You are able to exceed your daily allotment of spells by sacrificing your Constitution |Prerequisites=3rd Level Spells (Arcane or Battle Magic) |Content=You are able to cast one or more spell of up to the highest level you know. This spell does not have to be prepared (if you are a wizard). Immediately after casting this spell, you suffer 1d4 temporary points...")
  • 14:29, 23 July 2023 LocalFishman talk contribs created page Arcane Buffer (Created page with "{{Needs Review}} {{Feat |Name=Arcane Buffer |Source=Encyclopedia Arcane: Battle Magic |Type=Magic |Description=You are not as affected by damage to a war golem as other operators might be |Prerequisites=Mortis Harness |Content=You only suffer one point of damage for every 10 points of inflicted on a war golem you are operating. You are still subject to losing consciousness if the war golem suffers a catastrophic injury, but receive a +2 natural bonus to the will save. }}")
  • 14:20, 23 July 2023 LocalFishman talk contribs created page Maximize Spell (Created page with "{{Needs Review}} {{Feat |Name=Maximize Spell |Source=Player's Handbook |Type=Metamagic |Description=You can cast spells to maximum effect. |Content=All variable, numeric effects of a spell modified by this feat are maximized. A maximized spell deals maximum damage, cures the maximum number of hit points, affects the maximum number of targets, etc., as appropriate. For example, a maximized fireball deals 6 points of damage per caster level (up to a maximum of 60 points of...")
  • 14:16, 23 July 2023 LocalFishman talk contribs created page Empower Spell (Created page with "{{Needs Review}} {{Feat |Name=Empower Spell |Source=Player's Handbook |Type=Metamagic |Description=You can cast spells to greater effect. |Content=All variable, numeric effects of an empowered spell are increased by one-half. An empowered spell deals half again as much damage as normal, cures half again as many hit points, affects half again as many targets, and so forth, as appropriate. For example, an empowered magic missile deals 1-1/2 times its normal damage (roll 1d...")
  • 14:09, 23 July 2023 LocalFishman talk contribs created page Battle Mage Spells (Created page with "{{Auto Updating|Create a new Spell}} __TOC__ {{List Class Spells|Class=Warmage}}")
  • 13:55, 23 July 2023 LocalFishman talk contribs created page Battle Mage (Created page with "{{Class |Name=Battle Mage |Source=Encyclopedia Arcane: Battle Magic |Role=Spell DPS |Summary=The masters of the battlefield are the result of a difficult training regimen and desire to wreak havoc on an impressive scale. Though the entry requirements to a battle guild are difficult to achieve, those who do will be transformed from a mere spellcaster to an arcane engine of destruction. They get unique metamagic and access to many damaging spells. |Alignment=Any |Descripti...")
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