User contributions for LocalFishman

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  • 12:23, 12 August 2023 diff hist −15 Snowcastingcurrent Tag: Visual edit
  • 10:33, 12 August 2023 diff hist +564 N Cold Spell SpecializationCreated page with "{{Needs Review}} {{Feat |Name=Cold Spell Specialization |Source=Frostburn |Type=Magic |Description=You do additional damage with cold spells. |Prerequisites=CON 13§ Snowcasting§ Frozen Magic |Content=In cold areas (temperature at or below 40° F), you gain a +1 bonus per die to any dice rolled to determine damage caused by cold spells you cast. For example, if an 11th-level wizard with this feat casts a cone of cold in a cold area, the spell does 11d6+11 points of dama..." current
  • 10:30, 12 August 2023 diff hist +642 N Icy CallingCreated page with "{{Needs Review}} {{Feat |Name=Icy Calling |Source=Frostburn |Type=Magic |Description=Your summon spells work better in the frostfell if you summon native creatures. |Prerequisites=CON 13§ Snowcasting |Content=In cold areas (temperature at or below 40° F), creatures native to cold environments and creatures with the cold subtype summoned by you are more powerful and agile than normal. The summoned creatures gain a +4 enhancement bonus to Strength and Dexterity for the d..." current
  • 10:28, 12 August 2023 diff hist +1,188 N SnowcastingCreated page with "{{Needs Review}} {{Feat |Name=Snowcasting |Source=Frostburn |Type=Magic |Description=You add ice or snow to your spell's components to make them more powerful. |Prerequisites=CON 13 |Content=If you add a handful of snow or ice as an additional material component to a spell when you cast it, the spell gains the cold descriptor. This does not actually change the nature of the spell you cast; a fi reball cast with this feat still dealsfiredamage, but since it also carries t..."
  • 10:25, 12 August 2023 diff hist +421 N Frozen MagicCreated page with "{{Needs Review}} {{Feat |Name=Frozen Magic |Source=Frostburn |Type=Magic |Description=Your cold spells are more powerful when you cast them in a cold region. |Prerequisites=Snowcasting§ CON 13 |Content=In cold areas (temperature at or below 40° F), spells with the cold descriptor cast by you manifest at caster level +1. In areas of extreme cold (below -20° F), cold spells cast by you manifest at caster level +2. }}" current
  • 10:20, 12 August 2023 diff hist +1,198 Frost MageAdded Requirements and Progression Table current Tag: Visual edit
  • 10:17, 12 August 2023 diff hist +5,674 N Frost MageCreated page with "{{Class |Name=Frost Mage |Source=Frostburn |Role=Spell DPS |Summary=Frost mages usually hail from lands of cold, snow, and ice: tundra, glaciers, even outer planes perpetually shrouded in winter. Others become obsessed with the power of glacial cold and focus all their energy into discovering the mysteries of the frostfell and its magic. All frost mages, however, eventually become adapted to cold environments as their skin slowly turns to frost. They learn to take advant..."
  • 03:18, 12 August 2023 diff hist +49 N Talk:StormsingerCreated page with "Notes: No changes have been made to Stormsinger." current
  • 03:18, 12 August 2023 diff hist +1,341 Stormsingercurrent Tag: Visual edit
  • 03:15, 12 August 2023 diff hist +6,765 N StormsingerCreated page with "{{Class |Name=Stormsinger |Source=Frostburn |Role=Spell Utility |Summary=The stormsingers have learned secret methods of harnessing the magic powers of music to influence and control the weather. These songs seem to have greater effects and potency in the frostfell than in more temperate or tropical regions, so most stormsingers prefer to dwell in the frostfell so they can practice their special form of magic. Ships that ply the seas of the frostfell often hire on a stor..."
  • 02:51, 12 August 2023 diff hist +80 N Talk:Master of the Unseen HandCreated page with "Notes: No changes this class is fun albeit not adding spellcasting progression." current
  • 02:50, 12 August 2023 diff hist +654 Master of the Unseen HandAdded Requirements and Progression Table current Tag: Visual edit
  • 02:49, 12 August 2023 diff hist +7,917 N Master of the Unseen HandCreated page with "{{Class |Name=Master of the Unseen Hand |Source=Complete Warrior |Role=Spell DPS |Summary=Masters of the unseen hand delight in crushing their foes with invisible force, flinging massive objects into the sky, and disarming enemies with a single thought. Their mastery of the craft of telekinesis makes masters of the unseen hand potent and versatile combatants. Originally a cabal of sorcerers who learned to push the limits of their telekinesis, the masters of the unseen..."
  • 02:26, 12 August 2023 diff hist −2 Purple Dragon Knightcurrent Tag: Visual edit
  • 00:43, 12 August 2023 diff hist +710 Purple Dragon KnightAdded Requirements and Progression Table Tag: Visual edit
  • 00:07, 12 August 2023 diff hist +4,750 N Purple Dragon KnightCreated page with "{{Class |Name=Purple Dragon Knight |Source=Complete Warrior |Role=Tank Support |Summary=The famous Purple Dragons are regarded across the land as exemplars of disciplined, skilled, loyal soldiers. Their reputation is deserved partly because of the heroic actions of their leaders, the Purple Dragon knights. Purple Dragon knights develop uncanny skills related to coordinating and leading soldiers. Most are fighters, rangers, or paladins, but a few bards, clerics, and r..."
  • 23:29, 11 August 2023 diff hist +62 N Talk:Forest MasterCreated page with "Notes: No changes, this is a neat class but pretty late game."
  • 23:28, 11 August 2023 diff hist +1,523 Forest MasterAdded Requirements and Progression Table Tag: Visual edit
  • 23:21, 11 August 2023 diff hist +7,308 N Forest MasterCreated page with "{{Class |Name=Forest Master |Source=Faiths and Pantheons |Role=Spell Tank |Summary=Guardians of pristine wilderness and defenders of the ancient trees, forest masters are the living embodiments of sentient nature. They walk the shadows under the woods and destroy those who would lay waster to the wild lands. Where druids hold all aspects of nature dear - wind and weather, animal and plant, meadows and mountains - the forest masters consider the forests more ancient than..."
  • 22:32, 11 August 2023 diff hist +1 WitchTag: Visual edit
  • 22:18, 11 August 2023 diff hist +118 N Talk:Dune TraderCreated page with "Notes: Changed text of class features to be in line with the table in the book, Trader fear replaced with Haggler" current
  • 22:17, 11 August 2023 diff hist +16 Hagglercurrent
  • 22:17, 11 August 2023 diff hist +355 N HagglerCreated page with "{{Needs Review}} {{Feat |Name=Haggler |Source=Book of Roguish Luck |Type=Utility |Description=You tend to get the best of any bargain |Content=You gain a +4 bonus to Appraise, Bluff and Diplomacy checks when haggling, fencing goods, or bartering for goods. As well, with a successful Charisma check you can acquire goods that are not normally for sale. }}"
  • 22:15, 11 August 2023 diff hist +810 Dune TraderAdded Requirements and Progression Table current Tag: Visual edit
  • 22:06, 11 August 2023 diff hist +7,445 N Dune TraderCreated page with "{{Class |Name=Dune Trader |Source=Dark Sun 3 |Role=Utility |Summary=Wagons pulled by mekillots and kanks travel along dusty roads, carrying slaves, weapons, food and other goods between the city‐states and the villages of the wastes. Caravans of all sizes trek across the Tablelands and beyond, owned by powerful Merchant Houses. Trade ensures the survival of many small villages and is vital to the economy of the city‐states of the sorcerer‐kings. Dune traders are a..."
  • 11:58, 10 August 2023 diff hist +85 N Talk:Menacing BruteCreated page with "Notes: Removed race requirements as this doesn't seem necessarily exclusive to orcs." current
  • 11:57, 10 August 2023 diff hist +1,779 Menacing BruteAdded Requirements and Progression Table and Adaptation Tag: Visual edit
  • 11:53, 10 August 2023 diff hist +3,664 N Menacing BruteCreated page with "{{Class |Name=Menacing Brute |Source=Races of Destiny |Role=DPS |Summary=Life as a half-orc in a human city is never easy, and some half-orcs are driven to desperation by the struggle of living in a place where one is never truly welcome. The menacing brute takes advantage of how most humans fear half-orcs, playing on that dread to make his living. He combines resourcefulness and determination with a ready wit and the willingness to do jobs that others find distasteful..."
  • 11:39, 10 August 2023 diff hist +90 N Talk:StormlordCreated page with "Notes: The big change is that any storm deity works for this class instead of just Talos." current
  • 11:37, 10 August 2023 diff hist +25 Stormlordcurrent Tag: Visual edit
  • 11:36, 10 August 2023 diff hist +1,714 StormlordAdded Requirements and Progression Table Tag: Visual edit
  • 11:31, 10 August 2023 diff hist +4,590 N StormlordCreated page with "{{Class |Name=Stormlord |Source=Complete Divine |Role=Spell DPS |Summary=Talos the Destroyer embodies the uncaring and destructive forces of nature that may strike at any time. Stormlords are the chief agents of the Destroyer's wrath or agents of any other storm deity, inflicting destructive rampages wherever they wander in order to spread word of his endless fury. Talos cares only that they call up a storm or engage in a spectacular act of violence every tenday or so...."
  • 10:57, 10 August 2023 diff hist +73 N Talk:Fast Wild ShapeCreated page with "Notes: Got rid of prerequisite to change into a dire animal, not needed." current
  • 10:56, 10 August 2023 diff hist +62 Fast Wild Shapecurrent Tag: Visual edit
  • 10:56, 10 August 2023 diff hist +317 N Fast Wild ShapeCreated page with "{{Needs Review}} {{Feat |Name=Fast Wild Shape |Source=Masters of the Wild |Type=Magic |Description=You assume your wild shape faster and more easily than you otherwise could |Prerequisites=DEX 13§ Ability to Change Form |Content=You gain the ability to use wild shape (or form change) as a move-equivalent action. }}"
  • 02:24, 10 August 2023 diff hist +57 N Talk:Master of FliesCreated page with "Notes: Changed feat from Quick Change to Fast Wild Shape" current
  • 02:21, 10 August 2023 diff hist +993 Master of FliesTag: Visual edit
  • 02:16, 10 August 2023 diff hist +7,593 N Master of FliesCreated page with "{{Class |Name=Master of Flies |Source=Savage Species |Role=Spell DPS |Summary=Ravings from fevered explorers describe an unstoppable horror, a swarming mass that creeps under doors and through window frames to drain the life from its hapless prey. Such stories are usually dismissed, but they do contain a kernel of truth. The master of flies is an intelligent swarm that can form a massive being at need, or a single creature that can dissolve into a cloud of vermin. A m..."
  • 01:28, 10 August 2023 diff hist +70 N Talk:SirenCreated page with "Notes. No changes made, DCs for special abilities like stunning fist." current
  • 01:28, 10 August 2023 diff hist +841 SirenAdded Requirements and Progression Table current Tag: Visual edit
  • 01:25, 10 August 2023 diff hist +4,591 N SirenCreated page with "{{Class |Name=Siren |Source=Savage Species |Role=DPS |Summary=Some harpies hone their mind-affecting songs to add new effects. A harpy siren is an artist who constantly seeks to expand and improve upon her innate sonic ability. Any creature with a mind-affecting sonic ability could take this prestige class, but few other than harpies are intelligent enough. Cloakers sometimes hone their already impressive sonic abilities. A rare gibbering mouther or yeth hound may fo..."
  • 15:44, 9 August 2023 diff hist +16 Persuasivecurrent
  • 15:44, 9 August 2023 diff hist +297 N PersuasiveCreated page with "{{Needs Review}} {{Feat |Name=Persuasive |Source=Player's Handbook |Type=Utility |Description=You have a way with words and body language. |Content=You get a +2 bonus on all Bluff checks and Intimidate checks. If Bluff and Intimidate were not class skills already you gain them as class skills. }}"
  • 15:42, 9 August 2023 diff hist +16 Negotiatorcurrent
  • 15:42, 9 August 2023 diff hist +311 N NegotiatorCreated page with "{{Needs Review}} {{Feat |Name=Negotiator |Source=Player's Handbook |Type=Utility |Description=You are good at gauging and swaying attitudes. |Content=You get a +2 bonus on all Diplomacy checks and Sense Motive checks. If Sense Motive and Diplomacy were not class skills already you gain them as class skills. }}"
  • 15:36, 9 August 2023 diff hist +153 N Talk:EvangelistCreated page with "Notes: Neat class that technically doesn't require any spellcasting although bards or bardlikes get the most impact out of this and charismatic clerics." current
  • 15:35, 9 August 2023 diff hist −742 EvangelistAdded Requirements and Progression Table current Tag: Visual edit
  • 15:30, 9 August 2023 diff hist +9,501 N EvangelistCreated page with "{{Class |Name=Evangelist |Source=Complete Divine |Role=Spell Support |Summary=Evangelists travel the world proclaiming their devotion to a particular deity, pantheon, or religious doctrine. They seek to convert others to their way of thinking and to spread their word throughout the land. All races and cultures have evangelists of one type or another. Most evangelists come from the charismatic laity of a culture. They do not possess the learning or perhaps temperament to..."
  • 14:59, 9 August 2023 diff hist +1,709 Scaled HorrorAdded Requirements and Progression Table and Bonus Spells Tag: Visual edit
  • 14:49, 9 August 2023 diff hist +4,086 N Scaled HorrorCreated page with "{{Class |Name=Scaled Horror |Source=Savage Species |Role=DPS |Summary=Scaled horrors are elite amphibious soldiers. They specialize in guarding the watery borders of lizardfolk domains. Striking abruptly from the water’s edge, they leave fear and destruction in their wake. Many an unwary intruder is last seen as a trail of bubbles in the marsh waters, taken below by scaled horrors. Lizardfolk are the most common scaled horrors, but locathahs, merfolk, and sahuagin s..."

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