Cold Spell Specialization
From Compendium of Worldly Lore
Needs review
Source: Frostburn
Description: You do additional damage with cold spells.
Prerequisites: CON 13, Frozen Magic, Snowcasting
In cold areas (temperature at or below 40° F), you gain a +1 bonus per die to any dice rolled to determine damage caused by cold spells you cast. For example, if an 11th-level wizard with this feat casts a cone of cold in a cold area, the spell does 11d6+11 points of damage. In areas of extreme cold (below-20° F), the damage bonus increases to +2 per die.