User contributions for LocalFishman

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  • 12:51, 12 August 2023 diff hist +14 Beckon the Frozencurrent Tag: Visual edit
  • 12:50, 12 August 2023 diff hist +8 Augment Summoningcurrent Tag: Visual edit
  • 12:49, 12 August 2023 diff hist +591 N Beckon the FrozenCreated page with "{{Needs Review}} {{Feat |Name=Beckon the Frozen |Source=Frostburn |Type=Magic |Description=Creatures you summon are infused with cold energy and have the cold subtype. |Prerequisites=Augment Summoning§ Spell Focus |Content=When you summon a creature or creatures using any summon spell, you can opt to summon a version of the creature from an extraplanar frostfell. If you do so, the summoned creature gains the cold subtype, and its natural attacks deal an additional 1d6 p..."
  • 12:46, 12 August 2023 diff hist +84 Sugliin MasteryTag: Visual edit
  • 12:45, 12 August 2023 diff hist +372 N Sugliin MasteryCreated page with "{{Needs Review}} {{Feat |Name=Sugliin Mastery |Source=Frostburn |Type=Combat |Description=You are a master of fighting with the massive sugliin |Prerequisites=Base Attack Bonus +5§ Exotic Weapon Proficiency |Content=You can attack with a sugliin as if it were a normal weapon, either making a single attack as a standard action or a full attack as a full-round action. }}"
  • 12:42, 12 August 2023 diff hist +1,154 N Snowflake WardanceCreated page with "{{Needs Review}} {{Feat |Name=Snowflake Wardance |Source=Frostburn |Type=Combat |Description=You have mastered the snowflake wardance, a mystical style of fighting with slashing weapons that allows you to leap and almost seem to float haphazardly across the battlefield like a whirling, razor-edged snowflake. |Prerequisites=Perform (6 ranks)§ Bardic Music |Content=By expending one of your daily uses of bardic music, you may perform a deadly style of combat known as the s..." current
  • 12:39, 12 August 2023 diff hist +885 N Smite Fiery FoeCreated page with "{{Needs Review}} {{Feat |Name=Smite Fiery Foe |Source=Frostburn |Type=Combat |Description=You can smite creatures with the fire subtype |Prerequisites=Smite |Content=Once per day, you may attempt to smite a creature with the fire subtype with a normal melee attack. When you activate this ability, your attack becomes infused with cold energy. You add your Charisma modifier to your attack roll and deal 1 extra point of cold damage per character level. If you smite a creatu..." current
  • 12:37, 12 August 2023 diff hist +89 Snowrunnercurrent Tag: Visual edit
  • 12:37, 12 August 2023 diff hist +341 N SnowrunnerCreated page with "{{Needs Review}} {{Feat |Name=Snowrunner |Source=Frostburn |Prerequisites=Woodland Stride |Content=You can move through loose snow at full speed, as if you were moving across open terrain. You are also skilled at moving across open ice, and gain a +5 competence bonus on Balance checks to avoid slipping when you move across icy surfaces. }}"
  • 12:35, 12 August 2023 diff hist +16 Sea Legscurrent Tag: Visual edit: Switched
  • 12:35, 12 August 2023 diff hist +322 N Sea LegsCreated page with "{{Needs Review}} {{Feat |Name=Sea Legs |Source=Stormwrack |Type=Utility |Description=You are accustomed to the rolling motion on board a ship and can use this motion to your advantage. |Content=As long as you are on board a ship, you get a +2 bonus on all Balance and Tumble checks, and a +1 bonus on Initiative checks. }}"
  • 12:33, 12 August 2023 diff hist +122 Altitude AdaptationAdded Special current Tag: Visual edit
  • 12:33, 12 August 2023 diff hist +922 N Altitude AdaptationCreated page with "{{Needs Review}} {{Feat |Name=Altitude Adaptation |Source=Frostburn |Type=Utility |Description=Your body adapts quickly to changes in altitude, preventing you from suffering as much from altitude sickness. |Prerequisites=Base Fort Save +2 |Content=You gain a +4 bonus on all Fortitude saving throws to avoid the effects of altitude. Additionally, when you determine what effect the altitude has on you, you apply the effect for the next lower category of altitude than the ca..."
  • 12:28, 12 August 2023 diff hist +385 N Greater Cold FocusCreated page with "{{Needs Review}} {{Feat |Name=Greater Cold Focus |Source=Frostburn |Type=Magic |Description=Your cold spells are now even more potent than before. |Prerequisites=Cold Focus |Content=Add +1 to the DC for all saving throws against spells with the cold descriptor. This bonus stacks with similar bonuses, such as those from Cold Focus, Spell Focus, and Greater Spell Focus. }}" current
  • 12:26, 12 August 2023 diff hist +16 Cold Focuscurrent
  • 12:26, 12 August 2023 diff hist +340 N Cold FocusCreated page with "{{Needs Review}} {{Feat |Name=Cold Focus |Source=Frostburn |Type=Magic |Description=Your cold spells are more potent than normal. |Content=Add +1 to the DC for all saving throws against spells you cast with the cold descriptor. This bonus stacks with similar bonuses, such as those granted by Spell Focus and Greater Spell Focus. }}"
  • 12:23, 12 August 2023 diff hist −15 Snowcastingcurrent Tag: Visual edit
  • 10:33, 12 August 2023 diff hist +564 N Cold Spell SpecializationCreated page with "{{Needs Review}} {{Feat |Name=Cold Spell Specialization |Source=Frostburn |Type=Magic |Description=You do additional damage with cold spells. |Prerequisites=CON 13§ Snowcasting§ Frozen Magic |Content=In cold areas (temperature at or below 40° F), you gain a +1 bonus per die to any dice rolled to determine damage caused by cold spells you cast. For example, if an 11th-level wizard with this feat casts a cone of cold in a cold area, the spell does 11d6+11 points of dama..." current
  • 10:30, 12 August 2023 diff hist +642 N Icy CallingCreated page with "{{Needs Review}} {{Feat |Name=Icy Calling |Source=Frostburn |Type=Magic |Description=Your summon spells work better in the frostfell if you summon native creatures. |Prerequisites=CON 13§ Snowcasting |Content=In cold areas (temperature at or below 40° F), creatures native to cold environments and creatures with the cold subtype summoned by you are more powerful and agile than normal. The summoned creatures gain a +4 enhancement bonus to Strength and Dexterity for the d..." current
  • 10:28, 12 August 2023 diff hist +1,188 N SnowcastingCreated page with "{{Needs Review}} {{Feat |Name=Snowcasting |Source=Frostburn |Type=Magic |Description=You add ice or snow to your spell's components to make them more powerful. |Prerequisites=CON 13 |Content=If you add a handful of snow or ice as an additional material component to a spell when you cast it, the spell gains the cold descriptor. This does not actually change the nature of the spell you cast; a fi reball cast with this feat still dealsfiredamage, but since it also carries t..."
  • 10:25, 12 August 2023 diff hist +421 N Frozen MagicCreated page with "{{Needs Review}} {{Feat |Name=Frozen Magic |Source=Frostburn |Type=Magic |Description=Your cold spells are more powerful when you cast them in a cold region. |Prerequisites=Snowcasting§ CON 13 |Content=In cold areas (temperature at or below 40° F), spells with the cold descriptor cast by you manifest at caster level +1. In areas of extreme cold (below -20° F), cold spells cast by you manifest at caster level +2. }}" current
  • 10:20, 12 August 2023 diff hist +1,198 Frost MageAdded Requirements and Progression Table current Tag: Visual edit
  • 10:17, 12 August 2023 diff hist +5,674 N Frost MageCreated page with "{{Class |Name=Frost Mage |Source=Frostburn |Role=Spell DPS |Summary=Frost mages usually hail from lands of cold, snow, and ice: tundra, glaciers, even outer planes perpetually shrouded in winter. Others become obsessed with the power of glacial cold and focus all their energy into discovering the mysteries of the frostfell and its magic. All frost mages, however, eventually become adapted to cold environments as their skin slowly turns to frost. They learn to take advant..."
  • 03:18, 12 August 2023 diff hist +49 N Talk:StormsingerCreated page with "Notes: No changes have been made to Stormsinger." current
  • 03:18, 12 August 2023 diff hist +1,341 Stormsingercurrent Tag: Visual edit
  • 03:15, 12 August 2023 diff hist +6,765 N StormsingerCreated page with "{{Class |Name=Stormsinger |Source=Frostburn |Role=Spell Utility |Summary=The stormsingers have learned secret methods of harnessing the magic powers of music to influence and control the weather. These songs seem to have greater effects and potency in the frostfell than in more temperate or tropical regions, so most stormsingers prefer to dwell in the frostfell so they can practice their special form of magic. Ships that ply the seas of the frostfell often hire on a stor..."
  • 02:51, 12 August 2023 diff hist +80 N Talk:Master of the Unseen HandCreated page with "Notes: No changes this class is fun albeit not adding spellcasting progression." current
  • 02:50, 12 August 2023 diff hist +654 Master of the Unseen HandAdded Requirements and Progression Table current Tag: Visual edit
  • 02:49, 12 August 2023 diff hist +7,917 N Master of the Unseen HandCreated page with "{{Class |Name=Master of the Unseen Hand |Source=Complete Warrior |Role=Spell DPS |Summary=Masters of the unseen hand delight in crushing their foes with invisible force, flinging massive objects into the sky, and disarming enemies with a single thought. Their mastery of the craft of telekinesis makes masters of the unseen hand potent and versatile combatants. Originally a cabal of sorcerers who learned to push the limits of their telekinesis, the masters of the unseen..."
  • 02:26, 12 August 2023 diff hist −2 Purple Dragon Knightcurrent Tag: Visual edit
  • 00:43, 12 August 2023 diff hist +710 Purple Dragon KnightAdded Requirements and Progression Table Tag: Visual edit
  • 00:07, 12 August 2023 diff hist +4,750 N Purple Dragon KnightCreated page with "{{Class |Name=Purple Dragon Knight |Source=Complete Warrior |Role=Tank Support |Summary=The famous Purple Dragons are regarded across the land as exemplars of disciplined, skilled, loyal soldiers. Their reputation is deserved partly because of the heroic actions of their leaders, the Purple Dragon knights. Purple Dragon knights develop uncanny skills related to coordinating and leading soldiers. Most are fighters, rangers, or paladins, but a few bards, clerics, and r..."
  • 23:29, 11 August 2023 diff hist +62 N Talk:Forest MasterCreated page with "Notes: No changes, this is a neat class but pretty late game."
  • 23:28, 11 August 2023 diff hist +1,523 Forest MasterAdded Requirements and Progression Table Tag: Visual edit
  • 23:21, 11 August 2023 diff hist +7,308 N Forest MasterCreated page with "{{Class |Name=Forest Master |Source=Faiths and Pantheons |Role=Spell Tank |Summary=Guardians of pristine wilderness and defenders of the ancient trees, forest masters are the living embodiments of sentient nature. They walk the shadows under the woods and destroy those who would lay waster to the wild lands. Where druids hold all aspects of nature dear - wind and weather, animal and plant, meadows and mountains - the forest masters consider the forests more ancient than..."
  • 22:32, 11 August 2023 diff hist +1 WitchTag: Visual edit
  • 22:18, 11 August 2023 diff hist +118 N Talk:Dune TraderCreated page with "Notes: Changed text of class features to be in line with the table in the book, Trader fear replaced with Haggler" current
  • 22:17, 11 August 2023 diff hist +16 Hagglercurrent
  • 22:17, 11 August 2023 diff hist +355 N HagglerCreated page with "{{Needs Review}} {{Feat |Name=Haggler |Source=Book of Roguish Luck |Type=Utility |Description=You tend to get the best of any bargain |Content=You gain a +4 bonus to Appraise, Bluff and Diplomacy checks when haggling, fencing goods, or bartering for goods. As well, with a successful Charisma check you can acquire goods that are not normally for sale. }}"
  • 22:15, 11 August 2023 diff hist +810 Dune TraderAdded Requirements and Progression Table current Tag: Visual edit
  • 22:06, 11 August 2023 diff hist +7,445 N Dune TraderCreated page with "{{Class |Name=Dune Trader |Source=Dark Sun 3 |Role=Utility |Summary=Wagons pulled by mekillots and kanks travel along dusty roads, carrying slaves, weapons, food and other goods between the city‐states and the villages of the wastes. Caravans of all sizes trek across the Tablelands and beyond, owned by powerful Merchant Houses. Trade ensures the survival of many small villages and is vital to the economy of the city‐states of the sorcerer‐kings. Dune traders are a..."
  • 11:58, 10 August 2023 diff hist +85 N Talk:Menacing BruteCreated page with "Notes: Removed race requirements as this doesn't seem necessarily exclusive to orcs." current
  • 11:57, 10 August 2023 diff hist +1,779 Menacing BruteAdded Requirements and Progression Table and Adaptation current Tag: Visual edit
  • 11:53, 10 August 2023 diff hist +3,664 N Menacing BruteCreated page with "{{Class |Name=Menacing Brute |Source=Races of Destiny |Role=DPS |Summary=Life as a half-orc in a human city is never easy, and some half-orcs are driven to desperation by the struggle of living in a place where one is never truly welcome. The menacing brute takes advantage of how most humans fear half-orcs, playing on that dread to make his living. He combines resourcefulness and determination with a ready wit and the willingness to do jobs that others find distasteful..."
  • 11:39, 10 August 2023 diff hist +90 N Talk:StormlordCreated page with "Notes: The big change is that any storm deity works for this class instead of just Talos." current
  • 11:37, 10 August 2023 diff hist +25 Stormlordcurrent Tag: Visual edit
  • 11:36, 10 August 2023 diff hist +1,714 StormlordAdded Requirements and Progression Table Tag: Visual edit
  • 11:31, 10 August 2023 diff hist +4,590 N StormlordCreated page with "{{Class |Name=Stormlord |Source=Complete Divine |Role=Spell DPS |Summary=Talos the Destroyer embodies the uncaring and destructive forces of nature that may strike at any time. Stormlords are the chief agents of the Destroyer's wrath or agents of any other storm deity, inflicting destructive rampages wherever they wander in order to spread word of his endless fury. Talos cares only that they call up a storm or engage in a spectacular act of violence every tenday or so...."
  • 10:57, 10 August 2023 diff hist +73 N Talk:Fast Wild ShapeCreated page with "Notes: Got rid of prerequisite to change into a dire animal, not needed." current
  • 10:56, 10 August 2023 diff hist +62 Fast Wild Shapecurrent Tag: Visual edit

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