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Combined display of all available logs of Compendium of Worldly Lore. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 19:26, 1 June 2025 LocalFishman talk contribs created page Fortune's Breath (Created page with "{{Needs Review}} {{Feat |Name=Fortune's Breath |Source=Rokugan Campaign Setting |Type=Utility |Description=You have mastered the art of the true breath and need little air to survive. |Prerequisites=WIS 15§ Inkyo or Monk Level 1 |Content=You can hold your breath for a number of minutes equal to your Constitution score. }}")
  • 19:22, 1 June 2025 LocalFishman talk contribs created page Cleansing Spirit (Created page with "{{Needs Review}} {{Feat |Name=Cleansing Spirit |Source=Rokugan Campaign Setting |Type=Utility |Description=You are capable of entering a meditative trance in which you purge contaminants from your body. |Content=You may spend a Void Point to gain a +10 void bonus on any save vs. poison or disease. If you enter a meditative trance for four hours per day for a week, and make a successful Concentration check each day (DC 25), you may cure yourself or 1d6 points of Shadow Po...")
  • 19:00, 1 June 2025 LocalFishman talk contribs created page Backstab (Created page with "{{Needs Review}} {{Feat |Name=Backstab |Source=Dragon Magazine #340 |Type=Combat |Description=You can strike quickly when your opponent's back is turned. |Prerequisites=Combat Reflexes |Content=Once per round, you may make an attack of opportunity against an opponent you flank who attacks a target other than you. }}")
  • 18:58, 1 June 2025 LocalFishman talk contribs created page Canny Opportunist (Created page with "{{Needs Review}} {{Feat |Name=Canny Opportunist |Source=Dragon Magazine #340 |Type=Combat |Description=You have studied many special combat maneuvers to recognize them and react quickly to your opponent's tactics |Prerequisites=DEX 13§ INT 13§ Combat Expertise |Content=You may make an attack of opportunity whenever an opponent you threaten draws a weapon, readies or looses a shield, or attempts to feint in combat. You may make attacks of opportunity even when flat-foot...")
  • 18:19, 1 June 2025 LocalFishman talk contribs created page Sagasu-do Master (Created page with "{{Needs Review}} {{Feat |Name=Sagasu-do Master |Source=Way of the Open Hand |Type=Combat |Description=You have unique methods of dealing with corrupted foes. |Prerequisites=Base Attack Bonus +6§ Six Kiho feats or 6th level divine spells§ Improved Unarmed Strike§ Sagasu-do Novice§ Sagasu-do Advanced§ Void Use |Content=Any time you successfully kill an opponent with the Shadowlands subtype (in melee or with the use of magic) you immediately regain a Void Point. Any ti...")
  • 17:34, 1 June 2025 LocalFishman talk contribs created page Sagasu-do Advanced (Created page with "{{Needs Review}} {{Feat |Name=Sagasu-do Advanced |Source=Way of the Open Hand |Type=Combat |Description=The sagasu combines magic with natural skill to inflict greater damage on corrupted opponents. |Prerequisites=Base Attack Bonus +3§ Four Kiho feats or 2nd level divine spells§ Improved Unarmed Strike§ Void Use§ Sagasu-do Novice |Content=Any time you are affected by any spell that detects, harms, or provides special protection against creatures with the Shadowlands...")
  • 16:58, 1 June 2025 LocalFishman talk contribs created page Sagasu-do Novice (Created page with "{{Needs Review}} {{Feat |Name=Sagasu-do Novice |Source=Way of the Open Hand |Type=Combat |Description=You learn how Witch-Hunters have protected themselves |Prerequisites=WIS 13§ Improved Unarmed Strike§ Void Use |Content=As a full attack action, you may gain a +2 damage bonus on a single unarmed attack. If your target has the Shadowlands subtype, and you are aware of this fact beyond a shadow of a doubt, you may spend a Void Point to increase this damage by your Wisdo...")
  • 16:46, 1 June 2025 LocalFishman talk contribs created page Brother of the Blossoms (Created page with "{{Needs Review}} {{Feat |Name=Brother of Blossoms |Source=Way of the Open Hand |Type=Utility |Description=You have the ability to focus your energies on a single task with perfect clarity and composure. |Prerequisites=Depths of the Void§ Void Use§ Concentration (4 ranks) |Content=Any time you take 20 on a skill roll, you receive a +10 Void Bonus to that roll. }}")
  • 16:40, 1 June 2025 LocalFishman talk contribs created page Student of the Path (Created page with "{{Needs Review}} {{Feat |Name=Stude of the Path |Source=Way of the Open Hand |Type=Utility |Description=You have learned to touch the greater whole of the universe with your own spirit. |Prerequisites=Depths of the Void§ Void Use§ WIS 13§ INT 13 |Content=You may spend any number of Void Points to heal an equal amount of ability score damage. }}")
  • 14:25, 1 June 2025 LocalFishman talk contribs created page Tenshido Master (Created page with "{{Needs Review}} {{Feat |Name=Tenshido Master |Source=Way of the Open Hand |Type=Combat |Description=You seem to evade all attacks through expertise in Tenshido }}")
  • 14:24, 1 June 2025 LocalFishman talk contribs created page Tenshido Expert (Created page with "{{Needs Review}} {{Feat |Name=Tenshido Expert |Source=Way of the Open Hand |Type=Combat |Description=You seem to evade all attacks through expertise in Tenshido |Prerequisites=Base Attack Bonus +6§ WIS 13§ Improved Unarmed Strike§ Tenshido Novice§ Tenshido Intermediate§ Tenshido Advanced |Content=When performing the total defense maneuver, you may select a single opponent. You are considered to have readied an attack against this opponent's next melee attack against...")
  • 14:16, 1 June 2025 LocalFishman talk contribs created page Tenshido Advanced (Created page with "{{Needs Review}} {{Feat |Name=Tenshido Intermediate |Source=Way of the Open Hand |Type=Combat |Description=You have mastered the precepts of Tenshido and started creating your own variants. |Prerequisites=WIS 13§ Base Attack Bonus +4§ Improved Unarmed Strike§ Tenshido Novice§ Tenshido Intermediate |Content=If you have readied an attack action in response to an opponent's melee attack against you and you use this attack action to make a trip attack, you gain a +4 bonu...")
  • 12:56, 1 June 2025 LocalFishman talk contribs created page Tenshido Intermediate (Created page with "{{Needs Review}} {{Feat |Name=Tenshido Intermediate |Source=Way of the Open Hand |Type=Combat |Description=You learn to resist instinctual responses, honing practiced maneuvers instead. |Prerequisites=Base Attack Bonus +2§ WIS 13§ Improved Unarmed Strike§ Tenshido Novice |Content=You gain a +2 attack bonus on any attacks that deal no damage (such as trip attacks, disarm attacks, bull rushes, and grapples) or on attacks that only deal only subdual damage. }}")
  • 12:50, 1 June 2025 LocalFishman talk contribs created page Tenshido Novice (Created page with "{{Needs Review}} {{Feat |Name=Tenshido Novice |Source=Way of the Open Hand |Type=Combat |Description=You learn the basics of tenshido defense |Prerequisites=WIS 13§ Improved Unarmed Strike |Content=Any time an opponent charges you, you may make an opposed attack roll vs. their attack roll. If your attack roll is higher, their attack is canceled and they continue moving ten feet past you or to the extent of their movement, whichever is less. If they invite an attack of o...")
  • 12:42, 1 June 2025 LocalFishman talk contribs created page Sebun-do Master (Created page with "{{Needs Review}} {{Feat |Name=Sebun-do Expert |Source=Way of the Open Hand |Type=Combat |Description=You understand the weaknesses of your opponent and are able to incapacitate them at a touch, enemies find their attacks swiftly redirected. |Prerequisites=Heal (20 Ranks)§ DEX 13§ Improved Unarmed Strike§ Sebun-do Novice§ Sebun-do Intermediate§ Sebun-do Advanced§ Sebun-do Expert |Content=At the beginning of combat, you may select a single opponent. The first time th...")
  • 12:36, 1 June 2025 LocalFishman talk contribs created page Sebun-do Expert (Created page with "{{Needs Review}} {{Feat |Name=Sebun-do Expert |Source=Way of the Open Hand |Type=Combat |Description=You are almost impossible to touch and able to throw back opponents through key pressure points. |Prerequisites=DEX 13§ Heal (15 ranks)§ Sebun-do Novice§ Sebun-do Intermediate§ Sebun-do Advanced |Content=As a free action, you may choose to give a single opponent a +6 circumstance bonus to hit you until your next action. You may make an attack of opportunity against th...")
  • 12:28, 1 June 2025 LocalFishman talk contribs created page Sebun-do Advanced (Created page with "{{Needs Review}} {{Feat |Name=Sebun-do Advanced |Source=Way of the Open Hand |Type=Combat |Description=You are skilled at making your opponent believe you are going to do one thing and then doing another |Prerequisites=DEX 13§ Heal (10 ranks)§ Improved Unarmed Strike§ Sebun-do Novice§ Sebun-do Intermediate |Content=You may voluntarily impose a penalty on your unarmed damage roll against an opponent to gain an equal insight bonus on any trip or grapple attempts (both...")
  • 12:20, 1 June 2025 LocalFishman talk contribs created page Sebun-do Intermediate (Created page with "{{Needs Review}} {{Feat |Name=Sebun-do Intermediate |Source=Way of the Open Hand |Type=Combat |Description=You can start to use your enemy's strength against them |Prerequisites=Sebun-do Novice§ Heal (Class Skill)§ DEX 13§ Improved Unarmed Strike |Content=When making attacks of opportunity, you may add your opponent's strength modifier (as well as your own) to your unarmed damage rolls. }}")
  • 12:17, 1 June 2025 LocalFishman talk contribs created page Sebun-do Novice (Created page with "{{Needs Review}} {{Feat |Name=Sebun-do Novice |Source=Way of the Open Hand |Type=Combat |Description=You learn to evade, redirect and blend attacks directed at you. |Prerequisites=DEX 13§ Heal (Class Skill)§ Improved Unarmed Strike |Content=You gain a +2 dodge bonus to AC when fighting defensively. You get a +2 bonus to Heal Checks. }}")
  • 08:39, 1 June 2025 LocalFishman talk contribs created page Harmony of the Mind (Created page with "{{Needs Review}} {{Feat |Name=Harmony of the Mind |Source=Way of the Open Hand |Type=Utility |Description=You are endlessly curious and attentive, yet calm and focused. |Prerequisites=INT or WIS 13§ Spot (9 ranks)§ Alertness§ Void Use |Content=Once per encounter, the character may make a Spot check against one target (DC 10+ Target's hit dice +target's Charisma modifier). If this Spot check is successful, you learn one of the following: the target's lowest saving thro...")
  • 08:33, 1 June 2025 LocalFishman talk contribs created page Harmony of the Body (Created page with "{{Needs Review}} {{Feat |Name=Harmony of the Body |Source=Way of the Open Hand |Type=Utility |Description=You amplify your body's natural tendency to keep the Five Elements in balance |Prerequisites=Concentration (8 ranks)§ Void Use§ CON or WIS 13 |Content=Whenever called upon to make a Fortitude or Will save you may spend two Void points to add the base save from the other save type (Fortitude or Will) as an insight bonus to the saving throw. }}")
  • 08:25, 1 June 2025 LocalFishman talk contribs created page Void Smite (Created page with "{{Needs Review}} {{Feat |Name=Void Smite |Source=Secrets of the Phoenix |Type=Combat |Description=You can draw upon inner reserves of strength to deal great damage to the enemy |Prerequisites=Depths of the Void§ Void Use |Content=Once per day you can declare a smite attack against an enemy as a melee attack. You gain a Void bonus to your attack roll equal to your remaining void points and a damage bonus equal to your character level. If the attack misses its wasted for...")
  • 08:18, 1 June 2025 LocalFishman talk contribs created page Invincible Sword of the Void (Created page with "{{Needs Review}} {{Feat |Name=Invincible Sword of the Void |Source=Secrets of the Phoenix |Type=Combat |Description=Your keen and focus and understanding of the Void allows you to attack at blinding speed. |Prerequisites=Base Attack Bonus +10§ Depths of the Void§ Void Use |Content=You may spend three Void Points as a free action to gain an additional attack at your highest base attack bonus, but each attack (the extra one and all subsequent normal ones) suffers a -2 pe...")
  • 08:09, 1 June 2025 LocalFishman talk contribs created page Greater Depths of the Void (Created page with "{{Needs Review}} {{Feat |Name=Greater Depths of the Void |Source=Secrets of the Phoenix |Type=Utility |Description=You have keener insight into the Void than most. |Prerequisites=Void Use§ Depths of the Void |Content=Your maximum Void Points are increased by four, plus one for each additional time this feat is taken. }}")
  • 07:38, 1 June 2025 LocalFishman talk contribs created page From the Ashes (Created page with "{{Needs Review}} {{Feat |Name=From the Ashes |Source=Secrets of the Phoenix |Type=Combat |Description=You can continue fighting even after your body has been destroyed if your soul is willing. |Prerequisites=Base Attack Bonus +8§ Depths of the Void§ Void Use |Content=Any time you are reduced below zero hit points, you may automatically spend two Void Points to immediately gain temporary hit points equal to twice your maximum Void. These temporary hit points last for on...")
  • 07:21, 1 June 2025 LocalFishman talk contribs created page Tasaii-do Master (Created page with "{{Needs Review}} {{Feat |Name=Tasaii-do Master |Source=Way of the Open Hand |Type=Combat |Description=As a master of Tasaii-do you waste no movement creating opportunity to evade and deliver crushing blows |Prerequisites=Base Attack Bonus +9§ Improved Unarmed Strike§ Tasaii-do Novice§ Tasaii-do Intermediate§ Tasaii-do Advanced§ Tasaii-do Expert |Content=You do not need to declare your use of Combat Expertise, Power Attack or similar feats until after you have made y...")
  • 07:12, 1 June 2025 LocalFishman talk contribs created page Tasaii-do Expert (Created page with "{{Needs Review}} {{Feat |Name=Tasaii-do Advanced |Source=Way of the Open Hand |Type=Combat |Description=You have a heigthened ability to gauge an opponents strength through learning Tasaii-do. |Prerequisites=Base Attack Bonus +6§ Improved Unarmed Strike§ Tasaii-do Novice§ Tasaii-do Intermediate§ Tasaii-do Advanced |Content=You gain a +2 to unarmed attack and damage rolls against any opponent who has used a feat or ability to lower their attack bonus (such as Power At...")
  • 07:08, 1 June 2025 LocalFishman talk contribs created page Tasaii-do Advanced (Created page with "{{Needs Review}} {{Feat |Name=Tasaii-do Advanced |Source=Way of the Open Hand |Type=Combat |Description=You know your limits allowing you to push harder when you need to push them |Prerequisites=Base Attack Bonus +4§ Improved Unarmed Strike§ Tasaii-do Novice§ Tasaii-do Intermediate |Content=For every three points by which you lower your attack bonus when using Power Attack, Combat Expertise or similar abilities while fighting unarmed, the bonus you receive is increase...")
  • 23:09, 31 May 2025 LocalFishman talk contribs created page Stone Breaker (Created page with "{{Needs Review}} {{Feat |Name=Stone Breaker |Source=Secrets of Sarlona |Type=Combat |Description=You have mastered the style of fighting with two picks at the same time |Prerequisites=STR 13§ DEX 15§ Proficiency with any pick§ Improved Sunder§ Power Attack§ Two-Weapon Fighting§ Weapon Focus (any Pick)§ Base Attack Bonus +1 |Content=If you hit the same creature with both picks in the same round, you can rend with your picks as a swift action. This attack deals base...")
  • 20:53, 31 May 2025 LocalFishman talk contribs created page Create Portal (Created page with "{{Needs Review}} {{Feat |Name=Create Portal |Source=Forgotten Realms Campaign Setting |Type=Item Creation |Description=You have learned the ancient art of portal creation |Prerequisites=Craft Wondrous Item |Content=You can create any portal whose prerequisites you meet. Crafting a portal takes one day for each 1000 gp in its base price. To craft a portal, you must spend 1/25 of its base price in XP and raw materials costing half its base price. Some portals incur extr...")
  • 20:43, 31 May 2025 LocalFishman talk contribs created page Blooded (Created page with "{{Needs Review}} {{Feat |Name=Blooded |Source=Forgotten Realms Campaign Setting |Type=Utility |Description=You know the value of quick wits and quicker reactions |Content=You get a +2 bonus on Initiative and a +2 Bonus on all Spot checks. }}")
  • 20:28, 31 May 2025 LocalFishman talk contribs created page Greater Armbar (Created page with "{{Needs Review}} {{Feat |Name=Greater Armbar |Source=Homebrew |Type=Combat |Description=You can break your opponents limbs from even the most innocuous of strikes |Prerequisites=Improved Grapple§ Base Attack Bonus +15§ Improved Armbar |Content=If you make a successful melee touch attack against a target, you may take a full round action to break their limb. Roll 1d20+ double your strength mod versus the opponents Strength check (d20+STR mod), on a success you deal 1d4...")
  • 20:23, 31 May 2025 LocalFishman talk contribs created page Improved Armbar (Created page with "{{Needs Review}} {{Feat |Name=Improved Armbar |Source=Homebrew |Type=Combat |Description=You can break your opponents limbs while grappling from seemingly anywhere |Prerequisites=Armbar§ Improved Grapple§ Base Attack Bonus +10 |Content=If you successfully grapple a target, you may take a full round action to break their limb. Roll 1d20+ double your strength mod versus the opponents Strength check (d20+STR mod), on a success you deal 1d4 STR damage. }}")
  • 13:00, 31 May 2025 LocalFishman talk contribs created page Self/No Self (Created page with "{{Needs Review}} {{Feat |Name=Self/No Self |Source=Rokugan Campaign Setting |Type=Utility |Description=You are able to recover Void quickly |Prerequisites=Void Use |Content=Once per day, five minutes of meditation and a Concentration check (DC 15) allow a full recovery of your Void Point reserves. }}")
  • 12:39, 31 May 2025 LocalFishman talk contribs created page Fear No Binds (Created page with "{{Needs Review}} {{Feat |Name=Fear No Binds |Source=Dragon Magazine #355 |Type=Combat |Description=Shackles, ropes, and binds offer impediment to your impressive fighting skills. |Prerequisites=Escape Artist (6 ranks)§ Improved Unarmed Strike |Content=Yon suffer no penalties on attack rolls made while grappling and may make unarmed strike attacks when bound with any nonmagical bindings, be they ropes, chains, or shackles. You suffer no penalties on attack rolls or to De...")
  • 12:26, 31 May 2025 LocalFishman talk contribs created page Deafening Blow (Created page with "{{Needs Review}} {{Feat |Name=Deafening Blow |Source=Dragon Magazine #345 |Type=Combat |Description=You know just where to strike an enemy to deafen him for a short time |Prerequisites=Base Attack Bonus +4§ Power Attack§ STR 13 |Content=The Deafening Blow feat enables the use of three tactical maneuvers. Battle Clangor: To use this maneuver, you must make an attack with a bludgeoning melee weapon using your Power Attack feat. The penalty you take on your attack must...")
  • 12:19, 31 May 2025 LocalFishman talk contribs created page Exhausting Defense (Created page with "{{Needs Review}} {{Feat |Name=Blinding Strike |Source=Dragon Magazine #345 |Type=Combat |Description=Your fighting style invites attackers to wear themselves out against your stalwart defense. |Prerequisites=Base Attack Bonus +5§ Combat Expertise§ Dodge |Content=The Exhausting Defense feat enables the use of three tactical maneuvers. Fatigue the Foe: To use this maneuver, you must fight using the Combat Expertise feat for at least three consecutive rounds against th...")
  • 05:25, 31 May 2025 LocalFishman talk contribs created page Blinding Strike (Created page with "{{Needs Review}} {{Feat |Name=Blinding Strike |Source=Dragon Magazine #345 |Type=Combat |Description=You know special attacks for tempo¬ rarily blinding a foe or degrading a gaze attack. |Prerequisites=DEX 13§ Power Attack§ Base Attack Bonus +5 |Content=The Blinding Strike feat enables the use of three tactical maneuvers. Blind the Foe: To use this maneuver, you must use a full-round action to make an attack with a melee weapon using your Power Attack feat. The pen...")
  • 05:11, 31 May 2025 LocalFishman talk contribs created page Pathfinder (Created page with "{{Needs Review}} {{Feat |Name=Pathfinder |Source=Dragon Magazine #339 |Type=Utility |Description=You possess exceptional direction sense. |Prerequisites=Knowledge (Geography) [1 rank]§ Wilderness Lore (1 rank)§ Track |Content=You never become lost because of poor visibility or difficult terrain (see page 86 of the Dungeon Master's Guide). In addition, you may make a Wilderness Lore check to reduce travel time through difficult terrain for you and one additional creatur...")
  • 05:06, 31 May 2025 LocalFishman talk contribs created page Concealed Ambush (Created page with "{{Needs Review}} {{Feat |Name=Concealed Ambush |Source=Dragon Magazine #339 |Type=Combat |Description=You can spring out of hiding to deliver deadly blows to unwitting foes. |Prerequisites=Move Silently (10 ranks)§ Hide (10 Ranks)§ Point Blank Shot§ Precise Shot |Content=You take a -10 penally on your Hide check to conceal yourself after sniping (see page 76 of the Player's Handbook) }}")
  • 05:03, 31 May 2025 LocalFishman talk contribs created page Disabling Strike (Created page with "{{Needs Review}} {{Feat |Name=Disabling Strike |Source=Dragon Magazine #339 |Type=Combat |Description=Your blows have the possibility of stunning your opponents. |Prerequisites=Favored Enemy (any humanoid) |Content=Whenever you successfully score a critical hit against a humanoid creature humanoid (of a subtype you have selected as a favored enemy), the humanoid is stunned for 1 round unless he succeeds at a Fortitude save (DC 15 + your favored enemy bonus against that c...")
  • 04:44, 31 May 2025 LocalFishman talk contribs created page Efficient Pull (Created page with "{{Needs Review}} {{Feat |Name=Efficient Pull |Source=Dragon Magazine #350 |Type=Combat |Description=You can draw a composite bow with a heavier pull than you should be able to. |Prerequisites=Point Blank Shot |Content=When using a composite bow with a Strength rating, treat your Strength as if it were 2 points higher. For example, you have a 15 Strength but a composite longbow with a +3 Strength rating. With this feat, you may use that bow without taking the usual -2...")
  • 04:37, 31 May 2025 LocalFishman talk contribs created page Bow Feint (Created page with "{{Needs Review}} {{Feat |Name=Bow Feint |Source=Dragon Magazine #350 |Type=Combat |Description=You can mislead an opponent in combat from a distance. |Prerequisites=INT 13§ Point Blank Shot |Content=You may feint an opponent with a ranged attack as a standard action. Your opponent must be able to see you and be within 30 feet You must have a ranged weapon readied (and loaded, if applicable). To feint, make a Bluff check opposed by your target's Sense Motive check. The t...")
  • 04:23, 31 May 2025 LocalFishman talk contribs created page Wightblade (Created page with "{{Needs Review}} {{Feat |Name=Wightblade |Source=Dragon Magazine #348 |Type=Combat |Description=You can use your energy drain attack while using a melee weapon. |Prerequisites=Energy Drain ability |Content=On a successful melee hit against a living opponent, you may use your energy drain ability in addition to dealing normal damage for your weapon. }}")
  • 04:16, 31 May 2025 LocalFishman talk contribs created page Master Swimmer (Created page with "{{Needs Review}} {{Feat |Name=Master Swimmer |Source=Dragon Magazine #343 |Type=Utility |Description=You can swim while heavily laden with a reduced risk of drowning. |Prerequisites=STR 15§ Athletic |Content=When using the Swim skill while wearing armor, you only take the normal armor check penalty and encumbrance penalty on your Swim check (see pages 123 and 162 of the Player’s Handbook }}")
  • 04:05, 31 May 2025 LocalFishman talk contribs created page Aquatic Spell (Created page with "{{Needs Review}} {{Feat |Name=Aquatic Spell |Source=Pathfinder: Ultimate Wilderness |Type=Metamagic |Description=You can cast your spells underwater or into water with little difficulty. |Content=An aquatic spell functions normally underwater and requires no caster level check to cast, even if it has the fire descriptor. In addition, the spell can be cast from the surface into water and still be effective. An aquatic spell uses up a spell slot 1 level higher than the spe...")
  • 03:51, 31 May 2025 LocalFishman talk contribs created page Supernatural Blow (Created page with "{{Needs Review}} {{Feat |Name=Supernatural Blow |Source=Masters of the Wild |Type=Magic |Description=Choose one favored enemy that is immune to critical hits. You know how to place blows against this opponent for best effect. |Prerequisites=Base Attack Bonus +7§ Favored Enemy Immune to Critical Hits |Content=Whenever your attack roll against this favored enemy would otherwise be a critical hit, you inflict +1d6 points of extra damage per damage die that your weapon wou...")
  • 03:46, 31 May 2025 LocalFishman talk contribs created page Resist Energy (Created page with "{{Needs Review}} {{Feat |Name=Resist Energy |Source=Masters of the Wild |Type=Utility |Description=You channel the power of nature to resist a particular energy type |Prerequisites=Base Fort Save +8 |Content=Choose an energy form. You gain resistance 5 against that type of energy. For example, if you choose fire, you ignore the first 5 points of fire damage you take each round, regardless of whether that damage stems from a mundane or a magical source. }}")
  • 03:42, 31 May 2025 LocalFishman talk contribs created page Resist Poison (Created page with "{{Needs Review}} {{Feat |Name=Resist Poison |Source=Masters of the Wild |Type=Utility |Description=You have built up an immunity to the effects of poisons by exposing yourself to controlled doses of them. |Content=You gain a +4 bonus on Fortitude saves against poison. }}")
  • 03:39, 31 May 2025 LocalFishman talk contribs created page Resist Disease (Created page with "{{Needs Review}} {{Feat |Name=Resist Disease |Source=Masters of the Wild |Type=Utility |Description=You have developed a natural resistance to diseases. |Content=You gain a +4 bonus on Fortitude saves against disease. }}")
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