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From Compendium of Worldly Lore
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(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 14:58, 21 October 2025 LocalFishman talk contribs created page Bane Magic (Created page with "{{Needs Review}} {{Feat |Name=Bane Magic |Source=Heroes of Horror |Type=Metamagic |Description=Your spells deal extra damage to a particular type of creature. |Content=When you cast a spell that deals damage against a specific creature type, you deal an extra 2d6 points of damage. For example, a giant bane lightning bolt cast by an 8th-level caster would deal the usual 8d6 points of damage to any non-giant in its path but would deal 10d6 points of damage against giants....")
- 14:54, 21 October 2025 LocalFishman talk contribs created page Spirit Sense (Created page with "{{Needs Review}} {{Feat |Name=Spirit Sense |Source=Heroes of Horror |Type=Utility |Description=You can see and communicate with the souls of the recently departed. |Prerequisites=Must Have Had Near Death Experience (Been Below 0 HP)§ WIS 12 |Content=You can see the spirits of creatures who have died within a number of minutes equal to your Wisdom bonus. For instance, if your Wisdom is 17 (+3 bonus), you can see the spirits of creatures that have died within the past 3 m...")
- 14:49, 21 October 2025 LocalFishman talk contribs created page Haunting Melody (Created page with "{{Needs Review}} {{Feat |Name=Haunting Melody |Source=Heroes of Horror |Type=Utility |Description=You can use your music to inspire fear. |Prerequisites=Perform (9 ranks)§ Bardic Music |Content=When you sing or use some other Perform skill, you can inspire fear in enemies within 30 feet of you. Any opponent in range must succeed on a Will saving throw (DC 10 + 1/2 your bard level + your Cha modifier) or become shaken for a number of rounds equal to your ranks in the Per...")
- 14:46, 21 October 2025 LocalFishman talk contribs created page Font of Life (Created page with "{{Needs Review}} {{Feat |Name=Font of Life |Source=Heroes of Horror |Type=Utility |Description=Your life-force is strong enough to make you highly resistant to all forms of energy drain and level loss. |Prerequisites=Must be a living creature |Content=Whenever you are struck by an attack that drains energy or bestows negative levels, you gain an immediate saving throw to resist the effect at the standard Difficulty Class of the attack. If this initial save is successful,...")
- 14:41, 21 October 2025 LocalFishman talk contribs created page Draconic Archivist (Created page with "{{Needs Review}} {{Feat |Name=Draconic Archivist |Source=Heroes of Horror |Type=Utility |Description=In addition to your studies of the darkness, you have spent time studying dragons and constructs. |Prerequisites=Dark Knowledge |Content=You can use your dark knowledge ability on dragons and constructs. You use Knowledge (arcana) for dark knowledge checks regarding these two creature types. }}")
- 14:39, 21 October 2025 LocalFishman talk contribs created page Deformity: Tongue (Created page with "{{Needs Review}} {{Feat |Name=Deformity: Tongue |Source=Heroes of Horror |Type=Utility |Description=Your tongue becomes hideous to behold but oddly sensitive to the environment. |Prerequisites=Evil Alignment |Content=You gain the ability to sense your surroundings by taste, much as a serpent can. You gain the blindsense ability out to a range of 30 feet. }}")
- 14:36, 21 October 2025 LocalFishman talk contribs created page Deformity: Teeth (Created page with "{{Needs Review}} {{Feat |Name=Deformity: Teeth |Source=Heroes of Horror |Type=Utility |Description=You gain a hideous smile full of razor-sharp teeth that enable you to make a grisly bite attack. |Prerequisites=Evil Alignment |Content=You gain a bite attack that can be used as a natural weapon to deal damage equal to 1d4 + your Strength modifier. If you attack with other weapons, you can use your bite as a secondary attack (taking a -5 penalty on your attack roll) for 1d...")
- 14:33, 21 October 2025 LocalFishman talk contribs created page Deformity: Tall (Created page with "{{Needs Review}} {{Feat |Name=Deformity: Tall |Source=Heroes of Horror |Type=Utility |Description=You have stretched yourself to well over 7 feet in height. |Prerequisites=Evil Alignment§ Medium Size |Content=Even though you are still technically a Medium creature, your improved height and lanky limbs grant you an additional 5 feet to your reach, thereby allowing you to strike nonadjacent squares with non-reach weapons. }}")
- 14:30, 21 October 2025 LocalFishman talk contribs created page Deformity: Skin (Created page with "{{Needs Review}} {{Feat |Name=Deformity: Skin |Source=Heroes of Horror |Type=Utility |Description=You have roughened your skin until it has grown as coarse and tough as rhino hide. |Content=You gain a +1 natural armor bonus. }}")
- 14:19, 21 October 2025 LocalFishman talk contribs created page Archivist of Nature (Created page with "{{Needs Review}} {{Feat |Name=Archivist Nature |Source=Heroes of Horror |Type=Utility |Description=In addition to your studies of the darkness, you have spent time studying giants and fey. |Prerequisites=Dark Knowledge |Content=You can use your dark knowledge on giants and fey. You use Knowledge (nature) for dark knowledge checks regarding these two creature types. }}")
- 14:11, 21 October 2025 LocalFishman talk contribs created page Caver (Created page with "{{Needs Review}} {{Feat |Name=Caver |Source=Underdark |Type=Utility |Description=You are knowledgeable about the secrets of the subterranean world and wise in its ways. |Content=You gain a +2 bonus on Heal checks and Wilderness Lore checks made in the Underdark. }}")
- 14:07, 21 October 2025 LocalFishman talk contribs created page Elfhunter (Created page with "{{Needs Review}} {{Feat |Name=Elfhunter |Source=Underdark |Type=Combat |Description=Because of your cultural hatred for elves, you have had specific training in how best to fight them. |Content=Choose one subrace of elf. When fighting elves of this kind, you gain a +1 competence bonus on melee damage rolls and on ranged attack rolls made at ranges of up to 30 feet. You also gain the benefit of the Improved Critical feat for the weapon you are using in any such attack...")
- 13:58, 21 October 2025 LocalFishman talk contribs created page Bowslinger (Created page with "{{Needs Review}} {{Feat |Name=Bowslinger |Source=Underdark |Type=Combat |Description=You can ready ranged weapons surprisingly quickly. |Prerequisites=Base Attack Bonus +1 |Content=You gain a +2 bonus on your attack roll when you fire or throw a ranged weapon at a flat-footed opponent. }}")
- 13:54, 21 October 2025 LocalFishman talk contribs created page Axeshield (Created page with "{{Needs Review}} {{Feat |Name=Axeshield |Source=Underdark |Type=Combat |Description=You know how to defend yourself with a battleaxe |Content=When you wield a battleaxe, you can deflect some blows that would otherwise strike you. In any combat round during which you make a full attack while wielding a battleaxe, you gain a +2 dodge bonus to Armor Glass that lasts until your next action. }}")
- 04:44, 20 October 2025 LocalFishman talk contribs created page Tunnelrunner (Created page with "{{Needs Review}} {{Feat |Name=Tunnelrunner |Source=Underdark |Type=Utility |Description=You can move naturally in the cramped quarters of caves and tunnels. |Content=You ignore the speed reduction for hampered movement when moving in a narrow space (an area smaller than but at least one-half of your space) or a low space (an area shorter than but at least one-half of your height). You also retain your Dexterity bonus to your Armor Class. If the space is both narrow and l...")
- 04:33, 20 October 2025 LocalFishman talk contribs created page Potent Dweomercraft (Created page with "{{Needs Review}} {{Feat |Name=Potent Dweomercraft |Source=Dragon Magazine #351 |Type=Magic |Description=You can spot the weaknesses of your opponents. |Prerequisites=WIS 13§ Arcane Focus§ Ability to cast 2nd Level Arcane Spells |Content=When you expend your arcane focus, you may select one of the following three benefits. Damaging Spell: The next melee touch attack spell you cast within the same round you expend your arcane focus deals 25% more damage. Spell Crit...")
- 04:30, 20 October 2025 LocalFishman talk contribs created page Magical Insight (Created page with "{{Needs Review}} {{Feat |Name=Magical Insight |Source=Dragon Magazine #351 |Type=Magic |Description=Your clarity of mind allows you to study and interpret magic surrounding you. |Prerequisites=INT 13§ Arcane Focus |Content=When you expend your arcane focus, you may select one of the following three benefits. Detection Enhancement: When you cast a divination spell that reveals information over the course of rounds of concentration (such as detect magic, detect poison,...")
- 04:26, 20 October 2025 LocalFishman talk contribs created page Focused Specialist (Created page with "{{Needs Review}} {{Feat |Name=Focused Specialist |Source=Dragon Magazine #351 |Type=Magic |Description=Your intense concentration allows you to enhance a spell you cast from your school of specialization. |Prerequisites=Arcane Focus§ 1st Level Specialist Wizard |Content=When you expend your arcane focus, you may select one of the following three benefits. Spell Boost: The next spell you cast from the school you specialize in in the next round is cast at your spellcas...")
- 04:21, 20 October 2025 LocalFishman talk contribs created page Defensive Magic (Created page with "{{Needs Review}} {{Feat |Name=Defensive Magic |Source=Dragon Magazine #351 |Type=Magic |Description=In times of grave danger, you scavenge your spells for immediate protection. |Prerequisites=Arcane Focus |Content=When you expend your arcane focus, you may select one of the following three benefits. Absorb Damage: As an immediate action as part of expending your arcane focus, you may "lose" a prepared arcane spell or an arcane spell slot in exchange for temporary dama...")
- 04:19, 20 October 2025 LocalFishman talk contribs created page Body Awareness (Created page with "{{Needs Review}} {{Feat |Name=Body Awareness |Source=Dragon Magazine #351 |Type=Magic |Description=Your deep focus grants you a measure of control over your body. |Prerequisites=Arcane Focus§ WIS 13 |Content=When you expend your arcane focus, you may select one of the following three benefits. Overcome Distraction: You may ignore one of the following conditions for a number of rounds equal to your Wisdom bonus (minimum 1 round): fatigued, nauseated, shaken, or sicken...")
- 04:17, 20 October 2025 LocalFishman talk contribs created page Arcane Watchfulness (Created page with "{{Needs Review}} {{Feat |Name=Arcane Watchfulness |Source=Dragon Magazine #351 |Type=Magic |Description=You enter a state of hyper-awareness that brings the tiniest details to your attention. |Prerequisites=Arcane Focus§ WIS 13 |Content=When you expend your arcane focus, you may select one of the following three benefits. Danger Sense: You gain a +4 circumstance bonus on any Spot check you make in the next minute. Empathic Potential: You gain a +4 circumstance bonus...")
- 04:14, 20 October 2025 LocalFishman talk contribs created page Arcane Focus (Created page with "{{Needs Review}} {{Feat |Name=Arcane Focus |Source=Dragon Magazine #351 |Type=Magic |Description=Through concentration and preparation your mind can hold special magical energy. |Prerequisites=Ability to cast 1st Level Arcane Spells |Content=As long as you have at least one arcane spell slot available (either a prepared arcane spell or the ability to cast an arcane spell spontaneously), you may make a DC 20 Concentration check to gain arcane focus. This use of Concentrat...")
- 04:12, 20 October 2025 LocalFishman talk contribs created page Wolf's Bite (Created page with "{{Needs Review}} {{Feat |Name=Wolf's Bite |Source=Dragon Magazine #351 |Type=Combat |Description=You temporarily master special attacks. |Prerequisites=Ki power |Content=You can spend one daily use of ki power to gain access to Improved Disarm, Improved Feint, and Improved Trip for 1 round. }}")
- 04:10, 20 October 2025 LocalFishman talk contribs created page Ki Smite (Created page with "{{Needs Review}} {{Feat |Name=Ki Smite |Source=Dragon Magazine #351 |Type=Combat |Description=You may channel your ki power into melee attacks. |Prerequisites=Ki power§ Sudden Strike +2d6 |Content=You can spend one daily use of ki power to grant yourself a bonus on your next melee attack roll equal to your Wisdom bonus. You also deal extra damage equal to your ninja level plus your current pool of ki power uses (not counting the ki use spent to activate this feat). }}")
- 04:08, 20 October 2025 LocalFishman talk contribs created page Zen Fortitude (Created page with "{{Needs Review}} {{Feat |Name=Zen Fortitude |Source=Dragon Magazine #351 |Type=Utility |Description=Your intuitive control of your body allows you to withstand physical hardships. |Prerequisites=Ki power |Content=Add your Wisdom modifier (instead of your Constitution modifier) on Fortitude saves. Using this feat does not expend a daily use of your ki power. Its effects are always active. }}")
- 04:06, 20 October 2025 LocalFishman talk contribs created page One With Earth and Water (Created page with "{{Needs Review}} {{Feat |Name=One With Earth and Water |Source=Dragon Magazine #351 |Type=Utility |Description=You rely on intuition instead of strength when climbing or swimming. |Prerequisites=Ki power |Content=Add your Wisdom bonus (rather than your Strength bonus) on all Climb and Swim checks. Using this feat does not expend a daily use of your ki power. Its effects are always active. }}")
- 04:04, 20 October 2025 LocalFishman talk contribs created page Intuitive Trapsmith (Created page with "{{Needs Review}} {{Feat |Name=Intuitive Trapsmith |Source=Dragon Magazine #351 |Type=Utility |Description=You rely on intuition instead of intellect when searching rooms or when disabling a trap. |Prerequisites=Ki power |Content=Add your Wisdom bonus (rather than your Intelligence bonus) on all Search and Disable Device checks. Using this feat does not expend a daily use of your ki power. Its effects are always active. }}")
- 04:01, 20 October 2025 LocalFishman talk contribs created page Karmic Healing (Created page with "{{Needs Review}} {{Feat |Name=Karmic Healing |Source=Dragon Magazine #351 |Type=Utility |Description=You can spend one daily use of ki power to heal yourself a number of hit points equal to half your ninja level (minimum 1) multiplied by your Wisdom bonus. Alternatively, you may instead spend one daily use to remove the fatigue condition or reduce the exhausted condition to fatigued. |Prerequisites=Ki power |Content=You can spend one daily use of ki power to heal yoursel...")
- 03:55, 20 October 2025 LocalFishman talk contribs created page Presence of the Mage (Created page with "{{Needs Review}} {{Feat |Name=Presence of the Mage |Source=Dragon Magazine #359 |Type=Magic |Description=Your delving into secrets unknown to mortals has forever changed you on an intangible level. |Prerequisites=18th Level Arcane Caster§ INT 11§ CHA 17 |Content=Allies within 25 feet of you are heartened and gain a +1 morale bonus on saving throws and attack rolls. Non-allied creatures within 25 feet of you are slightly unnerved and suffer a -1 penalty on saving throw...")
- 03:52, 20 October 2025 LocalFishman talk contribs created page Name of the Mage (Created page with "{{Needs Review}} {{Feat |Name=Name of the Mage |Source=Dragon Magazine #359 |Type=Magic |Description=y plumbing the depths of eldritch knowledge, you have discovered dire secrets no mortal was ever meant to know. |Prerequisites=20th Level Arcane Caster |Content=Anyone other than you who speaks your name becomes greatly unnerved, as are all who hear it (other than you). If the creature who speaks your name has as many or more Hit Dice as you, he is shaken for 3 rounds (no...")
- 03:49, 20 October 2025 LocalFishman talk contribs created page Hands of the Mage (Created page with "{{Needs Review}} {{Feat |Name=Hands of the Mage |Source=Dragon Magazine #359 |Type=Magic |Description=You develop a supernatural affinity between your hands and a specific object using the nearly forgotten teachings of a far-off time or place. |Prerequisites=INT 13§ 14th Level Arcane Caster |Content=You can designate one object that you own and can lift on your own without magical aid. The object must have been in your possession for at least a week and a day. Once desi...")
- 03:47, 20 October 2025 LocalFishman talk contribs created page Footsteps of the Mage (Created page with "{{Needs Review}} {{Feat |Name=Footsteps of the Mage |Source=Dragon Magazine #359 |Type=Magic |Description=Using obscure arcane lore, you gain the ability to glide mysteriously along the ground. |Prerequisites=INT 13§ 12th Level Arcane Caster |Content=You can move without actually taking steps. Instead, your feet glide along the ground. You move at your normal speed. Not only does this provide a surprising visual effect, this allows you to move as long as your feet touch...")
- 03:44, 20 October 2025 LocalFishman talk contribs created page Eyes of the Mage (Created page with "{{Needs Review}} {{Feat |Name=Eyes of the Mage |Source=Dragon Magazine #359 |Type=Magic |Description=You master rare mysteries to enhance your vision. |Prerequisites=INT 13§ 12th Level Arcane Caster |Content=Your eyes glow with a supernatural sheen, granting you darkvision and low-light vision. If you already have darkvision due to your race, the range of the darkvision is increased by 60 feet. Further, your eyesight becomes absolutely perfect. You gain a +1 bonus on Se...")
- 03:42, 20 October 2025 LocalFishman talk contribs created page Ears of the Mage (Created page with "{{Needs Review}} {{Feat |Name=Ears of the Mage |Source=Dragon Magazine #359 |Type=Magic |Description=You use arcane lore to enhance your hearing to a supernatural degree. |Prerequisites=INT 13§ 14th Level Arcane Caster |Content=You designate one specific, proper name. Thereafter, if anyone within a radius of 10 miles per your arcane spellcaster level speaks that name, you hear it and instantaneously know the direction of, distance to, and name of the speaker. No concent...")
- 03:39, 20 October 2025 LocalFishman talk contribs created page Countenance of the Mage (Created page with "{{Needs Review}} {{Feat |Name=Countenance of the Mage |Source=Dragon Magazine #359 |Type=Magic |Description=You use ancient magical secrets to control your appearance. |Prerequisites=INT 13§ CHA 11§ 9th Level Arcane Caster |Content=You can alter your appearance in subtle ways. First and foremost, you can rid yourself of dust, dirt, sweat, and grime using a full round of concentration whenever you wish. Like-wise, you can dry yourself, style (and color) your hair, shave...")
- 03:37, 20 October 2025 LocalFishman talk contribs created page Voice of the Mage (Created page with "{{Needs Review}} {{Feat |Name=Voice of the Mage |Source=Dragon Magazine #359 |Type=Magic |Description=You can alter and modulate your voice to give you a host of different vocal effects. |Prerequisites=INT 13§ 16th Level Caster |Content=You can alter and modulate your voice to give you a host of different vocal effects, making you sound terrifying or alien. You gain a +1 bonus on Disguise, Intimidate, and Perform checks made when using your voice. In addition, you ca...")
- 03:34, 20 October 2025 LocalFishman talk contribs created page Forceful Spell (Created page with "{{Needs Review}} {{Feat |Name=Forceful Spell |Source=Dragon Magazine #358 |Type=Metamagic |Description=Your spells slam their targets with irresistible force. |Content=Only spells that target one or more creatures can be made forceful. An opponent struck by a forceful spell must make a Fortitude save at the same DC as the spell or be knocked prone and stunned for 1 round. If the spell affects more than one target, the forceful effect affects only one target (of your choi...")
- 03:31, 20 October 2025 LocalFishman talk contribs created page Artisan Craftsman (Created page with "{{Needs Review}} {{Feat |Name=Artisan Craftsman |Source=Dragon Magazine #358 |Type=Item Creation |Description=Your craftsmanship is unique, imprinting every item you create with your signature style. |Prerequisites=Craft (armorsmithing, bowmaking or weaponsmithing)(4 ranks) |Content=Choose one of the following Craft skills in which you have at least 4 ranks: armorsmithing, bowmaking, or weaponsmithing. Whenever you craft a masterwork item using the chosen skill, you may...")
- 03:29, 20 October 2025 LocalFishman talk contribs created page Grappling Blast (Created page with "{{Needs Review}} {{Feat |Name=Grappling Blast |Source=Dragon Magazine #358 |Type=Magic |Description=While grappling a foe, you can discharge your eldritch blast. |Prerequisites=Improved Grapple§ Eldritch Blast 3d6 |Content=Whenever you make a successful grapple check to deal damage, you may also discharge your eldritch blast against the foe you're grappling. You also gain a circumstance bonus on your next grapple check made within the next round equal to half the damage...")
- 03:26, 20 October 2025 LocalFishman talk contribs created page Slimy Spell (Created page with "{{Needs Review}} {{Feat |Name=Slimy Spell |Source=Dragon Magazine #358 |Type=Metamagic |Description=Your spells douse opponents with a nauseating slime. |Content=Only spells that target one or more creatures can be made slimy. An opponent struck by a slimy spell must make a Reflex save at the same DC as the spell or be covered in a temporary layer of slime that renders the target nauseated for 1 round. If the spell affects more than one target, the slimy effect affects o...")
- 03:23, 20 October 2025 LocalFishman talk contribs created page Book Smart (Created page with "{{Needs Review}} {{Feat |Name=Book Smart |Source=Dragon Magazine #358 |Type=Utility |Description=You've read books on a variety of subjects, and have a knack for cross-referencing the information quickly in your mind. |Prerequisites=At least three arcane divination spells§ INT 15§ Knowledge (any three)(6 ranks) |Content=You may make untrained Knowledge checks for DCs higher than 10. }}")
- 03:14, 20 October 2025 LocalFishman talk contribs created page Sacred Performer (Created page with "{{Needs Review}} {{Feat |Name=Sacred Performer |Source=Dragon Magazine #357 |Type=Combat |Description=You invest a little bit of your piety into your every performance. |Prerequisites=Bardic Music ability§ Turn or Rebuke Undead ability |Content=Your bard and cleric levels stack for the purpose of determining your turning check and turning damage. For example, a 4th-level bard/1st-level cleric turns or rebukes undead as a 5th-level cleric. Your bard and cleric levels al...")
- 03:10, 20 October 2025 LocalFishman talk contribs created page Protective Talons (Created page with "{{Needs Review}} {{Feat |Name=Protective Talons |Source=Dragon Magazine #357 |Type=Combat |Description=Vigilantly circling overhead, your raptor may swoop down and snare ranged weapons just before they strike you. |Prerequisites=Handle Animal (8 ranks)§ Bonded, trained creature |Content=As a free action during your turn, if your raptor is within 5 feet you can order the creature to protect you from ranged attacks. If any opponent makes a successful ranged attack against...")
- 03:06, 20 October 2025 LocalFishman talk contribs created page Swift Avenger (Created page with "{{Needs Review}} {{Feat |Name=Swift Avenger |Source=Dragon Magazine #357 |Type=Combat |Description=Your speed and knowledge of nature make you a potent and vicious predator. |Prerequisites=Skirmish +1d6§ Nature Sense |Content=Your druid and scout levels stack for the purpose of determining the extra damage and bonus to Armor Class when skirmishing. For example, a 4th-level druid/4th-level scout deals +2d6 points of damage and gains a +2 bonus to AC when skirmishing....")
- 02:53, 20 October 2025 LocalFishman talk contribs created page Elemental Stalker (Created page with "{{Needs Review}} {{Feat |Name=Elemental Stalker |Source=Dragon Magazine #357 |Type=Combat |Description=You have developed a potent technique that utilizes your control over the elements and your inner ki. |Prerequisites=Sense Elements§ Ki Power |Content=Your shugenja and ninja levels stack for the purpose of determining the maximum radius and number of uses per day of your sense elements ability. For example, a 1st-level shugenja/4th-level ninja could use sense elements...")
- 02:48, 20 October 2025 LocalFishman talk contribs created page Rabbit Prince Jutsu (Created page with "{{Needs Review}} {{Feat |Name=Rabbit Prince Jutsu |Source=Dragon Magazine #342 |Type=Magic |Description=You can suppress your ki to focus on your smallness in comparison to the vastness of the cosmos. |Prerequisites=Ghost Step Ability |Content=You can spend one daily use of your ki power to move as if under the effects of an expeditious retreat spell for round. In addition, when under the effect of the Rabbit Prince Jutsu your jump distance is not limited by your height. }}")
- 02:46, 20 October 2025 LocalFishman talk contribs created page Ringing Fist Jutsu (Created page with "{{Needs Review}} {{Feat |Name=Ringing Fist Jutsu |Source=Dragon Magazine #342 |Type=Magic |Description=You can vibrate your hands to disrupt material harmonics. |Prerequisites=Ki Dodge Ability |Content=You can spend one daily use of your ki power to cause your hands to vibrate intensely for the remainder of your turn. Any successful unarmed attack you make that round against an object also causes that object to be affected as though by a Knock spell or a targeted S...")
- 02:43, 20 October 2025 LocalFishman talk contribs created page River Eel Jutsu (Created page with "{{Needs Review}} {{Feat |Name=River Eel Jutsu |Source=Dragon Magazine #342 |Type=Magic |Description=A vibrating, shimmering field of ki surrounds you and allows you to move with little friction. |Prerequisites=Ki Dodge ability |Content=You can spend one daily use of your ki power to move as if under the effects of a freedom of movement spell for 1 round. }}")
- 02:41, 20 October 2025 LocalFishman talk contribs created page Shadow Puppet Jutsu (Created page with "{{Needs Review}} {{Feat |Name=Shadow Puppet Jutsu |Source=Dragon Magazine #342 |Type=Magic |Description=The symbols and gestures of this jutsu seem so complex and speedy that they bewilder the viewer. |Prerequisites=Ki Dodge Ability |Content=You can spend one daily use of your ki power to distract a single creature within 30 feet that can see you and that fails a Will save. A distracted creature is flat-footed until the beginning of its next turn. This is a mind-affectin...")
- 02:37, 20 October 2025 LocalFishman talk contribs created page Thousand Faces Jutsu (Created page with "{{Needs Review}} {{Feat |Name=Thousand Faces Jutsu |Source=Dragon Magazine #342 |Type=Magic |Description=You recall and mimic the subtle ki frequencies of others, obscuring your true spirit and clouding the minds of those who view you. |Prerequisites=Ghost Step Ability |Content=You can spend one daily use of your ki power to change your form for 1 minute, as the spell alter self except the new form must be of your same size and type. You gain none of the movement or comb...")