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Combined display of all available logs of Compendium of Worldly Lore. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 15:28, 4 November 2025 LocalFishman talk contribs created page Alacritous Cogitation (Created page with "{{Needs Review}} {{Feat |Name=Alacritous Cogitation |Source=Complete Mage |Type=Magic |Description=You can leave a prepared spell slot open to spontaneously cast a spell. |Prerequisites=Prepared Arcane Spellcaster |Content=If you leave an arcane spell slot open when preparing spells, you can use that open slot to cast any arcane spell you know of the same level or lower. Casting the spell requires a full-round action. You can use this feat only once per day, regardless...")
  • 05:47, 4 November 2025 LocalFishman talk contribs created page Wounding Spell (Created page with "{{Needs Review}} {{Feat |Name=Wounding Spell |Source=Lost Empires of Faerun |Type=Metamagic |Description=You know how to cast spells that cause terrible, bleeding wounds. |Prerequisites=Empower Spell§ Knowledge(History)(4 ranks) |Content=When affected by this feat, a spell that deals damage to a creature also inflicts a bleeding wound that does not heal normally. On each subsequent round, the victim loses 1 hit point at the beginning of your turn. The continuing hit poi...")
  • 05:43, 4 November 2025 LocalFishman talk contribs created page Channel Charge (Created page with "{{Needs Review}} {{Feat |Name=Channel Charge |Source=Lost Empires of Faerun |Type=Magic |Description=You can power a charged magic item with your own magical ability. |Prerequisites=Use Magic Device (5 ranks)§ Can Cast 4th level spells |Content=When you use a spell trigger-magic item with charges (such as a wand or a staff), you can make a Use Magic Device check (DC 15 + the item's caster level). If you succeed, you can sacrifice a spell slot or prepared spell instead o...")
  • 05:40, 4 November 2025 LocalFishman talk contribs created page Spell Reprieve (Created page with "{{Needs Review}} {{Feat |Name=Spell Reprieve |Source=Lost Empires of Faerun |Type=Magic |Description=Your studies of the less restrictive arcane traditions of old allow you to cast one spell from a prohibited school. |Prerequisites=1st Level Specialist Wizard§ Knowledge (History)(2 ranks) |Content=Choose a spell from one of your prohibited schools of a level that you can cast. You can now learn and prepare that spell normally. }}")
  • 05:36, 4 November 2025 LocalFishman talk contribs created page Item Reprieve (Created page with "{{Needs Review}} {{Feat |Name=Item Reprieve |Source=Lost Empires of Faerun |Type=Magic |Description=You learn how to use items from a school of magic previously prohibited to you. |Prerequisites=5th Level Specialist Wizard§ Spell Reprieve |Content=Choose one of the schools of magic that was previously prohibited to you because of your arcane specialization. You now can use spell completion and spell trigger magic items from that school normally, as if you were not a spe...")
  • 05:33, 4 November 2025 LocalFishman talk contribs created page Arcane Transfiguration (Created page with "{{Needs Review}} {{Feat |Name=Arcane Transfiguration |Source=Lost Empires of Faerun |Type=Magic |Description=Drawing upon forgotten lore, you broaden your arcane studies and master a school of magic previously prohibited to you. |Prerequisites=10th Level Specialist Wizard§ Item Reprieve§ Spell Reprieve |Content=Choose a school of magic that was previously prohibited to you because of your arcane specialization. You can now learn and cast spells from that school normall...")
  • 05:29, 4 November 2025 LocalFishman talk contribs created page Arcane Manipulation (Created page with "{{Needs Review}} {{Feat |Name=Arcane Manipulation |Source=Lost Empires of Faerun |Type=Magic |Description=You are learned in the arcane ways of Netheril, where masters of magic once molded and shaped arcane energy. |Prerequisites=Caster Level 1st |Content=When you prepare spells, you can break down up to three existing arcane spell slots to create a specified number of lower-level spell slots. (A 0-level spell counts as 1/2 level for this purpose, so a 1st-level spell sl...")
  • 05:26, 4 November 2025 LocalFishman talk contribs created page Multilingual (Created page with "{{Needs Review}} {{Feat |Name=Multilingual |Source=Lost Empires of Faerun |Type=Utility |Description=You have an uncanny knack for languages. |Prerequisites=INT 15 |Content=You know three more languages than you normally would. Your choices for these extra tongues are not restricted to your racial or regional list of bonus languages, though you still can't select secret languages such as Druidic unless you belong to the race or class in question. Furthermore you receive...")
  • 05:23, 4 November 2025 LocalFishman talk contribs created page Craft Scepter (Created page with "{{Needs Review}} {{Feat |Name=Craft Scepter |Source=Lost Empires of Faerun |Type=Item Creation |Description=You know the ancient Netherese secret of creating magic scepters. |Prerequisites=9th Level Caster§ Knowledge (History)(4 ranks) |Content=You can create a scepter that holds any spell of 7th level or lower that you know. Unlike a magic wand, a scepter can contain up to two spells, each of which has a cost in charges to use. Both spell effects draw from a common poo...")
  • 04:18, 4 November 2025 LocalFishman talk contribs created page Bless (Created page with "{{Needs Review}} {{Spell |Name=Bless |Source=Player's Handbook |Description=You fill your allies with courage. |School=Enchantment |Subschool=Compulsion |Components=V, S, DF |Casting Time=1 standard action |Range=50 ft |Target=The caster and all allies within 50 ft burst of the caster. |Duration=1 min./level |Saving Throw=None |Spell Resistance=No }} {{Can Cast |Class=Archivist |Level=1 }} {{Can Cast |Class=Cleric |Level=1 }} {{Can Cast |Class=Paladin |Level=1 }} {{Can C...")
  • 03:55, 4 November 2025 LocalFishman talk contribs created page Strike at the Heart (Created page with "{{Needs Review}} {{Feat |Name=Strike at the Heart |Source=Secrets of the Crane |Type=Combat |Description=You are always ready to fight the people ready to attack you. |Prerequisites=Base Attack Bonus +2§ DEX 13§ Sudden Strike |Content=Whenever an opponent readies an action in combat against you, you immediately get an attack of opportunity against them. If this attack strikes successfully, their readied action is lost. }}")
  • 03:45, 4 November 2025 LocalFishman talk contribs created page The Speed of Death (Created page with "{{Needs Review}} {{Feat |Name=The Speed of Death |Source=Secrets of the Crane |Type=Combat |Description=You wield the katana with the grace and elegance of a Katika master. |Prerequisites=DEX 13§ Way of the Crane |Content=You may use your Dexterity modifier in place of your Strength modifier on all attack rolls with a katana or wakizashi. You must wield the katana in both hands to gain this bonus. }}")
  • 17:38, 26 October 2025 LocalFishman talk contribs created page Curse Water (Created page with "{{Needs Review}} {{Spell |Name=Curse Water |Source=Player's Handbook |Description=You curse a flask of water |School=Necromancy |Subschool=Evil |Components=V, S, M |Casting Time=1 minute |Range=Touch |Target=Flask of water touched |Duration=Instantaneous |Saving Throw=Will negates (object) |Spell Resistance=Yes }} {{Can Cast |Class=Cleric |Level=1 }} {{Can Cast |Class=Archivist |Level=1 }} {{Can Cast |Class=Maho-Tsukai |Level=1 }} This spell imbues a flask (1 pint) of wa...")
  • 15:51, 26 October 2025 User account Recken119 talk contribs was created by LocalFishman talk contribs (Another Editor for the COWL)
  • 13:03, 26 October 2025 LocalFishman talk contribs created page Draconic Ascendancy (Created page with "=== Summary === The blood of dragons is a powerful substance that resonates with even greater power when it is allowed to flow. Dragon blood runs deep, and the spark of its magic can awaken even a thousand generations after the seed was planted. While anyone with enough drive and knowledge can learn the other disciplines of dracomancy, the magic of the blood is accessible only to sorcerers or those who can claim a dragon as an ancestor. Ascendancy is the magical equiva...") Tag: Visual edit
  • 12:00, 26 October 2025 LocalFishman talk contribs created page Dragon Charms (Created page with "== Dragon Charms == === Summary === As improbable as it seems, a dragon will sometimes consider a member of a lesser race to be worthy of his attention, or even his friendship. As a show of good will, the dragon removes part of himself and imbues it with power, creating a charm that keeps working for as long as the dragon is alive. Only dragons may create dragon charms, and then only those with spellcaster levels. Crafting a dragon charm is a way for dragons to for...") Tag: Visual edit
  • 11:33, 26 October 2025 LocalFishman talk contribs created page Eternal Vigilance (Created page with "{{Needs Review}} {{Feat |Name=Eternal Vigilance |Source=Secrets of the Crane |Type=Combat |Description=You are always ready to draw your Katana |Prerequisites=DEX 13§ Base Attack Bonus +6§ Martial Weapon Proficiency (Katana)§ Weapon Focus (Katana)§ Way of the Crane |Content=You may draw your katana as a free action at any time, even when it is not your turn or you are surprised so long as you have a free hand. You gain a +2 circumstance bonus on all attacks of opport...")
  • 14:51, 23 October 2025 LocalFishman talk contribs created page Insightful Caster (Created page with "{{Needs Review}} {{Feat |Name=Insightful Caster |Source=Encyclopedia Arcane: Dragon Magic |Type=Magic |Description=Your great intuition helps you to overpower magical defences. |Prerequisites=Spell Penetration§ WIS 17 |Content=When attempting to counter or dispel a magical effect or attempting to penetrate a target’s Spell Resistance, the character can add his Wisdom modifier to his Caster check. }}")
  • 14:43, 23 October 2025 LocalFishman talk contribs created page Hidden Strength (Created page with "{{Needs Review}} {{Feat |Name=Hidden Strength |Source=Encyclopedia Arcane: Dragon Magic |Type=Magic |Description=You keep your physical attributes while in an alternate form. |Prerequisites=Great Fortitude |Content=When the character transforms into an alternate form that is weaker than his natural form, he keeps a Strength and a Dexterity score equal or lower than his originals. The character chooses what score he wants to have in his alternate form, provided that it d...")
  • 14:35, 23 October 2025 LocalFishman talk contribs created page Compelling Caster (Created page with "{{Needs Review}} {{Feat |Name=Compelling Caster |Source=Encyclopedia Arcane: Dragon Magic |Type=Magic |Description=Your will and inspiration are strong enough to overcome magical defences. |Prerequisites=Spell Penetration§ CHA 17 |Content=When attempting to counter or dispel a magical effect or attempting to penetrate a target’s Spell Resistance, the character can add his Charisma modifier to his caster check. }}")
  • 14:28, 23 October 2025 LocalFishman talk contribs created page Strafing Breath (Created page with "{{Needs Review}} {{Feat |Name=Strafing Breath |Source=Encyclopedia Arcane: Dragon Magic |Type=Metamagic |Description=You can cover a larger area with your breath weapon. |Prerequisites=Breath Weapon |Content=The creature rotates his head as he uses his breath weapon targeting more creatures with it. It starts with the furthermost target and, for every additional target outside the breath weapon’s normal effect it wants to hit, all targets enjoy a +2 dodge bonus to...")
  • 14:24, 23 October 2025 LocalFishman talk contribs created page Strafing Cone (Created page with "{{Needs Review}} {{Feat |Name=Strafing Cone |Source=Encyclopedia Arcane: Dragon Magic |Type=Metamagic |Description=You can cover a larger area with your cone and ray spells. |Content=The caster turns his hands as he releases a ray or cone spell, targeting more creatures with it. It starts with the furthermost target and, for every additional target outside the ray or cone’s normal effect he wants to hit, all targets enjoy a +2 dodge bonus to their saving throws....")
  • 05:30, 23 October 2025 LocalFishman talk contribs created page Analytic Caster (Created page with "{{Needs Review}} {{Feat |Name=Analytic Caster |Source=Encyclopedia Arcane: Dragon Magic |Type=Magic |Description=Your mind is a powerful tool when analyzing the power of magical defenses. |Prerequisites=Spell Penetration§ INT 17 |Content=When attempting to counter or dispel a magical effect or attempting to penetrate a target’s Spell Resistance, the character can add his Intelligence modifier to his Caster check. }}")
  • 05:17, 23 October 2025 LocalFishman talk contribs created page The Unrighteous Will Fall (Created page with "{{Needs Review}} {{Feat |Name=The Unrighteous Will Fall |Source=Secrets of the Dragon |Type=Combat |Description=You can work yourself into a righteous frenzy against an opponent who fails to fall before you |Prerequisites=STR 13§ Base Attack Bonus +1 |Content=Each time you strike an opponent in combat, you gain a +1 damage bonus on further melee attacks against them. This bonus stacks each time you strike them, but you immediately lose all bonuses accumulated from the u...")
  • 05:12, 23 October 2025 LocalFishman talk contribs created page Tamashii (Created page with "{{Needs Review}} {{Feat |Name=Tamashii |Source=Secrets of the Dragon |Type=Magic |Description=You possess a unique and powerful soul, able to host the power of immortals. |Prerequisites=WIS 13§ Void Use§ 1st Level Character |Content=You use any tattoo's level-based effects as if you were two levels higher. Any time you spend a Void Point to increase the result of a roll, skill, or check you gain an additional +1 Void bonus. You are also a satisfactory host for the s...")
  • 05:00, 23 October 2025 LocalFishman talk contribs created page Two Heavens (Created page with "{{Needs Review}} {{Feat |Name=Two Heavens |Source=Secrets of the Dragon |Type=Combat |Description=You can draw on the wisdom of the Dragon to prevent you from harm |Prerequisites=WIS 13 |Content=You may add your Wisdom modifier to your AC in place of your Dexterity modifier if your Wisdom modifier is higher. Your maximum bonus to AC is still limited by the Maximum Dexterity Modifier of whatever armor you wear. This bonus applies when you are flatfooted if your Wisdom mod...")
  • 04:34, 23 October 2025 LocalFishman talk contribs changed group membership for Zaft from (none) to curator (Semantic MediaWiki) and editor (Semantic MediaWiki)
  • 04:34, 23 October 2025 User account Zaft talk contribs was created by LocalFishman talk contribs (Another Editor for the COWL)
  • 04:07, 23 October 2025 LocalFishman talk contribs created page Snatch Weapon (Created page with "{{Needs Review}} {{Feat |Name=Snatch Weapon |Source=Song and Silence |Type=Combat |Description=You can disarm an opponent, then pluck the weapon from midair. |Prerequisites=Improved Disarm |Content=If you succeed in disarming an opponent and you have a free hand, you can grab the weapon yourself instead of letting it fall. If you can wield that weapon in one hand, you can immediately make a single attack with it, though you suffer the usual penalties for a second attack...")
  • 04:04, 23 October 2025 LocalFishman talk contribs created page Chink In The Armor (Created page with "{{Needs Review}} {{Feat |Name=Chink In The Armor |Source=Song and Silence |Type=Combat |Description=You are an expert at slipping a weapon between armor plates or into seams. |Prerequisites=Combat Expertise |Content=If you take a standard action to study an opponent, you can ignore half of his or her armor bonus (rounded down) during your next single attack. Only bonuses from actual armor (including natural armor) are halved, not those from shields, enhancement bonuses t...")
  • 04:01, 23 October 2025 LocalFishman talk contribs created page Quicker Than The Eye (Created page with "{{Needs Review}} {{Feat |Name=Quicker Than The Eye |Source=Song and Silence |Type=Utility |Description=Your hands can move so quickly that observers don't see what you've done. |Prerequisites=DEX 19 |Content=While under direct observation, you can make a Bluff check as a move-equivalent action, opposed by the Spot checks of any observers. If you succeed, your misdirection makes them look elsewhere while you take a partial action. If your partial action is an attack again...")
  • 03:58, 23 October 2025 LocalFishman talk contribs created page Multicultural (Created page with "{{Needs Review}} {{Feat |Name=Multicultural |Source=Song and Silence |Type=Utility |Description=You blend in well with members of another race. |Prerequisites=Language of chosen race |Content=Choose any one humanoid race other than your own. Whenever you meet members of that race, they are likely to treat you as one of their own. You gain a +4 bonus on Diplomacy checks made to alter the attitude of your chosen race }}")
  • 03:54, 23 October 2025 LocalFishman talk contribs created page Charlatan (Created page with "{{Needs Review}} {{Feat |Name=Charlatan |Source=Song and Silence |Type=Utility |Description=You're adept at fooling people. You know how to tell them just what they want to hear. |Content=You get a +2 bonus on Bluff and Disguise checks. If Bluff and Disguise were not class skills already you gain them as class skills. }}")
  • 03:51, 23 October 2025 LocalFishman talk contribs created page Alluring (Created page with "{{Needs Review}} {{Feat |Name=Alluring |Source=Song and Silence |Type=Utility |Description=Others have an inexplicable urge to believe your every word. |Prerequisites=Persuasive§ Trustworthy |Content=You get a +2 bonus on Diplomacy checks and add +2 to the save DCs of all your mind-affecting, language-dependent spells }}")
  • 02:55, 23 October 2025 Cowladmin talk contribs changed group membership for LocalFishman from bureaucrat, curator (Semantic MediaWiki) and editor (Semantic MediaWiki) to bureaucrat, curator (Semantic MediaWiki), editor (Semantic MediaWiki), administrator, interface administrator, suppressor and administrator (Semantic MediaWiki)
  • 02:50, 23 October 2025 Cowladmin talk contribs changed group membership for LocalFishman from curator (Semantic MediaWiki) and editor (Semantic MediaWiki) to curator (Semantic MediaWiki), editor (Semantic MediaWiki) and bureaucrat
  • 16:12, 21 October 2025 LocalFishman talk contribs created page Trustworthy (Created page with "{{Needs Review}} {{Feat |Name=Trustworthy |Source=Song and Silence |Type=Utility |Description=Others feel comfortable telling you their secrets. |Content=You gain a +2 bonus on all Diplomacy and Gather information checks. }}")
  • 16:02, 21 October 2025 LocalFishman talk contribs created page Gruesome Finish (Created page with "{{Needs Review}} {{Feat |Name=Gruesome Finish |Source=Exemplars of Evil |Type=Combat |Description=You deliver a terrifying blow to finish off a victim and strike fear into the hearts of your enemies. |Prerequisites=Base Attack Bonus +6 |Content=Whenever you make a full attack and reduce an opponent to 0 or fewer hit points, you can give up any remaining attacks you have in the round to force the target to make a Fortitude save (DC 10 + 1/2 your level + your Cha modifier)...")
  • 15:58, 21 October 2025 LocalFishman talk contribs created page Twist the Knife (Created page with "{{Needs Review}} {{Feat |Name=Twist the Knife |Source=Exemplars of Evil |Type=Combat |Description=You can make a vicious attack that leaves your victim gasping in pain. |Prerequisites=Improved Critical§ Sneak Attack +2d6 |Content=Whenever you confirm a critical hit while wielding a melee weapon for which you have the Improved Critical feat, you can forego the extra damage and wrack the target with pain instead. For a number of rounds equal to the weapon's critical multi...")
  • 15:56, 21 October 2025 LocalFishman talk contribs created page Mask of Gentility (Created page with "{{Needs Review}} {{Feat |Name=Mask of Gentility |Source=Exemplars of Evil |Type=Utility |Description=You cunningly hide your true motives and nature behind a facade of camaraderie and gentility. |Prerequisites=CHA 15§ Disguise (9 ranks)§ Bluff (9 ranks) |Content=If you are subjected to a divination spell that normally would reveal your alignment, your alignment registers as neutral. In addition, if someone tries to use the Sense Motive skill to get a hunch about your p...")
  • 15:54, 21 October 2025 LocalFishman talk contribs created page Maiming Strike (Created page with "{{Needs Review}} {{Feat |Name=Maiming Strike |Source=Exemplars of Evil |Type=Combat |Description=You can make dreadful attacks that disfigure your opponent. |Prerequisites=Sneak Attack +2d6§ Evil Alignment |Content=Whenever you make a successful sneak attack on a target creature, you can reduce your extra damage and deal Charisma damage instead. For every 2 dice of extra damage that you sacrifice, your attack deals 1 point of Charisma damage. }}")
  • 15:41, 21 October 2025 LocalFishman talk contribs created page Menacing Demeanor (Created page with "{{Needs Review}} {{Feat |Name=Menacing Demeanor |Source=Races of Destiny |Type=Utility |Description=You can tap into your savage heritage to improve your intimidation techniques. |Content=You gain a +4 bonus on Intimidate checks. }}")
  • 15:34, 21 October 2025 LocalFishman talk contribs created page Crowd Tactics (Created page with "{{Needs Review}} {{Feat |Name=Crowd Tactics |Source=Races of Destiny |Type=Utility |Description=You are adept at moving through and fighting in crowds. |Prerequisites=Hide (5 ranks)§ Dodge |Content=The Crowd Tactics feat enables the use of three tactical maneuvers. You only gain these benefits if the crowd is indifferent or friendly. Moving with the Flow: Entering a square with a crowd in it does not cost you extra movement. One with the Crowd: You gain a +4 bonus...")
  • 15:31, 21 October 2025 LocalFishman talk contribs created page Smatterings (Created page with "{{Needs Review}} {{Feat |Name=Smatterings |Source=Races of Destiny |Type=Utility |Description=You have a talent for acquiring languages - at least enough of each one to get by. |Prerequisites=INT 13 |Content=You can learn enough of a language to ask and understand simple questions, explanations, and instructions. This benefit only applies to verbal communication. After 2d6 days of listening to a new language, you know enough to ask simple questions and to follow simple d...")
  • 15:29, 21 October 2025 LocalFishman talk contribs created page Protected Destiny (Created page with "{{Needs Review}} {{Feat |Name=Protected Destiny |Source=Races of Destiny |Type=Utility |Description=Your heroic destiny is guarded against the whims of misfortune. |Prerequisites=Heroic Destiny§ 3rd Level Character |Content=Once per day, if you roll a natural 1 on a saving throw, you may reroll the save. }}")
  • 15:27, 21 October 2025 LocalFishman talk contribs created page Urban Stealth (Created page with "{{Needs Review}} {{Feat |Name=Urban Stealth |Source=Races of Destiny |Type=Utility |Description=You are particularly adept at moving quietly and unnoticed through the city. |Prerequisites=Knowledge (Local)(2 ranks) |Content=You gain a +3 bonus on Hide and Move Silently checks in a small city or larger community. This bonus applies only when you are outside - trying to hide in a bedroom or office does not benefit from this feat, since your knowledge of urban environments...")
  • 15:23, 21 October 2025 LocalFishman talk contribs created page Heroic Destiny (Created page with "{{Needs Review}} {{Feat |Name=Heroic Destiny |Source=Races of Destiny |Type=Utility |Description=You have a destiny to fulfill. |Content=Once per day, before you make an attack roll, ability check, skill check, saving throw, or caster level check, you may roll 1d6 and add it as a bonus on the roll, check, or save. }}")
  • 15:21, 21 October 2025 LocalFishman talk contribs created page Fearless Destiny (Created page with "{{Needs Review}} {{Feat |Name=Fearless Destiny |Source=Races of Destiny |Type=Utility |Description=Your grand destiny allows you to avoid death. |Prerequisites=6th Level Character§ Heroic Destiny |Content=Once per day, any effect that would reduce you to -10 hit points or fewer instead reduces you to -9 hit points and leaves you in a stable condition. Effects that kill you without reducing you to -10 hit points (such as death effects or disintegrate) function normall...")
  • 15:13, 21 October 2025 LocalFishman talk contribs created page Natural Scavenger (Created page with "{{Needs Review}} {{Feat |Name=Natural Scavenger |Source=Shining South |Type=Utility |Description=You are particularly adept at finding food while on the move. |Prerequisites=Wilderness Lore (5 ranks) |Content=You can move at your normal overland speed while using Survival to hunt or forage for food. You gain a +4 competence bonus on Wilderness Lore checks made for that purpose. }}")
  • 15:11, 21 October 2025 LocalFishman talk contribs created page Selective Spell (Created page with "{{Needs Review}} {{Feat |Name=Selective Spell |Source=Shining South |Type=Metamagic |Description=You can screen allies from the effects of your area spells. Any other metamagic feat. |Content=You can modify an area spell so that it does not affect one designated creature within its area. All other creatures in the spell's area are affected normally. Selective Spell has no effect on target or effect spells. A Selective Spell uses a slot one level higher than the spell's n...")
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