Blind-Fight

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Revision as of 22:45, 7 May 2023 by LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Blind-Fight |Source=Player's Handbook |Type=Combat |Description=You know how to fight in melee without being able to see your foes. |Content=In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit. An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’...")
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Source: Player's Handbook

Description: You know how to fight in melee without being able to see your foes.

Prerequisites: ,\sNone

Required for: Combat Awareness

In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.

An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.

You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.