Choke Hold

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Revision as of 15:34, 29 May 2023 by LocalFishman (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Choke Hold |Source=Oriental Adventures |Type=Combat |Description=You have learned the correct way to apply pressure to render an opponent unconscious. |Prerequisites=Improved Grapple§ Stunning Fist§ Improved Unarmed Strike |Content=If you pin your opponent while grappling and maintain the pin for 1 full round, at the end of the round your opponent must make a Fortitude saving throw (DC 10 + 1/2 your level + your Wisdom modifier). If the sa...")
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Searchtool-80%.png Needs review
Source: Oriental Adventures

Description: You have learned the correct way to apply pressure to render an opponent unconscious.

Prerequisites: Improved Unarmed Strike, Improved Grapple, Stunning Fist


If you pin your opponent while grappling and maintain the pin for 1 full round, at the end of the round your opponent must make a Fortitude saving throw (DC 10 + 1/2 your level + your Wisdom modifier). If the saving throw fails, your opponent falls unconscious for 1d3 rounds.