Detect Magic

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Source: Player's Handbook
Description: Detect magical auras near you

School: Divination
Level: Bard 0, Beguiler 0, Blighter 0, Cleric 0, Dread Necromancer 1, Druid 0, Gutter Mage 0, Healer 0, Hexblade 1, Jester 0, Shugenja 0, Sorcerer 0, {{#ifeq:{{#ask: ~Detect Magic|?Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Spell|format=plainlist|link=none|order=asc|headers=hide|mainlabel=-|default=none}}|none||[[Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep=|Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Detect Magic, [[|... further results]]
Components: Verbal, Somatic
Casting Time: 1 standard action
Range: 60ft
Target: N/A
Duration: One minute (D)
Saving Throw: None
Spell Resistance: No