Reduce Blood

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Source: Homebrew
Description: Extract humours, toxins, other non-blood elements from blood.

School: Necromancy
Level: Cleric 1, Gutter Mage 1, {{#ifeq:{{#ask: ~Reduce Blood|?Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Spell|format=plainlist|link=none|order=asc|headers=hide|mainlabel=-|default=none}}|none||[[Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep=|Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Reduce Blood, [[|... further results]]
Components: V, S, M (A clean piece of cloth)
Casting Time: 1 standard action
Range: 5 ft
Target: A single container or pool of blood.
Duration: 1 round
Saving Throw: None
Spell Resistance: No



You invoke a spell on a container or pool of extracted blood. Over the course of the following round, the blood begins to dry and evaporate, leaving only the exotic substances within it. Any humors, toxins, or other blood-borne elements not of the blood itself are left behind in the original container. The blood is removed even if the container is sealed, but if the container is connected to another container by some method, such as a tube, the blood will be siphoned into the other container instead. Any excess blood which does not fit in the target container is destroyed.