Dodge

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Revision as of 02:23, 18 April 2023 by Espy (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Dodge |Source=Player's Handbook |Type=Combat |Description=You are adept at dodging blows. |Prerequisites=DEX 13 |Content=During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses (such as this one and...")
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Source: Player's Handbook

Description: You are adept at dodging blows.

Prerequisites: DEX 13

Required for: Awareness, Blackened Sight, Bounding Assault, Combat Archery, Combat Defense, Defensive Strike, Defensive Throw, Epic Dodge, Karmic Strike, Mobility, One-Strike Blade, Rapid Blitz, Roof-Jumper, Roofwalker, Sahuagin Flip, Shot on the Run, Spring Attack, Thundering the Sky, Whirlwind Attack

During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses (such as this one and a dwarf’s racial bonus on dodge attempts against giants) stack with each other, unlike most other types of bonuses.