Dodge

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Revision as of 02:23, 18 April 2023 by Espy (talk | contribs) (Created page with "{{Needs Review}} {{Feat |Name=Dodge |Source=Player's Handbook |Type=Combat |Description=You are adept at dodging blows. |Prerequisites=DEX 13 |Content=During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses (such as this one and...")
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Source: Player's Handbook

Description: You are adept at dodging blows.

Prerequisites: DEX 13

Required for: Aid Giver, Awareness, Blackened Sight, Bounding Assault, Cast on the Run, Combat Archery, Combat Defense, Crowd Tactics, Defensive Strike, Defensive Throw, Epic Dodge, Exhausting Defense, Improved Whirlwind Attack, Karmic Strike, Mobility, One-Strike Blade, Opportunistic Tactician, Quick Staff, Rapid Blitz, Roof-Jumper, Roofwalker, Sahuagin Flip, Shot on the Run, Spring Attack, Thundering the Sky, Whirlwind Attack, Wolfpack, Xaniqos School

During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses (such as this one and a dwarf’s racial bonus on dodge attempts against giants) stack with each other, unlike most other types of bonuses.