Dead-Eyes Berserker

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Requirements

Alignment: Any Chaotic

Base Attack Bonus: +6

Feats: Power Attack, Way of the Crab

Special: Ability to Rage, Approval of another Dead-Eyes Berserker to become a student of this path

Summary

Some people say you can't keep a good man down. it's harder to keep an angry one down frankly. This class is said to be devoid of emotion which some think is pitiable, frankly pity those who have to stand against the unceasingly raging behemoths that take this class. Typically taken by samurais who want a bit of a boost but barbarians can use this class to devastating effect.

Role: DPS

Characteristics: Raging behemoths that have extended rages and are harder to manipulate

Source: Way of the Samurai

Game Rule Information

The Dead-Eyes Berserker has the following game statistics.

Abilities: Strength and Constitution to be a raging beefy hit stick of a martial and Wisdom for enhancing your Will Save

Alignment: Any Chaotic

Hit Die: d12

Starting Gold: N/A

Class Skills

The Dead-Eyes Berserker's class skills are Climb (Str), Intimidate (Cha), Jump (Str), Listen (Wis), Search (Int), Spot (Wis), and Swim (Str)

Skill Points at 1st Level: (2 + Int modifier) × 4

Skill Points at Each Additional Level: 2 + Int modifier

Class Features

All of the following are class features of the Dead-Eyes Berserker.

Weapon and Armor Proficiency: A Dead-Eyes Berserker is proficient with whatever they were already proficient with.

Rage Ex: At 1st, 3rd, and 5th level the berserker gains the opportunity to enter into a rage an additional time per day, as the barbarian class ability.

Dead Eyes: At 2nd level the berserker has begun to purge himself of all emotion. He gains a +2 bonus on will saves versus all mind-affecting effects. While raging he is completely immune to any mind-affecting effects (though if the duration is long enough they take effect normally when the rage ends.)

Eternal Rage: At 4th level the dead-eyes berserker has learned to harness the deepest rage within his soul. If in the throes of a rage, he may extend it for an additional round by sacrificing ten hit points. He may continue to do this as long as he has hit points to spare and can even render himself unconscious by sacrificing hit points in this manner.

Table 1-1: Dead-Eyes Berserker Progression
Level Base

Attack Bonus

Fort

Save

Ref

Save

Will

Save

Special
1st +1 +2 +0 +0 Rage
2nd +2 +3 +0 +0 Dead Eyes
3rd +3 +3 +1 +1 Rage
4th +4 +4 +1 +1 Eternal Rage
5th +5 +4 +1 +1 Rage