Dream Dancer

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Requirements

Skills: Perform (Dance) (10 ranks)

Base Reflex Save: +8 or higher

Spellcasting: Must be able to cast 3rd level arcane illusion spells.

Summary



Stories about the origin of the dream dance range from the sublime to the profane. Some say that it comes from the highest orders of angels, gifts with which to other men bear their true hearts. Others claims it originates in the darkest pits. What truth hides in these or any other claim remains unknown.

For the dream dancer the only truth come in the rhythm of the dance. Whatever the origins of the ancient measure, their flow and pattern sweep the dancer to a new place. Following them the dancer reaches into the hearts of others, bringing forth the threads of deepest desires and wildest dreams. Spinning patterns of flesh and bone become the loom upon which the dancer weaves those threads into the fabric of reality.

The dream dancer's art takes him to the furthest reaches of the human soul. There he subjects himself to spenders and horrors bounded only by man's imagination. In return for his efforts he recieves scorn mistrust, and even open hostility from the rest of the world.

Role: Support Utility

Characteristics: Dancing debuffers that hypnotize others.

Source: Quintessential Bard

Game Rule Information

The Dream Dancer has the following game statistics.

Abilities: This is a class that benefits from wit and guile, Charisma for your Performing and Diplomacy and Disguise, you need intelligence for your skill points and Wisdom for being able to read people with Sense Motive.

Alignment: Any

Hit Die: d6

Starting Gold: N/A

Class Skills

The Dream Dancer's class skills are Alchemy (Int), Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Innuendo (Wis), Intuit Direction (Wis), Jump (Str), Knowledge (all skills taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Pick Pocket (Dex), Search (Int), Sense Motive (Wis), Spellcraft (Int), Spot (Wis), Swim (Str), and Tumble (Dex).

Skill Points at 1st Level: (6 + Int modifier) × 4

Skill Points at Each Additional Level: 6 + Int modifier

Class Features

All of the following are class features of the Dream Dancer.

Weapon and Armor Proficiency: A Dream Dancer is proficient with simple weapons, light and medium armor, and shields (except tower shields)

See the Dream: At 1st level the dream dancer develops extraordinary empathy with other people. This gift grants him a +4 on all Sense Motive checks as well as a +2 bonus on all Perform checks.

Dance of the VeilSp: At 2nd level the dream dancer develops the ability to shift his appearance based on what the target would like to see. A number of times equal to his dream dancer level the dancer may grant himself a +6 circumstance bonus to Bluff, Disguise, Diplomacy, Innuendo, or Perform skill checks. This bonus lasts for the duration of the skill check. The dancer does not have any control over how his features put the target at ease.

PredictionSu: At 3rd level the dream dancer's empathetic link with his audience becomes even stronger. As a free action he can make a Sense Motive skill check (DC 30) to accurately predict to an impending statement or situation. This ability allows the dancer to predict a target's reaction to a particular performance, as well as his anticipated actions in combat and how he will react to various attempts at manipulation.

Patterns of MisdirectionSp: At 4th level the dream dancer's dancing becomes equal to a hypnotic pattern spell cast at a level equal to the dancer's character level. The dancer may invoke this ability one time per day per positive point of Charisma modifier.

The Dream DanceSp: At 5th level the dream dancer master's the dream dance. After a full round of dancing all targets within 30 ft. must make a Will save with a DC equal to the dream dancer's Perform skill check. Those that fail succumb to the lure of the dance. They see their wildest fantasies and deepest desires played out in front of them. The victims stand helpless for 1d6 rounds after the performance ends. If attacked they snap out of illusion but are stunned for 1d4 rounds as they attempt to return to reality. This is a mind affecting effect, so does not effect constructs, undead, oozes etc.

Table 1-1: Dream Dancer Progression
Level Base

Attack Bonus

Fort

Save

Ref

Save

Will

Save

Special
1st +0 +0 +2 +0 See the dream
2nd +1 +0 +3 +0 Dance of the veil
3rd +2 +1 +3 +1 Prediction
4th +3 +1 +4 +1 Patterns of misdirection
5th +3 +1 +4 +1 The dream dance