Lyric Thaumaturge

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Requirements

Skills: Knowledge (arcana) 6 ranks, Perform (any) 9 ranks, Spellcraft 6 ranks

Feats: Melodic Casting

Spellcasting: Ability to cast 2nd-level arcane spells.

Special: Bardic music 5/day.

Summary



The lyric thaumaturge understands better than most how the natural harmonics of the universe pervade all things. Music might be its most pleasing form, but magical energy has harmonics of its own. The lyric thaumaturge has learned to make her magic and her music resonate into harmonic chords that enhance the effects of both.

Bards are specialists in combining magic and music into a symphony of power. However, levels in other arcane spellcasting classes can enhance the lyric thaumaturge's spell selection immensely. Though bard/wizard and bard/sorcerer are the most likely combinations, a bard/warmage can make good use of her lyric thaumaturge abilities on the battlefield, and a bard/warlock can add eldritch blasts to her combat repertoire.

Role: Spell Utility

Characteristics: Masters of songs and spell secrets and plenty of bonus spells

Source: Complete Mage

Game Rule Information

The Lyric Thaumaturge has the following game statistics.

Abilities: Charisma for bardic music and performance, Intelligence for your skills and getting plenty of skill points

Alignment: Any

Hit Die: d6

Starting Gold: N/A

Class Skills

The Lyric Thaumaturge's class skills are Bluff (Cha), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Knowledge (all skills, taken individually)(Int), Listen (Wis) Perform (Cha), Profession (Wis), Search (Int) Sense Motive (Wis), Spellcraft (Int), Spot (Wis), Use Magic Device (Cha).

Skill Points at 1st Level: (4 + Int modifier) × 4

Skill Points at Each Additional Level: 4 + Int modifier

Class Features

All of the following are class features of the Lyric Thaumaturge.

Weapon and Armor Proficiency: A Lyric Thaumaturge is proficient with whatever they were already proficient with prior to taking levels in this class.

Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known) as if you had also gained a level in the bard class. You do not, however, gain any other benefit the bard class gives you.

Bardic Music: You gain one extra daily use of your bardic music ability per lyric thaumaturge level. You can use bardic music from this class to create any effect you know as a bard.

Bonus Spell: Your knowledge of magic grants you the ability to cast more spells than the average bard. At 1st level, you gain one additional 1st-level and 2nd-level bard spell slot.

At 4th level, you gain one additional 3rd-level and 4th-level bard spell slot.

At 7th level, you gain one additional 5th-level spell slot.

At 10th level, you gain one additional 6th-level spell slot.

If you aren't currently capable of casting the noted level of spell, you gain the extra spell slot when that spell level becomes available to you.

Captivating Melody: As a swift action before casting a spell, you can attempt a Perform check (DC 15 + the level of the spell you intend to cast). If you succeed, you can sacrifice one of your daily uses of bardic music to increase the save DC of the next enchantment or illusion spell you cast in the same round by 2. If the Perform check fails, you still lose one daily use of bardic music but gain no benefit. You can apply Captivating Melody only to spells cast by the same class that grants you your bardic music ability. For instance, if you are a multiclass bard/wizard, you can apply this feat to bard spells, but not to spells you cast as a wizard.

Spell Secret: Thanks to your facility for blending music and magic, you gain additional spells known for each spell level as you gain levels. These spells must be drawn from the sorcerer/wizard list and are thereafter treated as part of your class spell list.

At 3rd level, you gain one additional 1st- and one 2nd-level spell known.

At 6th level, you gain one additional 3rd- and one 4th-level spell known.

At 9th level, you gain one additional 5th- and one 6th-level spell known.

If you aren't currently capable of casting a certain level of spell, you gain access to the spell secret when that spell level becomes available to you.

Sonic MightSp: Beginning at 5th level, you can expend a use of bardic music to add 1d6 points of sonic damage per spell level to any spell with the sonic descriptor.

Table 1-1: Lyric Thaumaturge Progression
Level Base

Attack Bonus

Fort

Save

Ref

Save

Will

Save

Special Spellcasting
1st +0 +0 +2 +2 Bardic music, bonus spell +1 level of bard spellcasting ability
2nd +1 +0 +3 +3 Captivating Melody +1 level of bard spellcasting ability
3rd +2 +1 +3 +3 Spell secret +1 level of bard spellcasting ability
4th +3 +1 +4 +4 Bonus spell +1 level of bard spellcasting ability
5th +3 +1 +4 +4 Sonic might +1 level of bard spellcasting ability
6th +4 +2 +5 +5 Spell secret +1 level of bard spellcasting ability
7th +5 +2 +5 +5 Bonus spell +1 level of bard spellcasting ability
8th +6 +2 +6 +6 +1 level of bard spellcasting ability
9th +6 +3 +6 +6 Spell secret +1 level of bard spellcasting ability
10th +7 +3 +7 +7 Bonus spell +1 level of bard spellcasting ability