Master of Radiance

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Requirements

Alignment: Any nonevil

Skills: Knowledge (nature) 8 ranks, Knowledge (religion) 5 ranks

Spells: Able to cast daylight as a divine spell.

Summary



Master of radiance is strongly focused on light-based magic so are perfect for fighting vampires and light vulnerable creatures. Being a five level prestige it's a good addition to a build but is not necessarily playstyle defining, it definitely adds to your ability to control the battlefield nd a few more options that wouldn't be otherwise available. If you want powerful light spells this is the class for you.

Role: Spell DPS

Characteristics: A resplendent figure focusing on radiance and undead fighting.

Source: Libris Mortis

Game Rule Information

The Master of Radiance has the following game statistics.

Abilities: Likely wisdom as this is a divine casting prestige class, Int if you are an Archivist, Dexterity and Constitution for keeping yourself alive in battle.

Alignment: Any Nonevil

Hit Die: d8

Starting Gold: N/A

Class Skills

The Master of Radiance's class skills are Concentration (Con), Diplomacy (Cha), Heal (Wis), Knowledge (nature) (Int), Knowledge (religion) (Int), Listen (Wis), Profession (Wis), Search (Int), Spellcraft (Int), and Spot (Wis)

Skill Points at 1st Level: (4 + Int modifier) × 4

Skill Points at Each Additional Level: 4 + Int modifier

Class Features

All of the following are class features of the Master of Radiance.

Weapon and Armor Proficiency: A Master of Radiance is proficient with whatever they were already proficient with.

Spells per Day/Spells Known: Beginning at 2nd level, a master of radiance gains new spells per day (and spells known, if applicable) as if she had also gained a level in a divine spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (metamagic or item creation feats and so on; but see Turn Undead, below). If she had more than one divine spellcasting class before becoming a master of radiance, she must decide to which class to add each level for the purpose of determining spells per day and spells known.

Turn UndeadSu: Master of radiance class levels stack with levels of all other classes that grant the ability to turn undead for the purpose of determining the character's effective cleric level for turning. For example, a 7th-level cleric/5th-level master of radiance turns undead as a 12th-level cleric.

Radiant AuraSu: A master of radiance can emanate an aura of brilliant light that weakens undead creatures. The aura provides bright illumination in a 30-foot radius around the character, and shadowy illumination for an additional 30 feet beyond that. Creatures that take penalties in bright light also take them while within the radius of the bright aura. In addition, undead creatures within the radius of bright light take a —2 penalty on attack rolls, damage rolls, and saving throws.

Activating the radiant aura is a free action that does not provoke attacks of opportunity. While her radiant aura is active, a master of radiance casts spells with the light descriptor at +2 caster level.

A master of radiance can use this ability once per day at 1st level, twice per day at 3rd level, and three times per day at 5th level. Each use lasts 1 minute.

The radiant aura is the equivalent of a 5th-level spell with the light descriptor for the purpose of interacting with spells and effects with the darkness descriptor.

Searing LightSp: Beginning at 2nd level, a master of radiance can use searing light as a standard action once per round as long as her radiant aura is active. Treat the character's caster level for this effect as equal to her highest divine caster level, including the +2 caster level adjustment for the radiant aura (for example, a 7th-level druid/2nd-level master of radiance would use this effect as a 10th-level spellcaster).

Beam of SunlightSp: A 5th-level master of radiance can evoke a dazzling beam of intense light (the equivalent of a beam from the sunbeam spell) once per round as a full-round action as long as her radiant aura is active. Treat the character's caster level for this effect as equal to her highest divine caster level, including the +2 caster level adjustment for the radiant aura (for example, a 7th-level druid/5th-level master of radiance would use this effect as a 13th-level spellcaster).

Table 1-1: Master of Radiance Progression
Level BAB Fort Ref Will Special Spells per Day
1st +0 +2 +0 +2 Radiant aura 1/day, turn undead
2nd +1 +3 +0 +3 Searing light +1 level of divine spellcasting class
3rd +2 +3 +1 +3 Radian aura 2/day +1 level of divine spellcasting class
4th +3 +4 +1 +4 +1 level of divine spellcasting class
5th +3 +4 +1 +4 Beam of sunlight, radiant aura 3/day +1 level of divine spellcasting class