Radiant Servant

From Compendium of Worldly Lore

Jump to: navigation, search

Requirements

Alignment: Neutral good

Skills: Heal 5 ranks , Knowledge (religion) 9 ranks

Feats: Extra Turning

Base Save Bonus: Will +5.

Spells: Able to cast 1st-level divine spells and access to the Sun domain.

Special: Must have Pelor as patron deity. (Adapt as desired for sun god of the setting.)

Summary



Pelor teaches demonstrating the strength of good through charity and modesty. While it seems a contradiction, the point is that the truly strong don’t need to prove their power. Pelor urges his priests and their flocks to perform so many good acts that evil has no room to exist, but he acknowledges that there are times when evil must be defeated in direct confrontation. The radiant servants of Pelor put this dogma into living practice. As the name implies, the brothers and sisters of the radiant servants of Pelor are sworn to serve—to minister to the needs of Pelor’s followers and goodhearted people everywhere. While combating evil, particularly undead, is an important part of that service, it is by no means the only part. Radiant servants of Pelor are healers, counselors, sources of spiritual and (at times) financial support, and protectors.

Almost all radiant servants of Pelor spend their prior careers as clerics. Some are multiclassed cleric/paladins or cleric/rangers, or even the occasional cleric/druid.

NPC radiant servants of Pelor can be found wherever there is human need—in the midst of plague and famine, behind the lines of an army at war, in villages plagued by hauntings, and in cities troubled by crime.

As mentioned in the introduction to the chapter, this prestige class doesn’t have to be about Pelor. It works just as well with any god of the sun whose clerics often turn undead, and given the Sun domain’s granted power, it’d be a strange sun-god that didn’t want his clerics turning undead.

Role: Spell Support

Characteristics: Sunlight toting healing aficionados with empowered light spells

Source: Complete Divine

Game Rule Information

The Radiant Servant has the following game statistics.

Abilities: Wisdom for cleric abilities and spells and Charisma is needed for you to turn and destroy undead.

Alignment: Neutral Good

Hit Die: d6

Starting Gold: N/A

Class Skills

The Radiant Servant's class skills are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (religion) (Int), Listen (Wis), Profession (Wis), Search (Int), Sense Motive (Wis), Spellcraft (Int), and Spot (Wis).

Skill Points at 1st Level: (2 + Int modifier) × 4

Skill Points at Each Additional Level: 2 + Int modifier

Class Features

All of the following are class features of the Radiant Servant.

Weapon and Armor Proficiency: A Radiant Servant is proficient with all simple and martial weapons, all non-exotic armor and shields except tower shields

RadianceEx: When a radiant servant casts any spell with the light descriptor, the radius of illumination is doubled, and the spell is treated as if it were one level higher than it actually is for all purposes, including determining whether it can counter or dispel a spell with the darkness descriptor. Thus, a daylight spell cast by a radiant servant sheds light in a 120-foot radius and is treated as a 4th-level spell, allowing it to counter or dispel any darkness spell of 4th level or lower.

Extra Greater Turning: The radiant servant can perform a greater turning (the granted power of the Sun domain) a number of times per day equal to 3 + her Charisma modifier.

Spells per Day/Spells Known: When a new radiant servant level is gained, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, wild shape ability, and so on). This essentially means that he adds the level of radiant servant to the level of whatever other spellcasting class the character has, then determines spells per day and spells known accordingly.

If a character had more than one spellcasting class in which he could cast 1st-level divine spells before he became a radiant servant of Pelor, the player must decide which class to assign each level of radiant servant for the purpose of determining spells per day.

Turn Undead: A radiant servant adds his radiant servant class levels to his cleric levels for all purposes related to turning undead.

Divine HealthEx: A radiant servant who is at least 2nd level is immune to all diseases, including magical diseases such as mummy rot and lycanthropy.

Empower HealingEx: When a radiant servant of at least 2nd level casts a domain spell from the Healing domain, that spell is affected as though by the Empower Spell feat. This spell does not use up a higher-level slot.

Aura of WardingSu: Starting at 3rd level, a radiant servant and all allies within 10 feet of him gain a +2 morale bonus on all Will saving throws.

Bonus Domain: A radiant servant who reaches 5th level is granted another of their god's domains as a third cleric domain, or he can choose the Glory or Purification domain. He can use the granted power of the new domain, and he can choose from the spell lists of three domains when selecting his domain spells for the day.

Meximized HealingEx: When a radiant servant who is at least 6th level casts a domain spell from the Healing domain that spell is affected as though by the Maximize Spell feat. The spell does not use up a higher-level slot. This power supersedes the empower healing ability until the character reaches 10th level.

Positive Energy BurstSu: As a standard action, a radiant servant who is at least 8th level can create a positive energy burst that deals 1d6 points of damage per class level to all undead creatures within 100 feet of the character. Undead are allowed a Reflex save (DC equal to 10 + the class level of the radiant servant) to avoid half the damage. This supernatural ability uses up two turning attempts. A radiant servant cannot use this ability if he has fewer than two turning attempts left for the day.

Supreme HealingEx: When a radiant servant who is at least 10th level casts a domain spell from the Healing domain, that spell is affected as though by both the Empower Spell and the Maximize Spell feats. The spell does not use up a higher-level slot.

Table 1-1: Radiant Servant Progression
Class Level Base

Attack Bonus

Fort

Save

Ref

Save

Will

Save

Special Spellcasting
1st +0 +2 +0 +2 Extra greater turning, radiance, turn undead +1 level of existing divine spellcasting class
2nd +1 +3 +0 +3 Divine health, empower healing +1 level of existing divine spellcasting class
3rd +2 +3 +1 +3 Aura of warding +1 level of existing divine spellcasting class
4th +3 +4 +1 +4 +1 level of existing divine spellcasting class
5th +3 +4 +1 +4 Bonus domain +1 level of existing divine spellcasting class
6th +4 +5 +2 +5 Maximize healing +1 level of existing divine spellcasting class
7th +5 +5 +2 +5 +1 level of existing divine spellcasting class
8th +6 +6 +2 +6 Positive energy burst +1 level of existing divine spellcasting class
9th +6 +6 +3 +6 +1 level of existing divine spellcasting class
10th +7 +7 +3 +7 Supreme healing +1 level of existing divine spellcasting class