User contributions for Cowladmin
From Compendium of Worldly Lore
- 07:03, 1 October 2022 diff hist +432 Flyby Attack Tag: Visual edit: Switched
- 07:01, 1 October 2022 diff hist +5 Template:Feat
- 06:56, 1 October 2022 diff hist −802 Cleave
- 06:56, 1 October 2022 diff hist +555 Cleave Tag: Visual edit
- 06:55, 1 October 2022 diff hist +6 Cleave Tag: Visual edit: Switched
- 06:55, 1 October 2022 diff hist +547 Template:Feat
- 06:48, 1 October 2022 diff hist +14 N Template:Feat Created page with "<templatedata>"
- 06:46, 1 October 2022 diff hist 0 N Category:Fighter Bonus Feat Created blank page current
- 06:45, 1 October 2022 diff hist 0 N Category:Feat Created blank page current
- 06:42, 1 October 2022 diff hist +14 Feats
- 06:14, 1 October 2022 diff hist +60 Cleave Tag: Visual edit: Switched
- 05:58, 1 October 2022 diff hist +1 Cleave
- 05:49, 1 October 2022 diff hist −28 Cleave
- 05:46, 1 October 2022 diff hist +771 N Cleave Created page with "'''Source:''' Source Book::Player's Handbook '''Description:''' Description::You can follow through with powerful blows. '''Prerequisites:''' {{#set:|Prerequisites=STR 13;Power Attack|+sep=;}} '''Required for''' {{#ask: Category:Feat Prerequisite:Cleave }} {{#set:|Long Description::If you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against anot..."
- 05:46, 1 October 2022 diff hist +5 Flyby Attack
- 05:46, 1 October 2022 diff hist +56 N Flyby Attack Created page with "[[Category::Feat]] {{#set:|Prerequisites=Cleave|+sep=;}}"
- 05:08, 1 October 2022 diff hist +18 N Property:Description Created page with "Has type::Text" current
- 05:07, 1 October 2022 diff hist +18 N Property:Source Book Created page with "Has type::Text" current
- 04:30, 1 October 2022 diff hist +61 N Feats Created page with "{{#ask: Category:Feat |?Description |?Prerequisites }}" Tag: Visual edit: Switched
- 04:20, 1 October 2022 diff hist +1 Main Page Tag: Visual edit
- 04:17, 1 October 2022 diff hist +1 Main Page Tag: Visual edit
- 04:10, 1 October 2022 diff hist −1 Main Page
- 04:10, 1 October 2022 diff hist −19 Main Page
- 04:10, 1 October 2022 diff hist +25 Main Page Tag: Visual edit
- 04:09, 1 October 2022 diff hist +190 Main Page Tag: Visual edit
- 03:53, 1 October 2022 diff hist +9 Starting as a DM current
- 03:53, 1 October 2022 diff hist −2,350 Starting as a DM Tag: Visual edit
- 03:45, 1 October 2022 diff hist −8 D&D 3.6e Tutorial Tag: Visual edit: Switched
- 03:19, 1 October 2022 diff hist +36,663 N Starting as a DM Created page with "=== '''''Part 12- Starting as a DM''''' === Being a DM is challenging, mainly because of the broad factors you have to consider and the groundwork you need to lay. The gameplay doesn’t vary THAT much between player and DM, the DM just knows a little more and has to set up more ahead of time. It also takes a lot more acting and passion. The one big challenge is that the DM is often the arbitrator on mechanical questions; don’t be afraid to admit confusion and look it..." Tag: Visual edit: Switched
- 03:19, 1 October 2022 diff hist −36,665 D&D 3.6e Tutorial →Part 12- Starting as a DM
- 03:18, 1 October 2022 diff hist −1,166 Converting from 5e current Tag: Visual edit
- 03:11, 1 October 2022 diff hist −16,122 D&D 3.6e Tutorial →"It's what my Character Would Do!"
- 03:11, 1 October 2022 diff hist +16,122 N Converting from 5e Created page with "*'''''Part 11- Converting from 5e''''' 5th edition Dungeons and Dragons was designed to combat the admittedly horrid path that 4th edition was taking, redirecting from high-numbers minmaxing to beginner-friendly gameplay that exploded, bringing in tons of new players with its appealing simplicity. Some people (including me) who have been playing since before 4e may choose other editions or other systems; as friendly as 5e is, it doesn’t have a lot of depth or replayabi..." Tag: Visual edit: Switched
- 03:10, 1 October 2022 diff hist +227 Main Page →3.6e Content Tag: Visual edit
- 03:08, 1 October 2022 diff hist +41 D&D 3.6e Tutorial →Don’t be an Asshole Tag: Visual edit
- 03:08, 1 October 2022 diff hist −1,843 D&D 3.6e Tutorial →Status Effects Tag: Visual edit
- 02:22, 1 October 2022 diff hist +1 D&D 3.6e Tutorial →Status Effects
- 02:22, 1 October 2022 diff hist +211 D&D 3.6e Tutorial →Status Effects
- 02:21, 1 October 2022 diff hist +12 D&D 3.6e Tutorial →Caster Level Checks Tag: Visual edit
- 02:21, 1 October 2022 diff hist +6 D&D 3.6e Tutorial →Spell Schools Tag: Visual edit
- 02:21, 1 October 2022 diff hist +5 D&D 3.6e Tutorial →A Few Magic Types Tag: Visual edit
- 02:20, 1 October 2022 diff hist −41,714 D&D 3.6e Tutorial →Class Guide Tag: Visual edit
- 02:13, 1 October 2022 diff hist −1,160 D&D 3.6e Tutorial →Environmental Damage Tag: Visual edit
- 01:52, 1 October 2022 diff hist 0 Critical Hits and Called Shots Tag: Visual edit: Switched
- 01:51, 1 October 2022 diff hist +206 Critical Hits and Called Shots
- 01:50, 1 October 2022 diff hist −35 D&D 3.6e Tutorial →Critical Hits Tag: Visual edit
- 01:49, 1 October 2022 diff hist −4,233 D&D 3.6e Tutorial →Puzzle Solving Tag: Visual edit
- 01:48, 1 October 2022 diff hist +5,432 Critical Hits and Called Shots
- 01:48, 1 October 2022 diff hist +415 Critical Hits and Called Shots Tag: Visual edit
- 01:40, 1 October 2022 diff hist +934 N Critical Hits and Called Shots Created page with "In 3.5, if you roll a 20, or lower for certain weapons, you have a Critical Threat; you have struck a vital area, and can deal large amounts of damage. Whenever you get a critical threat, you roll again to confirm your success against the same AC. If you succeed, your damage is multiplied based on the weapon, usually x2. In 3.6, you also get a bonus effect based on a d12 for location and d6 for effect, off our crit table. Also in 3.6: if you roll a 20 on both the origina..."