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  • 06:10, 5 May 2023 LocalFishman talk contribs created page Involuntary Rage (Created page with "{{Needs Review}} {{Feat |Name=Involuntary Rage |Source=Savage Species |Type=Combat |Description=Take massive damage, rage until the end of combat |Prerequisites=Toughness§ CON 20 |Content=If you survive 50 points of damage from a single attack and make your Fortitude save (see Massive Damage), on your next action you gain +4 to Strength, +4 to Constitution, and -2 to Armor Class. These adjustments last until the end of the combat, at which time you become fatigued. }}")
  • 06:07, 5 May 2023 LocalFishman talk contribs created page Ability to fly (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Movement_Reach_and_AoOs}}")
  • 06:05, 5 May 2023 LocalFishman talk contribs created page Handle Animal (8 ranks) (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Skills_and_Narrative_Play}}")
  • 06:03, 5 May 2023 LocalFishman talk contribs created page Base Attack Bonus +1 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Combat_and_Adventuring}}") Tag: Visual edit: Switched
  • 06:01, 5 May 2023 LocalFishman talk contribs created page Character Level 6th (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Class_and_Levels}}") Tag: Visual edit
  • 06:01, 5 May 2023 LocalFishman talk contribs created page 3rd Level Caster (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Class_and_Levels}}") Tag: Visual edit
  • 06:00, 5 May 2023 LocalFishman talk contribs created page 6th level Caster (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Class_and_Levels}}")
  • 05:55, 5 May 2023 LocalFishman talk contribs created page Arcane Toughness (Created page with "{{Needs Review}} {{Feat |Name=Arcane Toughness |Source=Player's Handbook II |Type=Magic |Description=Spend spell slot to gain hit points equal to level spent. |Prerequisites=Toughness§ 3rd Level Caster |Content=You can expend a prepared spell or spell slot as an immediate action when you are reduced to 0 or fewer hit points. You heal a number of points of damage equal to the level of the spell or spell slot used in this manner. You cannot use this ability to negate effe...")
  • 05:51, 5 May 2023 LocalFishman talk contribs created page Arcane Consumption (Created page with "{{Needs Review}} {{Feat |Name=Arcane Consumption |Source=Player's Handbook II |Type=Magic |Description=+4 Spell DC, Take 4 CON Damage and fatigue yourself |Prerequisites=Toughness§ Arcane Toughness§ 6th level Caster |Content=Once per day as a swift action, you can grant the next spell you cast a +4 bonus on its save DC. You must cast and complete this spell on the same turn that you use a swift action to activate this feat. In return, you take a -4 penalty to Constitut...")
  • 05:47, 5 May 2023 LocalFishman talk contribs created page Armor Skin (Created page with "{{Needs Review}} {{Feat |Name=Armor Skin |Source=Complete Warrior |Type=Utility |Description=+1 AC |Prerequisites=Epic Level |Content=You gain a +1 natural armor bonus to Armor Class, or your existing natural armor bonus increases by +1. }}")
  • 05:43, 5 May 2023 LocalFishman talk contribs created page CON 19 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}") Tag: Visual edit
  • 05:41, 5 May 2023 LocalFishman talk contribs created page Endure Blows (Created page with "{{Needs Review}} {{Feat |Name=Endure Blows |Source=Draconomicon |Type=Utility |Description=You gain DR 2/— |Prerequisites=Dragon§ CON 19§ Toughness |Content=You gain damage reduction 2/—. This stacks with any damage reduction you have from other sources. Damage reduction cannot reduce damage below 0. }}")
  • 05:36, 5 May 2023 LocalFishman talk contribs created page Toughness (Created page with "{{Needs Review}} {{Feat |Name=Toughness |Source=Player's Handbook |Type=Utility |Description=+3 HP |Content=You gain +3 hit points. }}")
  • 16:02, 4 May 2023 Estarbon talk contribs created page Animated Tattoo (Created page with "{{Needs Review}} {{Spell |Name=Animated Tattoo |Source=Complete Book of Eldritch Might |Description=Create a tattoo that can move. |School=Illusion |Components=Verbal, Somatic, Material |Casting Time=One hour |Range=Touch |Target=A 3-inch square area of flesh |Duration=Permanent |Saving Throw=None |Spell Resistance=No }} {{Can Cast |Class=Bard |Level=0 }} {{Can Cast |Class=Sorcerer |Level=0 }} {{Can Cast |Class=Wizard |Level=0 }} {{Can Cast |Class=Beguiler |Level=0 }} Yo...")
  • 13:01, 4 May 2023 LocalFishman talk contribs created page Corrupt Avenger (Created page with "{{Class |Name=Corrupt Avenger |Source=Heroes of Horror |Role=DPS |Summary=Corrupt Avengers fill this sort of moral grey zone when it comes to paladins, as they cannot be evil, but they have sworn vengeance upon a particular foe so are not wholly good like a paladin would be so it sort of forces them into a neutral alignment although I guess you could have a good corrupt avenger struggling with their oath and continuing to be a good person overall. |Alignment=Any Non-evil...")
  • 13:32, 3 May 2023 LocalFishman talk contribs created page Trapsmith (Created page with "{{Class |Name=Trapsmith |Source=Dungeonscape |Role=Utility |Summary=Awful little Fred Jones Gremlins, these guys are experts at making traps and surviving in dungeons with their casting and near supernatural abilities to avoid danger. Excellent spec for rogues and smarter more utility focused characters, or if you wanna snare trap people too. That's valid too. |Alignment=Any |Description=A utility specializing in surviving dungeons by building and disarming traps. Extrem...")
  • 13:07, 3 May 2023 LocalFishman talk contribs created page Animal Affinity (Created page with "{{Needs Review}} {{Feat |Name=Animal Affinity |Source=Player's Handbook |Type=Utility |Description=+2 Handle Animal and +2 Ride |Content=You are good with animals. You gain a +2 bonus to Handle Animal and +2 to Ride checks. }}")
  • 12:45, 3 May 2023 LocalFishman talk contribs created page Beast Heart Adept (Created page with "{{Class |Name=Beast Heart Adept |Source=Dungeonscape |Role=DPS |Summary=This is a prestige class meant for ranger types, as it sort of fall in line with most ranger builds, or druid is a solid option. If you want to basically play pokemon this is the class for you as you make monsters your friends and get stronger monsters as you gain more power. |Alignment=Any |Description=A DPS with monstrous companions to fight next to. |Abilities=Charisma for your monstrous empathy a...")
  • 11:16, 3 May 2023 LocalFishman talk contribs created page Maximize Breath (Created page with "{{Needs Review}} {{Feat |Name=Maximize Breath |Source=Draconomicon |Type=Metamagic |Description=You take a full round action to maximize breath weapon effectiveness |Prerequisites=CON 17§ Breath Weapon |Content=If you use your breath weapon as a full-round action, all variable, numeric effects of the attack are maximized. A maximized breath weapon deals maximum lasts for the maximum time, or the like. For example, an old silver dragon using a maximized cold breath weapo...")
  • 11:08, 3 May 2023 LocalFishman talk contribs created page Tempest Breath (Created page with "{{Needs Review}} {{Feat |Name=Tempest Breath |Source=Draconomicon |Type=Metamagic |Description=Your breath weapon can now develop wicked and wild winds |Prerequisites=Breath Weapon§ STR 13§ Power Attack§ Size Large or Larger |Content=When you use your breath weapon, in addition to its normal effects, creatures in the area are affected as through struck by wind effects. The force of the wind depends on your size, as indicated below. Because your breath weapon has an in...")
  • 11:04, 3 May 2023 LocalFishman talk contribs created page CON 17 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}") Tag: Visual edit
  • 11:02, 3 May 2023 LocalFishman talk contribs created page Recover Breath (Created page with "{{Needs Review}} {{Feat |Name=Recover Breath |Source=Draconomicon |Type=Metamagic |Description=-1 round for Breath Weapon to Recharge |Prerequisites=Breath Weapon§ CON 17 |Content=You reduce the interval between uses of your breath weapon. You wait 1 round less than usual before breathing again, but always at least 1 round. The feat stacks with the effects of metabreath feats, reducing the total time you must wait to use your breath weapon again by 1 round. }}")
  • 10:49, 3 May 2023 LocalFishman talk contribs created page Unholy Ravager of Tiamat (Created page with "{{Class |Name=Unholy Ravager of Tiamat |Source=Draconomicon |Role=DPS |Summary=Good lord these things are nasty. Massive big old evil dragon clerics and are evil counterparts to the Sacred Warder of Bahamut. Their profane blast makes an unholy breath weapon not subject to energy resistance and wall of force and prismatic wall can't save your asses, cowards. The previously mention Sacred Warder of Bahamut is about the only thing that can stop these nasty and powerful drag...")
  • 03:59, 2 May 2023 LocalFishman talk contribs created page Slaad Brooder (Created page with "{{Class |Name=Slaad Brooder |Source=Savage Species |Role=DPS |Summary=Slaad Brooders are nasty pieces of work. They can imbue their spawn with damage to people, can cause them to chestburst more rapidly than normal and force people into incorporeal goo. Truly a chaotic class made to make life more awful for the slaad's victims. |Alignment=Any Chaotic |Description=Slaad focused on implanting and augmenting spawn |Abilities=Why are you playing a slaad? High constitution fo...")
  • 13:45, 1 May 2023 LocalFishman talk contribs created page Ruathar (Created page with "{{Class |Name=Ruathar |Source=Races of the Wild |Role=Utility |Summary=Ruathars are kinda wacky and scream of someone making a class that everyone in their D&D party could qualify for otherwise they couldn't justify giving them all this stuff. The best way to take advantage of all these features is to spec into this if you have a gish build like a wizard/fighter type deal that way you can take advantage of everything this short prestige class has to offer. |Alignment=Any...")
  • 05:25, 1 May 2023 LocalFishman talk contribs created page Somnamancer (Created page with "{{Class |Name=Somnamancer |Source=Arcana Evolved |Role=Spell Utility |Summary=Somnamancers are dancing from the dream world casting their magic and spells manipulating sleep and magic involving it in order to neutralize foes or control people |Alignment=Any |Description=Arcane casters that are masters of sleep magic |Abilities=Charisma for your abilities, Also your casting stat if you have a different one. Dexterity for combat proficiency |Hit Die=d6 |Starting Gold=N/A |...")
  • 04:42, 1 May 2023 LocalFishman talk contribs created page Runelord (Created page with "{{Class |Name=Runelord |Source=Arcana Evolved |Role=Spell Utility |Summary=Runelord is very clearly the prestige built for runethanes as you have to use advanced runes so really there's but a single path into this class, and you get more special rune abilities and spells as you progress. |Alignment=Any |Description=A caster and master of rune magic |Abilities=Intelligence for Casting and Runes, Dexterity for avoiding danger, Constitution for extra bulk |Hit Die=d6 |Start...")
  • 04:16, 1 May 2023 LocalFishman talk contribs created page Crystal Warrior (Created page with "{{Class |Name=Crystal Warrior |Source=Arcana Evolved |Role=DPS Tank |Summary=Crystal warriors are beefy tanks that can make crystal objects and splinter them off to do damage using the new crystal powers they have been augmented with. |Alignment=Any |Description=A warrior that augments their abilities by controlling crystal |Abilities=Dexterity to augment your crystal abilities, Strength and Constitution to give yourself more combat abilities |Hit Die=d10 |Starting Gold=...")
  • 03:42, 1 May 2023 LocalFishman talk contribs created page Shadowdancer (Created page with "{{Class |Name=Shadowdancer |Source=Dungeon Master's Guide |Role=DPS |Summary=Shadowdancers take stealth into an art form, gliding through the shadows unseen and unnoticed and that is beautiful. They have several mobility and stealth feats allowing you to position perfectly before unleashing a crescendo of well-planned offense. Truly stunning that any DPS can allow such a thrill. Campaigns that allow for planning on such a scale are where shadow dancers flourish. |Alignme...")
  • 02:44, 1 May 2023 LocalFishman talk contribs created page Red Wizard (Created page with "{{Class |Name=Red Wizard |Source=Dungeon Master's Guide |Role=Spell DPS |Summary=Wizards who gain power by creating a circle which can augment their caster level and make them extremely powerful. They also gain more spell power. |Alignment=Any Nongood |Description=A wizard that eventually assembles a circle of others around them |Abilities=Whatever your casting stat is, Intelligence for skill points, |Hit Die=d4 |Starting Gold=N/A |Class Skills=Bluff (Cha), Concentration...")
  • 01:47, 1 May 2023 LocalFishman talk contribs created page Loremaster (Created page with "{{Class |Name=Loremaster |Source=Dungeon Master's Guide |Role=Spell Support |Summary=Loremasters are utility players that eventually can identify magic items and eventually gets legend lore and analyze dweomer, they also get secrets and use lore on various topics. This is also in addition to the caster levels that they gain improving their casting. |Alignment=Any |Description=A caster that gains secret lore and secrets |Abilities=Whatever your casting stat is, Intelligen...")
  • 23:50, 30 April 2023 LocalFishman talk contribs created page Thaumaturgist (Created page with "{{Class |Name=Thaumaturgist |Source=Dungeon Master's Guide |Role=Spell Utility |Summary=Thaumaturgists are casters with augmented summoning power, they are able to whittle down the price of their summons and eventually a Planar Cohort once they achieve full power. |Alignment=Any |Description=A spellcaster with enhanced summoning |Abilities=Whatever your casting stat is, Charisma for diplomacy and other skills, Dexterity and Constitution for added survivability |Hit Die=d...")
  • 23:21, 30 April 2023 LocalFishman talk contribs created page Mystic Theurge (Created page with "{{Class |Name=Mystic Theurge |Source=Dungeon Master's Guide |Role=Spell Support |Summary=Mystic Theurge is a combination caster allowing for people to progress in both levels at once. This allows characters to progress and gain divine and arcane spell levels and improve casting to forego other class features you may otherwise have gained |Alignment=Any |Description=A combination caster that gains level in both arcane and divine casting |Abilities=Whatever your two primar...")
  • 22:57, 30 April 2023 LocalFishman talk contribs created page Horizon Walker (Created page with "{{Class |Name=Horizon Walker |Source=Dungeon Master's Guide |Role=DPS |Summary=Horizon Walker is funky. It is the perfect class for a planar campaign and one that travels all over the world and tour the globe. It gains some extra points in given skills depending on the terrain. It's a pretty cool prestige to dip into. |Alignment=Any |Description=A DPS that can fight in a variety of different terrains |Abilities=Strength or Dexterity for combat and Wisdom for the survival...")
  • 22:18, 30 April 2023 LocalFishman talk contribs created page Hierophant (Created page with "{{Class |Name=Hierophant |Source=Dungeon Master's Guide |Role=Spell Support |Summary=Hierophant is the divine counterpoint to Archmage, instead of getting High Arcana getting special abilities instead giving you extra divine powers that only the highest level of divine caster can attain. |Alignment=Any |Abilities=Whatever your casting stat is (Likely wisdom) as a divine caster, Intelligence for your skill points |Hit Die=d8 |Starting Gold=N/A |Class Skills=Concentration...")
  • 21:59, 30 April 2023 LocalFishman talk contribs created page Dwarven Defender (Created page with "{{Class |Name=Dwarven Defender |Source=Dungeon Master's Guide |Role=Tank |Summary=Dwarven defenders are big ol' tanks that do the tank thing of having class features dedicated to having features to just be absurdly tanky and being better at not getting hit and taking more damage. |Alignment=Any Lawful |Description=A defensive tank with DR and trapfinding. |Abilities=Strength and Constitution are the abilities best suited for makng sure you are a big ol' wall in combat. |...")
  • 19:49, 30 April 2023 LocalFishman talk contribs created page Duelist (Created page with "{{Class |Name=Duelist |Source=Dungeon Master's Guide |Role=DPS |Summary=Duelists are skillful fighters who use their grace in battle and parry away foes. This is a good prestige class for high dex builds and stuff like that and can be slotted in with a variety of fighter like classes to give more defensive options. |Alignment=Any |Description=A skillful DPS who can parry, and fight enemies with grace |Abilities=Dexterity and Intelligence, for combat skills and Constituti...")
  • 19:34, 30 April 2023 LocalFishman talk contribs created page Blackguard Spells (Created page with "{{Auto Updating|Create a new Spell}} __TOC__ {{List Class Spells|Class=Blackguard}}")
  • 19:18, 30 April 2023 LocalFishman talk contribs created page Blackguard (Created page with "{{Class |Name=Blackguard |Source=Dungeon Master's Guide |Role=Tank DPS |Summary=Blackguard are the anti-paladin corrupted by contact with evil outsiders or failing their ideals. They are the opposite side of the paladin coin smiting good and being an unrepentant force for evil. |Alignment=Any Evil |Description=Anti-Paladin prestige class |Abilities=Charisma and Wisdom are used for your abilities, Strength and Constitution for being strong in combat. |Hit Die=d10 |Startin...")
  • 18:55, 30 April 2023 LocalFishman talk contribs created page Assassin (Created page with "{{Class |Name=Assassin |Source=Dungeon Master's Guide |Role=DPS |Summary=Assassin are the quintessential evil dps. They excel in all unsavory things and are perfect for dubious PCs and evil campaigns. Their death attack can dole out great deals of punishment given the proper set up. |Alignment=Any Evil |Description=DPS proficient with poison, sneak attacks and a death attack |Abilities=Dexterity for sneaking around your marks, and Intelligence for poison use and studying...")
  • 18:41, 30 April 2023 LocalFishman talk contribs created page Arcane Trickster (Created page with "{{Class |Name=Arcane Trickster |Source=Dungeon Master's Guide |Role=Spell DPS |Summary=Arcane Trickster is for the rogue that wants to hang back and be able to activate your sneak attack whenever you want essentially with your new impromptu sneak attack and all while progressing with your arcane casting. |Alignment=Any Nonlawful |Description=An arcane caster with ranged rogue abilities |Abilities=Dexterity for your new ranged rogue skills, and whatever your casting stat...")
  • 18:03, 30 April 2023 LocalFishman talk contribs created page Bandit (Created page with "{{Class |Name=Bandit |Source=Book of Roguish Luck |Role=DPS Utility |Summary=Bandit is rad, they are very much like rogue and gets access to all your standard rogue traits like sneak attack and a bunch of skills that they can use, they also get a bunch of unique special abilities for combat and many tools to just keep them going and continue to be that thorn in the side that you just can't get rid of. As a bandit you're always in the fight or getting away from it. |Align...")
  • 15:28, 30 April 2023 LocalFishman talk contribs created page Brigand (Created page with "{{Class |Name=Brigand |Source=Kalamar's Player Guide |Role=DPS Utility |Summary=This is a bulkier rogue like, built moreso for combat than the utility that can be provided by their skills. They have some interesting one but it pales in comparison to the Rogue or stealthier utility classes. |Alignment=Any |Description=Rogue Like DPS utility with a frightening gaze |Abilities=Charisma determines effectiveness of many class features. Strength and Dex are next of importance...")
  • 14:56, 30 April 2023 LocalFishman talk contribs created page Chaos Familiars (Base formatting for Monty :)) Tag: Visual edit
  • 14:50, 30 April 2023 LocalFishman talk contribs created page Paths of Chaos (Categories and baseline formatting) Tag: Visual edit
  • 13:50, 30 April 2023 LocalFishman talk contribs created page Chaos Magic (Added Summary) Tag: Visual edit
  • 13:10, 30 April 2023 LocalFishman talk contribs created page Chaos Mage (Created page with "{{Class |Name=Chaos Mage |Source=Encyclopedia Arcane: Chaos Magic |Role=Spell |Summary=Chaos Mages are absolutely crazy with just what they can pull off, as the limit to their power is simply how far your imagination goes in what you can do, of course for the proper DC. If you can think of something for a spell to do, the chaos mage can pull it off and with such power comes a price if you dabble too long with it. |Alignment=Any Chaotic |Description=Casters that spontaneo...")
  • 05:14, 30 April 2023 LocalFishman talk contribs created page Thug (Created page with "{{Class |Name=Thug |Source=Traps and Treachery I |Role=DPS Utility |Alignment=Any |Description=Worse rogue with a backstab |Abilities=Dexterity to avoid damage and be sneaky, intelligence for skill points |Hit Die=d6 |Starting Gold=5d4 x 10 |Base Skill Points=4 |Proficiencies=light armor with no shield |Spellcasting Class=No |Prestige Class=No |NPC Class=Yes |Monster Class=No |Dragon Class=No }} {{Class Feature |Name=Backstab |Type=Ex |Content=Thugs are not as subtle or...")
  • 04:41, 30 April 2023 LocalFishman talk contribs created page Gladiator (Created page with "{{Class |Name=Gladiator |Source=Dark Sun 3 |Role=DPS Tank |Summary=Gladiators are fun. This might be biased but having a big beef stick get a bunch of weird weapon proficiency and be able to perform and have more skill points than a fighter, rad. There's decent progression to Arena Champion Gladiator is good for a Knight style tank who gets people's attention while also being a big ol hit stick . |Alignment=Any |Description=A warrior using awe inspiring performance i...")
  • 03:35, 30 April 2023 LocalFishman talk contribs created page Inkyo (Created page with "{{Class |Name=Inkyo |Source=Rokugan Campaign Setting |Role=Tank DPS |Summary=Inkyos are very similar to monk however they make use of Void points and get access to them to power up their abilities. If you wanted a reason to use all the funky void use feats this is definitely the reason. |Alignment=Any |Description=Mystic monks that use kiho to enhance their abilities |Abilities=Wisdom and Dexterity are the most important, you'll want Strength and Constitution if you're...")
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