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Logs
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  • 01:12, 6 May 2023 Estarbon talk contribs created page Befuddle (Created page with "{{Needs Review}} {{Spell |Name=Befuddle |Source=Book of Lost Spells |Description=T forgets current thought |School=Enchantment |Components=Verbal, Somatic |Casting Time=1 standard action |Range=Close (25 feet + 5 feet/2 levels) |Target=One person |Duration=Instantaneous |Saving Throw=Will negates |Spell Resistance=Yes }} {{Can Cast |Class=Sorcerer |Level=0 }} {{Can Cast |Class=Wizard |Level=0 }} {{Can Cast |Class=Beguiler |Level=0 }} The target becomes confused, and lose...")
  • 01:03, 6 May 2023 Estarbon talk contribs created page Bat Sight (Created page with "{{Needs Review}} {{Spell |Name=Bat Sight |Source=Book of Roguish Luck |Description=T gains echolocation for 1 round |School=Transmutation |Components=Verbal, Somatic |Casting Time=1 standard action |Range=Personal or touch |Target=Self or creature touched |Duration=One round |Saving Throw=Will negates |Spell Resistance=No }} {{Can Cast |Class=Wizard |Level=0 }} {{Can Cast |Class=Sorcerer |Level=0 }} {{Can Cast |Class=Gutter Mage |Level=0 }} The subject of the spell gains...")
  • 00:54, 6 May 2023 LocalFishman talk contribs created page Endurance (Created page with "{{Needs Review}} {{Feat |Name=Endurance |Source=Player's Handbook |Type=Utility |Description=You are capable of amazing feats of stamina. |Content=You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvati...")
  • 00:51, 6 May 2023 LocalFishman talk contribs created page Base Attack Bonus +2 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Combat_and_Adventuring}}")
  • 00:50, 6 May 2023 LocalFishman talk contribs created page Remain Conscious (Created page with "{{Needs Review}} {{Feat |Name=Remain Conscious |Source=Masters of the Wild |Type=Combat |Description=ou have a tenacity of will that supports you even when things look bleak |Prerequisites=Endurance§ Toughness§ Iron Will§ Base Attack Bonus +2 |Content=After your hit points are reduced to 0 or below, you may take one partial action on your turn every round until you reach -10 hit points. }}")
  • 00:46, 6 May 2023 LocalFishman talk contribs created page Pain Mastery (Created page with "{{Needs Review}} {{Feat |Name=Pain Mastery |Source=Savage Species |Type=Combat |Description=For every 50 points of damage taken, +2 STR, exhausted after combat. |Prerequisites=CON 20§ Toughness |Content=You take damage normally, but every 50 points of damage you take (if you survive the attack) automatically increases your Strength by +2. This bonus lasts until the end of the encounter, after which you are exhausted. }}")
  • 00:42, 6 May 2023 LocalFishman talk contribs created page CHA 12 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}") Tag: Visual edit
  • 00:39, 6 May 2023 LocalFishman talk contribs created page Unnatural Will (Created page with "{{Needs Review}} {{Feat |Name=Unnatural Will |Source=Heroes of Horror |Type=Utility |Description=Add CHA Mod to Will Save vs Fear effects |Prerequisites=Iron Will§ CHA 12 |Content=Add your Charisma modifier to all Will saves against fear effects. This bonus stacks with any Wisdom bonus you might have to Will saves. }}")
  • 00:30, 6 May 2023 LocalFishman talk contribs created page Dread Witch (Created page with "{{Class |Name=Dread Witch |Source=Heroes of Horror |Role=Spell Utility |Summary=Dread witches are all about fear effects and are good for games where that stuff is readily applicable and can be used, in heavy undead campaigns for example this may not be the best class for the game. It does make fear effects more powerful and let you add them to other spells and situations. |Alignment=Any |Description=Caster that revolves around powerful fear effects |Abilities=Charisma f...")
  • 17:35, 5 May 2023 LocalFishman talk contribs created page Illithid Savant (Created page with "{{Class |Name=Illithid Savant |Source=Savage Species |Role=Utility |Summary=Illithids just had to have a loremaster type option huh? As if the psychic brain-eating squid people weren't problematic enough, then they get this class. They now eat the brains of your allies and acquiring all of their abilities, becoming a facsimile in all but appearance. Are your allies even your own, how do you know they haven't just been replaced. Has the barbarian always been so, well-spok...")
  • 17:10, 5 May 2023 LocalFishman talk contribs created page Sacred Warder of Bahamut (Created page with "{{Class |Name=Sacred Warder of Bahamut |Source=Draconomicon |Role=Support |Summary=Imagine you had a paladin or good cleric and then you stuck them in the body of a massive dragon. That's the sacred warder of Bahamut, while many dragons are built to destroy towns and cities the Sacred Warder is just about the best dragon you could run across if you were in a tight bind. They can create a sacred shield, smite evil dragons, and create an aura of courage. |Alignment=Neutral...")
  • 16:03, 5 May 2023 Estarbon talk contribs created page Audible Whisper (Created page with "{{Needs Review}} {{Spell |Name=Audible Whisper |Source=Book of Hallowed Might |Description=All in 100ft can hear S |School=Transmutation |Components=Verbal, Somatic, Material |Casting Time=10 minutes |Range=Touch |Target=Self |Duration=One hour per level |Saving Throw=None |Spell Resistance=No }} {{Can Cast |Class=Sorcerer |Level=0 }} {{Can Cast |Class=Wizard |Level=0 }} {{Can Cast |Class=Bard |Level=0 }} {{Can Cast |Class=Beguiler |Level=0 }} {{Can Cast |Class=Cleric |L...")
  • 15:56, 5 May 2023 Estarbon talk contribs created page Arcane Mark (Created page with "{{Needs Review}} {{Spell |Name=Arcane Mark |Source=Player's Handbook |Description=Inscribe a personal rune. |School=Universal |Components=Verbal, Somatic |Casting Time=1 standard action |Range=Touch |Target=Any |Duration=Permanent |Saving Throw=None |Spell Resistance=No }} {{Can Cast |Class=Wizard |Level=0 }} {{Can Cast |Class=Sorcerer |Level=0 }} {{Can Cast |Class=Wu Jen |Level=0 }} {{Can Cast |Class=Gutter Mage |Level=0 }} {{Can Cast |Class=Hexblade |Level=1 }} This sp...")
  • 12:41, 5 May 2023 LocalFishman talk contribs created page Combat Expertise (Created page with "{{Needs Review}} {{Feat |Name=Combat Expertise |Source=Player's Handbook |Type=Combat |Description=Take a penalty to hit your foe to raise your own AC |Prerequisites=INT 13 |Content=When you use the attack action or the full attack action in melee, you can take a penalty of as much as -5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Cl...")
  • 12:36, 5 May 2023 LocalFishman talk contribs created page INT 13 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}")
  • 12:27, 5 May 2023 LocalFishman talk contribs created page Improved Disarm (Created page with "{{Needs Review}} {{Feat |Name=Improved Disarm |Source=Player's Handbook |Type=Combat |Description=Disarm foes without provoking AoOs |Prerequisites=Combat Expertise§ INT 13 |Content=You do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent. }}")
  • 12:19, 5 May 2023 LocalFishman talk contribs created page Alertness (Created page with "{{Needs Review}} {{Feat |Name=Alertness |Source=Player's Handbook |Type=Utility |Description=+2 Listen and +2 Spot |Content=You get a +2 bonus on all Listen checks and Spot checks. }}")
  • 12:09, 5 May 2023 LocalFishman talk contribs created page Union Sentinel (Created page with "{{Class |Name=Union Sentinel |Source=Epic Level Handbook |Role=Spell Utility |Summary=A Union Sentinel is a member of an elite police force that guards the demiplane city of Union. Union Sentinels patrol the city streets, enforcing the laws of Union and ensuring that peace reigns supreme. A Union Sentinel is trained to capture lawbreakers and imprison them for trial rather than killing them. A Union Sentinel uses lethal force only as a last resort, or he calls in higher...")
  • 06:16, 5 May 2023 LocalFishman talk contribs created page 1st Level Caster (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Class_and_Levels}}") Tag: Visual edit
  • 06:13, 5 May 2023 LocalFishman talk contribs created page Scribe Scroll (Created page with "{{Needs Review}} {{Feat |Name=Scribe Scroll |Source=Player's Handbook |Type=Item Creation |Description=Gain the ability to create scrolls |Prerequisites=1st Level Caster |Content=You can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level x its caster level x 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one...")
  • 06:12, 5 May 2023 LocalFishman talk contribs created page CON 20 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}") Tag: Visual edit
  • 06:10, 5 May 2023 LocalFishman talk contribs created page Involuntary Rage (Created page with "{{Needs Review}} {{Feat |Name=Involuntary Rage |Source=Savage Species |Type=Combat |Description=Take massive damage, rage until the end of combat |Prerequisites=Toughness§ CON 20 |Content=If you survive 50 points of damage from a single attack and make your Fortitude save (see Massive Damage), on your next action you gain +4 to Strength, +4 to Constitution, and -2 to Armor Class. These adjustments last until the end of the combat, at which time you become fatigued. }}")
  • 06:07, 5 May 2023 LocalFishman talk contribs created page Ability to fly (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Movement_Reach_and_AoOs}}")
  • 06:05, 5 May 2023 LocalFishman talk contribs created page Handle Animal (8 ranks) (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Skills_and_Narrative_Play}}")
  • 06:03, 5 May 2023 LocalFishman talk contribs created page Base Attack Bonus +1 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Combat_and_Adventuring}}") Tag: Visual edit: Switched
  • 06:01, 5 May 2023 LocalFishman talk contribs created page Character Level 6th (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Class_and_Levels}}") Tag: Visual edit
  • 06:01, 5 May 2023 LocalFishman talk contribs created page 3rd Level Caster (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Class_and_Levels}}") Tag: Visual edit
  • 06:00, 5 May 2023 LocalFishman talk contribs created page 6th level Caster (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Class_and_Levels}}")
  • 05:55, 5 May 2023 LocalFishman talk contribs created page Arcane Toughness (Created page with "{{Needs Review}} {{Feat |Name=Arcane Toughness |Source=Player's Handbook II |Type=Magic |Description=Spend spell slot to gain hit points equal to level spent. |Prerequisites=Toughness§ 3rd Level Caster |Content=You can expend a prepared spell or spell slot as an immediate action when you are reduced to 0 or fewer hit points. You heal a number of points of damage equal to the level of the spell or spell slot used in this manner. You cannot use this ability to negate effe...")
  • 05:51, 5 May 2023 LocalFishman talk contribs created page Arcane Consumption (Created page with "{{Needs Review}} {{Feat |Name=Arcane Consumption |Source=Player's Handbook II |Type=Magic |Description=+4 Spell DC, Take 4 CON Damage and fatigue yourself |Prerequisites=Toughness§ Arcane Toughness§ 6th level Caster |Content=Once per day as a swift action, you can grant the next spell you cast a +4 bonus on its save DC. You must cast and complete this spell on the same turn that you use a swift action to activate this feat. In return, you take a -4 penalty to Constitut...")
  • 05:47, 5 May 2023 LocalFishman talk contribs created page Armor Skin (Created page with "{{Needs Review}} {{Feat |Name=Armor Skin |Source=Complete Warrior |Type=Utility |Description=+1 AC |Prerequisites=Epic Level |Content=You gain a +1 natural armor bonus to Armor Class, or your existing natural armor bonus increases by +1. }}")
  • 05:43, 5 May 2023 LocalFishman talk contribs created page CON 19 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}") Tag: Visual edit
  • 05:41, 5 May 2023 LocalFishman talk contribs created page Endure Blows (Created page with "{{Needs Review}} {{Feat |Name=Endure Blows |Source=Draconomicon |Type=Utility |Description=You gain DR 2/— |Prerequisites=Dragon§ CON 19§ Toughness |Content=You gain damage reduction 2/—. This stacks with any damage reduction you have from other sources. Damage reduction cannot reduce damage below 0. }}")
  • 05:36, 5 May 2023 LocalFishman talk contribs created page Toughness (Created page with "{{Needs Review}} {{Feat |Name=Toughness |Source=Player's Handbook |Type=Utility |Description=+3 HP |Content=You gain +3 hit points. }}")
  • 16:02, 4 May 2023 Estarbon talk contribs created page Animated Tattoo (Created page with "{{Needs Review}} {{Spell |Name=Animated Tattoo |Source=Complete Book of Eldritch Might |Description=Create a tattoo that can move. |School=Illusion |Components=Verbal, Somatic, Material |Casting Time=One hour |Range=Touch |Target=A 3-inch square area of flesh |Duration=Permanent |Saving Throw=None |Spell Resistance=No }} {{Can Cast |Class=Bard |Level=0 }} {{Can Cast |Class=Sorcerer |Level=0 }} {{Can Cast |Class=Wizard |Level=0 }} {{Can Cast |Class=Beguiler |Level=0 }} Yo...")
  • 13:01, 4 May 2023 LocalFishman talk contribs created page Corrupt Avenger (Created page with "{{Class |Name=Corrupt Avenger |Source=Heroes of Horror |Role=DPS |Summary=Corrupt Avengers fill this sort of moral grey zone when it comes to paladins, as they cannot be evil, but they have sworn vengeance upon a particular foe so are not wholly good like a paladin would be so it sort of forces them into a neutral alignment although I guess you could have a good corrupt avenger struggling with their oath and continuing to be a good person overall. |Alignment=Any Non-evil...")
  • 13:32, 3 May 2023 LocalFishman talk contribs created page Trapsmith (Created page with "{{Class |Name=Trapsmith |Source=Dungeonscape |Role=Utility |Summary=Awful little Fred Jones Gremlins, these guys are experts at making traps and surviving in dungeons with their casting and near supernatural abilities to avoid danger. Excellent spec for rogues and smarter more utility focused characters, or if you wanna snare trap people too. That's valid too. |Alignment=Any |Description=A utility specializing in surviving dungeons by building and disarming traps. Extrem...")
  • 13:07, 3 May 2023 LocalFishman talk contribs created page Animal Affinity (Created page with "{{Needs Review}} {{Feat |Name=Animal Affinity |Source=Player's Handbook |Type=Utility |Description=+2 Handle Animal and +2 Ride |Content=You are good with animals. You gain a +2 bonus to Handle Animal and +2 to Ride checks. }}")
  • 12:45, 3 May 2023 LocalFishman talk contribs created page Beast Heart Adept (Created page with "{{Class |Name=Beast Heart Adept |Source=Dungeonscape |Role=DPS |Summary=This is a prestige class meant for ranger types, as it sort of fall in line with most ranger builds, or druid is a solid option. If you want to basically play pokemon this is the class for you as you make monsters your friends and get stronger monsters as you gain more power. |Alignment=Any |Description=A DPS with monstrous companions to fight next to. |Abilities=Charisma for your monstrous empathy a...")
  • 11:16, 3 May 2023 LocalFishman talk contribs created page Maximize Breath (Created page with "{{Needs Review}} {{Feat |Name=Maximize Breath |Source=Draconomicon |Type=Metamagic |Description=You take a full round action to maximize breath weapon effectiveness |Prerequisites=CON 17§ Breath Weapon |Content=If you use your breath weapon as a full-round action, all variable, numeric effects of the attack are maximized. A maximized breath weapon deals maximum lasts for the maximum time, or the like. For example, an old silver dragon using a maximized cold breath weapo...")
  • 11:08, 3 May 2023 LocalFishman talk contribs created page Tempest Breath (Created page with "{{Needs Review}} {{Feat |Name=Tempest Breath |Source=Draconomicon |Type=Metamagic |Description=Your breath weapon can now develop wicked and wild winds |Prerequisites=Breath Weapon§ STR 13§ Power Attack§ Size Large or Larger |Content=When you use your breath weapon, in addition to its normal effects, creatures in the area are affected as through struck by wind effects. The force of the wind depends on your size, as indicated below. Because your breath weapon has an in...")
  • 11:04, 3 May 2023 LocalFishman talk contribs created page CON 17 (Created page with "{{Weak Redirect|D&D 3.6e Tutorial#Ability_Scores}}") Tag: Visual edit
  • 11:02, 3 May 2023 LocalFishman talk contribs created page Recover Breath (Created page with "{{Needs Review}} {{Feat |Name=Recover Breath |Source=Draconomicon |Type=Metamagic |Description=-1 round for Breath Weapon to Recharge |Prerequisites=Breath Weapon§ CON 17 |Content=You reduce the interval between uses of your breath weapon. You wait 1 round less than usual before breathing again, but always at least 1 round. The feat stacks with the effects of metabreath feats, reducing the total time you must wait to use your breath weapon again by 1 round. }}")
  • 10:49, 3 May 2023 LocalFishman talk contribs created page Unholy Ravager of Tiamat (Created page with "{{Class |Name=Unholy Ravager of Tiamat |Source=Draconomicon |Role=DPS |Summary=Good lord these things are nasty. Massive big old evil dragon clerics and are evil counterparts to the Sacred Warder of Bahamut. Their profane blast makes an unholy breath weapon not subject to energy resistance and wall of force and prismatic wall can't save your asses, cowards. The previously mention Sacred Warder of Bahamut is about the only thing that can stop these nasty and powerful drag...")
  • 03:59, 2 May 2023 LocalFishman talk contribs created page Slaad Brooder (Created page with "{{Class |Name=Slaad Brooder |Source=Savage Species |Role=DPS |Summary=Slaad Brooders are nasty pieces of work. They can imbue their spawn with damage to people, can cause them to chestburst more rapidly than normal and force people into incorporeal goo. Truly a chaotic class made to make life more awful for the slaad's victims. |Alignment=Any Chaotic |Description=Slaad focused on implanting and augmenting spawn |Abilities=Why are you playing a slaad? High constitution fo...")
  • 13:45, 1 May 2023 LocalFishman talk contribs created page Ruathar (Created page with "{{Class |Name=Ruathar |Source=Races of the Wild |Role=Utility |Summary=Ruathars are kinda wacky and scream of someone making a class that everyone in their D&D party could qualify for otherwise they couldn't justify giving them all this stuff. The best way to take advantage of all these features is to spec into this if you have a gish build like a wizard/fighter type deal that way you can take advantage of everything this short prestige class has to offer. |Alignment=Any...")
  • 05:25, 1 May 2023 LocalFishman talk contribs created page Somnamancer (Created page with "{{Class |Name=Somnamancer |Source=Arcana Evolved |Role=Spell Utility |Summary=Somnamancers are dancing from the dream world casting their magic and spells manipulating sleep and magic involving it in order to neutralize foes or control people |Alignment=Any |Description=Arcane casters that are masters of sleep magic |Abilities=Charisma for your abilities, Also your casting stat if you have a different one. Dexterity for combat proficiency |Hit Die=d6 |Starting Gold=N/A |...")
  • 04:42, 1 May 2023 LocalFishman talk contribs created page Runelord (Created page with "{{Class |Name=Runelord |Source=Arcana Evolved |Role=Spell Utility |Summary=Runelord is very clearly the prestige built for runethanes as you have to use advanced runes so really there's but a single path into this class, and you get more special rune abilities and spells as you progress. |Alignment=Any |Description=A caster and master of rune magic |Abilities=Intelligence for Casting and Runes, Dexterity for avoiding danger, Constitution for extra bulk |Hit Die=d6 |Start...")
  • 04:16, 1 May 2023 LocalFishman talk contribs created page Crystal Warrior (Created page with "{{Class |Name=Crystal Warrior |Source=Arcana Evolved |Role=DPS Tank |Summary=Crystal warriors are beefy tanks that can make crystal objects and splinter them off to do damage using the new crystal powers they have been augmented with. |Alignment=Any |Description=A warrior that augments their abilities by controlling crystal |Abilities=Dexterity to augment your crystal abilities, Strength and Constitution to give yourself more combat abilities |Hit Die=d10 |Starting Gold=...")
  • 03:42, 1 May 2023 LocalFishman talk contribs created page Shadowdancer (Created page with "{{Class |Name=Shadowdancer |Source=Dungeon Master's Guide |Role=DPS |Summary=Shadowdancers take stealth into an art form, gliding through the shadows unseen and unnoticed and that is beautiful. They have several mobility and stealth feats allowing you to position perfectly before unleashing a crescendo of well-planned offense. Truly stunning that any DPS can allow such a thrill. Campaigns that allow for planning on such a scale are where shadow dancers flourish. |Alignme...")
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