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  • 02:31, 27 July 2023 LocalFishman talk contribs created page Defensive Stance (Created page with "{{Needs Review}} {{Feat |Name=Defensive Stance |Source=Arcana Evolved |Type=Combat |Description=You are trained at avoiding and blocking blows. |Prerequisites=DEX 13 |Content=The character gains a +1 dodge bonus to Armor Class against all melee attacks. }}")
  • 02:27, 27 July 2023 LocalFishman talk contribs created page Defensive Move (Created page with "{{Needs Review}} {{Feat |Name=Defensive Move |Source=Arcana Evolved |Type=Combat |Description=You are trained at avoiding ranged attacks by moving or ducking. |Prerequisites=DEX 13 |Content=You enjoy a +4 dodge bonus to Armor Class against all ranged attacks in a round in which you move at least 10 feet, or in any circumstance in which you have cover. You must be aware of the attack to gain this bonus. }}")
  • 01:46, 27 July 2023 LocalFishman talk contribs created page Talk:Spiritcaller (Created page with "Notes: Book wasn't super clear what it was talking about with the Powers added to ghosts, but assumedly you can add like 2 spell like abilities or something.")
  • 01:37, 27 July 2023 LocalFishman talk contribs created page Spiritcaller (Created page with "{{Class |Name=Spiritcaller |Source=Encyclopedia Arcane: Conjuration |Role=Spell Utility |Summary=There is a dimension beyond those that conjurers normally contact, a place that most spells never reach, most plane travellers never go, and most who find it never return. This dimension is the home of the dead, where spirits go when loosed from the mortal coil. Even on worlds where the deceased have specific places to go, like the domains of their gods, this ephemeral realm...")
  • 14:19, 26 July 2023 LocalFishman talk contribs created page Talk:Outlaw of the Crimson Road (Created page with "No notes regarding changes. This class is funny, we love exotic weapon proficiency (Net). It's also just a good rogue like bandit feeling class.")
  • 14:16, 26 July 2023 LocalFishman talk contribs created page Outlaw of the Crimson Road (Created page with "{{Class |Name=Outlaw of the Crimson Road |Source=Song and Silence |Role=DPS Utility |Summary=It’s often said that you don’t choose the crimson road; it chooses you. “The crimson road” is how folklore often refers to the outlaw’s life because it is bloody and dangerous. But while you may come to outlawry through no fault of your own, most outlaws unquestionably bring that fate upon themselves. The outlaw of the crimson road is totally cut off from normal soci...")
  • 13:46, 26 July 2023 LocalFishman talk contribs created page Talk:Occult Slayer (Created page with "No notes about changes, this class seems like a more flexible version of what Forsaker and Unbound are going for.")
  • 13:42, 26 July 2023 LocalFishman talk contribs created page Occult Slayer (Created page with "{{Class |Name=Occult Slayer |Source=Complete Warrior |Role=DPS |Summary=The occult slayer is driven to confront any arcane or divine spellcaster who crosses her path. Occult slayers believe that mortals are too irresponsible to wield magic, and that those who dare to do so must be slain. Spellcasters who become occult slayers are considered to have seen the error of their ways—although they may still cast spells, they rely primarily on their battle prowess and their ab...")
  • 13:26, 26 July 2023 LocalFishman talk contribs created page Talk:Yorei-Ryoushi (Created page with "Notes: Changed required knowledge ranks as there's stuff like Knowledge Gaki-do which we don't use. Disrupt Essence seems almost entirely useless at 2nd level as it can only affect corporeal creatures with the spirit subtype which is incredibly niche at the best of times. It's just one level so I don't necessarily see the issue in removing that condition but if we do the benefit of ghost touch is also just like, moot.")
  • 13:20, 26 July 2023 LocalFishman talk contribs created page Talk:Shahadet's Legionnaire (Created page with "Notes: We don't use Battle as a skill so I replaced it with Knowledge (War) ranks instead as we use that. Kinda silly Void Use can be a bonus feat for the legion, as you need it to even take the class and there's no benefit to taking Void Use again.")
  • 13:12, 26 July 2023 LocalFishman talk contribs created page Shahadet's Legionnaire (Created page with "{{Class |Name=Shahadet's Legionnaire |Source=Creatures of Rokugan |Role=DPS |Summary=Among the warriors of the Naga, there are none so respected and admired as the Legion of Shahadet. Although the Qamar leads the Naga armies, it is the Shahadet who stands on the front lines with the troops hand-picked by Shahadet and his lieutenants to serve as officers of the Naga armies. Legionnaires are trained in a fighting style that develops both lightning-fast melee strikes and...")
  • 04:44, 26 July 2023 LocalFishman talk contribs created page Talk:Runescarred Berserker (Created page with "Mountaineer, At least one "Rage" Feat are added requirements as we don't use the Berserker Lodge feats or the Survivor feat and fits in the general theme of this class.")
  • 03:15, 26 July 2023 LocalFishman talk contribs created page Yorei-Ryoushi (Created page with "{{Class |Name=Yorei-Ryoushi |Source=Magic of Rokugan |Role=DPS |Summary=Rare in Rokugan, the yorei-ryoushi are those samurai who have devoted their lives to eliminating the threat posed by spirit beings who enter the mortal realm. Ravenous gaki, mischievous bakeneko, or somber yoreim it matters little to the yorei-ryoushi. Each poses its own dangers to the people of Rokugan and none will be tolerated. |Alignment=Any |Description=Martially inclined warriors looking to ban...")
  • 15:09, 25 July 2023 LocalFishman talk contribs created page Ronin (Created page with "{{Class |Name=Ronin |Source=Complete Warrior |Role=DPS |Summary=When a samurai or other noble warrior is exiled from the service of his feudal lord, he may become a ronin—a masterless warrior cast adrift in the world, but still clinging to the remnants of his former life. Blade in hand, a ronin wanders from job to job, trying to stay one step ahead of his enemies—and the shame of his past. The vast majority of ronin were once samurai; both game rules and theme t...")
  • 14:49, 25 July 2023 LocalFishman talk contribs created page Piercing Cold (Created page with "{{Needs Review}} {{Feat |Name=Piercing Cold |Source=Frostburn |Type=Metamagic |Description=Your cold spells are so cold that they can damage creatures normally resistant or immune to cold. |Content=You can only apply this metamagic feat to spells with the cold descriptor. Piercing cold spells are so horribly cold that they are capable of damaging creatures normally unharmed by or resistant to cold. Piercing cold spells completely ignore any resistance to cold a creature...")
  • 14:41, 25 July 2023 LocalFishman talk contribs created page Winterhaunt (Created page with "{{Class |Name=Winterhaunt |Source=Frostburn |Role=Spell DPS |Summary=The cult of The Frozen King is a menace not only in the frostfell, but in any region they target with their cold desires. As minions of the Frozen King, the winterhaunts lust for nothing less than eternal winter; they aim to bring down upon the world an eternal ice age, a never-ending winter ruled and maintained by their dread deity. While such grand designs might make one dismiss the cult of the Frozen...")
  • 14:10, 25 July 2023 LocalFishman talk contribs created page Improved Heat Endurance (Created page with "{{Needs Review}} {{Feat |Name=Improved Heat Endurance |Source=Sandstorm |Type=Utility |Description=You can survive even in the most extreme natural heat conditions. |Prerequisites=Base Fort Save +6§ Heat Endurance |Content=You gain fire resistance 5. If you already have fire resistance, it increases by 5. You can exist comfortably in temperatures up to 160° F without having to make Fortitude saves. Your protection against heat is level 3. }}")
  • 14:08, 25 July 2023 LocalFishman talk contribs created page Heat Endurance (Created page with "{{Needs Review}} {{Feat |Name=Heat Endurance |Source=Sandstorm |Type=Utility |Description=Either as a result of growing up in the waste, or by training your body and mind to ignore the effects of searing heat, you can exist with ease in high-temperature environments. |Prerequisites=Base Fort Save +2 |Content=You gain a +2 bonus on saving throws against fi re effects. You can exist comfortably in temperatures up to 120° F without having to make Fortitude saves. Your prot...")
  • 14:01, 25 July 2023 LocalFishman talk contribs created page Walker In the Waste (Created page with "{{Class |Name=Walker In the Waste |Source=Sandstorm |Role=Spell DPS |Summary="The waste is a monument filled with eternal reminders.” A walker in the waste embodies the harsh, unforgiving nature of the desert. The waste’s dryness can perfectly preserve a royal city, a wondrous creature, or a towering forest—caught at the very moment of death, before age and decay can spoil it. Maybe you want to protect your chosen environment and warn away those who would intrud...")
  • 13:29, 25 July 2023 LocalFishman talk contribs created page Incantatrix (Created page with "{{Class |Name=Incantatrix |Source=Magic of Faerun |Role=Spell Utility |Summary=The incantatrixes are the practitioners of metamagic in Faerûn, studying spells that affect other spells and having a particular fondness for magic that thwarts extraplanar beings. Most incantatrixes are skilled wizards or sorcerers, although a small number of bards study this type of magic. Few are multiclassed as clerics or druids because those classes often rely on extraplanar entities,...")
  • 01:43, 25 July 2023 LocalFishman talk contribs created page Dragon Swordmaster (Created page with "{{Class |Name=Dragon Swordmaster |Source=Rokugan Campaign Setting |Role=DPS |Summary=Dragon clan samurai who dedicate themselves fully to the art of Ninten attend the swordmaster school. Unlike the other clans, the samurai of the Dragon train with the shugenja of their clan, the Swordmaster even more than most. The ability to wield two swords effectively is an amazing sight to behold and many say that the Swordmasters meditative study with shugenja allow them to attain a...")
  • 01:31, 24 July 2023 LocalFishman talk contribs created page Invisible Blade (Created page with "{{Class |Name=Invisible Blade |Source=Complete Warrior |Role=DPS |Summary=Who is this fool who dares to challenge you in the arena? You brandish a greatsword, and he whips out a dagger. You unsheathe your longsword, and he throws off his armor. You advance menacingly, and he only smiles at you—a big, maniacal grin. Is he mad? Does he have a death wish? No, he is an invisible blade, and you have made the classic mistake of underestimating his prowess. As you fight, he...")
  • 01:12, 24 July 2023 LocalFishman talk contribs created page Justiciar (Created page with "{{Class |Name=Justiciar |Source=Complete Warrior |Role=DPS |Summary=Where there are laws, there are those who defy them, and where citizens live in fear of these lawbreakers, brave souls hunt them down. These are the justiciars. They don’t do it for money; they don’t do it for glory. They do it because it’s a thankless job that needs to be done. It also happens to be a satisfying vocation to make a living by kicking the daylights out of a criminal who desperately d...")
  • 00:46, 24 July 2023 LocalFishman talk contribs created page Naga Slayer (Created page with "{{Class |Name=Naga Slayer |Source=Creatures of Rokugan |Role=DPS |Summary=The Naga warriors called slayers are rare indeed, for most Naga warriors are too composed to achieve the degree of rage and hatred necessary to master the fighting style for which the slayers are known. There is no formalized system of training for slayers. A willing applicant must find or be found by a suitable teacher, who then trains them in the ways of the slayers. Slayers are Naga who for w...")
  • 18:12, 23 July 2023 LocalFishman talk contribs created page Fleet Runner of Ehlonna (Created page with "{{Class |Name=Fleet Runner of Ehlonna |Source=Dragon Compendium |Role=Utility |Summary=In the wild, speed is sometimes essential. Often, an animal's only hope of survival is to outrun another creature. Certain followers of Ehlonna, goddess of the woodlands, emulate this aspect of the natural world above all others, cultivating their natural speed until they become like the deer leaping between the trees, or - eventually - the wind that blows through them. Most fleet r...")
  • 17:54, 23 July 2023 LocalFishman talk contribs created page Bloodhound (Created page with "{{Class |Name=Bloodhound |Source=Complete Adventurer |Role=DPS Utility |Summary=A bloodhound tracks down wrongdoers and brings them to whatever justice awaits them. Low-level bloodhounds depend on their keen senses and careful training to hunt their targets. As they gain experience, their obsessive determination gives them supernatural abilities that make them nearly unstoppable. Though some bloodhounds leave calling cards or even brands on their targets, most don't k...")
  • 15:11, 23 July 2023 LocalFishman talk contribs created page Enhanced Linkage (Created page with "{{Needs Review}} {{Feat |Name=Enhanced Linkage |Source=Encyclopedia Arcane: Battle Magic |Type=Magic |Description=Your linked spells series are faster than normal. |Prerequisites=The ability to cast linked spells |Content=When casting a linked spell series you are able to cast two spells each round. Each spell in the linked series requires an additional spell slot to cast, however. }}")
  • 14:59, 23 July 2023 LocalFishman talk contribs created page Transfer Spell Slot (Created page with "{{Needs Review}} {{Feat |Name=Transfer Spell Slot |Source=Encyclopedia Arcane: Battle Magic |Type=Magic |Description=You are able to transfer your own spell slots to another battle mage within 300 ft. |Prerequisites=Both the sender and receiver of the spell slots must be wearing an operational mortis harness |Content=As a standard action you can expend a spell slot of any level between 1st and 9th, transferring its energy to another battle mage within 300ft. The recipien...")
  • 14:51, 23 July 2023 LocalFishman talk contribs created page Farcasting (Created page with "{{Needs Review}} {{Feat |Name=Farcasting |Source=Encyclopedia Arcane: Battle Magic |Type=Metamagic |Description=You have mastered the art of casting spells at extreme ranges |Prerequisites=Enlarge Spell |Content=You are able to increase the range of any spell that you can cast by 100' by expending an additional spell slot at the time the spell is cast. This feat may be used more than once per casting as long as the additional spell slot is expended for each use. Its effe...")
  • 14:43, 23 July 2023 LocalFishman talk contribs created page Eldritch Knot (Created page with "{{Needs Review}} {{Feat |Name=Eldritch Knot |Source=Encyclopedia Arcane: Battle Magic |Type=Metamagic |Description=You have learned to braid spells from different schools of magic |Prerequisites=Braided Spells |Content=You can now add any spell you know, from any school of magic to a braid. The spell must still conform to the other requirements for the braid (such as maximum spell level). For each additional school of magic in the braid after the first school, saving thr...")
  • 14:39, 23 July 2023 LocalFishman talk contribs created page Compressed Spell (Created page with "{{Needs Review}} {{Feat |Name=Compressed Spell |Source=Encyclopedia Arcane: Battle Magic |Type=Metamagic |Description=You are able to reduce the area of effect of a spell in order to increase its damage |Prerequisites=Battle Magic |Content=You are able to reduce the radius of a spell's area of effect by 5 feet to increase its damage by 2 dice. Spells affected by this feat require two additional spell slots to be cast. Only spells with a radius listed in the area of effec...")
  • 14:35, 23 July 2023 LocalFishman talk contribs created page Bloodcasting (Created page with "{{Needs Review}} {{Feat |Name=Bloodcasting |Source=Encyclopedia Arcane: Battle Magic |Type=Metamagic |Description=You are able to exceed your daily allotment of spells by sacrificing your Constitution |Prerequisites=3rd Level Spells (Arcane or Battle Magic) |Content=You are able to cast one or more spell of up to the highest level you know. This spell does not have to be prepared (if you are a wizard). Immediately after casting this spell, you suffer 1d4 temporary points...")
  • 14:29, 23 July 2023 LocalFishman talk contribs created page Arcane Buffer (Created page with "{{Needs Review}} {{Feat |Name=Arcane Buffer |Source=Encyclopedia Arcane: Battle Magic |Type=Magic |Description=You are not as affected by damage to a war golem as other operators might be |Prerequisites=Mortis Harness |Content=You only suffer one point of damage for every 10 points of inflicted on a war golem you are operating. You are still subject to losing consciousness if the war golem suffers a catastrophic injury, but receive a +2 natural bonus to the will save. }}")
  • 14:20, 23 July 2023 LocalFishman talk contribs created page Maximize Spell (Created page with "{{Needs Review}} {{Feat |Name=Maximize Spell |Source=Player's Handbook |Type=Metamagic |Description=You can cast spells to maximum effect. |Content=All variable, numeric effects of a spell modified by this feat are maximized. A maximized spell deals maximum damage, cures the maximum number of hit points, affects the maximum number of targets, etc., as appropriate. For example, a maximized fireball deals 6 points of damage per caster level (up to a maximum of 60 points of...")
  • 14:16, 23 July 2023 LocalFishman talk contribs created page Empower Spell (Created page with "{{Needs Review}} {{Feat |Name=Empower Spell |Source=Player's Handbook |Type=Metamagic |Description=You can cast spells to greater effect. |Content=All variable, numeric effects of an empowered spell are increased by one-half. An empowered spell deals half again as much damage as normal, cures half again as many hit points, affects half again as many targets, and so forth, as appropriate. For example, an empowered magic missile deals 1-1/2 times its normal damage (roll 1d...")
  • 14:09, 23 July 2023 LocalFishman talk contribs created page Battle Mage Spells (Created page with "{{Auto Updating|Create a new Spell}} __TOC__ {{List Class Spells|Class=Warmage}}")
  • 13:55, 23 July 2023 LocalFishman talk contribs created page Battle Mage (Created page with "{{Class |Name=Battle Mage |Source=Encyclopedia Arcane: Battle Magic |Role=Spell DPS |Summary=The masters of the battlefield are the result of a difficult training regimen and desire to wreak havoc on an impressive scale. Though the entry requirements to a battle guild are difficult to achieve, those who do will be transformed from a mere spellcaster to an arcane engine of destruction. They get unique metamagic and access to many damaging spells. |Alignment=Any |Descripti...")
  • 04:31, 23 July 2023 LocalFishman talk contribs created page Improved Shield Bash (Created page with "{{Needs Review}} {{Feat |Name=Improved Shield Bash |Source=Player's Handbook |Type=Combat |Description=You can bash with a shield while retaining its shield bonus to your Armor Class. |Prerequisites=Shield Proficiency |Content=When you perform a shield bash, you may still apply the shield's shield bonus to your AC. }}")
  • 04:18, 23 July 2023 LocalFishman talk contribs created page Venegeance Knight (Created page with "{{Class |Name=Vengeance Knight |Source=Champions of Ruin |Role=Tank DPS |Summary=Vengeance knights are typically specially trained warriors who have pledged their service to a group of politicians and merchants with influence in governments. They are a special breed of enforcers used by the organization to cow their enemies into compliance. Fighters most often become vengeance knights, but blackguards and former paladins also make good fits because of their heavy armor u...")
  • 03:23, 23 July 2023 LocalFishman talk contribs created page Vile Martial Strike (Created page with "{{Needs Review}} {{Feat |Name=Vile Martial Strike |Source=Book of Vile Darkness |Type=Combat |Description=The character can focus evil power into her weapon blows. |Prerequisites=Weapon Focus§ CHA 15 |Content=Each time the character deals damage with a specific kind of weapon, she deals 1 additional point of vile damage. }}")
  • 03:20, 23 July 2023 LocalFishman talk contribs created page Vile Ki Strike (Created page with "{{Needs Review}} {{Feat |Name=Vile Ki Strike |Source=Book of Vile Darkness |Type=Combat |Description=The character can focus evil power into his unarmed strike. |Prerequisites=CHA 15§ Improved Unarmed Strike |Content=Each time the character deals damage with his unarmed strike, he deals 1 additional point of vile damage. }}")
  • 03:04, 23 July 2023 LocalFishman talk contribs created page Improved Two-Weapon Fighting (Created page with "{{Needs Review}} {{Feat |Name=Improved Two-Weapon Fighting |Source=Player's Handbook |Type=Combat |Description=You are an expert in fighting two-handed. |Prerequisites=DEX 17§ Two-Weapon Fighting§ Base Attack Bonus +9 |Content=In addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with the off-hand weapon, albeit at a -5 penalty. }}")
  • 03:00, 23 July 2023 LocalFishman talk contribs created page Warrior of Darkness (Created page with "{{Class |Name=Warrior of Darkness |Source=Book of Vile Darkness |Role=DPS |Summary=The warrior of darkness, sometimes called the dark knight, is a practitioner of black magic. He studies the dark arts and learns the terrible secrets involved with evil rituals and spells. However, he does not cast spells himself. Instead, he uses his arcane knowledge to make himself a more formidable combatant. Evil fighters, often those with a few levels of wizard or sorcerer, sometim...")
  • 23:46, 22 July 2023 LocalFishman talk contribs created page Verminfriend (Created page with "{{Needs Review}} {{Feat |Name=Verminfriend |Source=Drow of the Underdark |Type=Utility |Description=Vermin regard the character better than they would normally. |Prerequisites=CHA 15 |Content=Whenever a vermin is about to attack you, you can attempt a Charisma check (DC 15 + 1/4 the vermin's HD) as an immediate action. If you succeed, the vermin cannot attack you for 24 hours. If you attack a vermin that has been affected by this feat, you lose the feat's benefit for...")
  • 23:40, 22 July 2023 LocalFishman talk contribs created page Vermin Lord (Created page with "{{Class |Name=Vermin Lord |Source=Book of Vile Darkness |Role=Spell Utility |Summary=The skittering of multiple legs across the floor, the droning of wings—these phenomena mark the passing of a vermin lord. This unthinkable entity prefers the caress of the crawling legs of an insect or the fluttering wings of a fly more than the touch of another person. The vermin lord offers itself as a host for all manner of parasitic organisms and insects that feed on it body. It no...")
  • 19:52, 22 July 2023 LocalFishman talk contribs created page Soul Eater (Created page with "{{Class |Name=Soul Eater |Source=Book of Vile Darkness |Role=DPS |Summary=Bane of all living creatures, the soul eater is a monstrous being that feeds on the very essence of life force. Twisted and evil—even by the standards of creatures such as beholders, lamias, and mind flayers—the soul eater is feared by all creatures that live. Soul eaters are often confused with vampires or other undead, but they are decidedly alive, making their actions all the more heinous....")
  • 19:44, 22 July 2023 LocalFishman talk contribs created page Mortal Hunter Spells (Created page with "{{Auto Updating|Create a new Spell}} __TOC__ {{List Class Spells|Class=Mortal Hunter}}")
  • 19:34, 22 July 2023 LocalFishman talk contribs created page Mortalbane (Created page with "{{Needs Review}} {{Feat |Name=Mortalbane |Source=Book of Vile Darkness |Type=Metamagic |Description=The creature can make a spell-like ability particularly deadly to mortals. |Content=A mortalbane ability is a damaging spell-like ability that deals 2d6 points of additional damage when used against living nonoutsiders, but only half damage (rounded down) against outsiders, undead, and constructs. For example, if a mortalbane cone of cold froma gelugon would normally deal...")
  • 19:21, 22 July 2023 LocalFishman talk contribs created page Mortal Hunter (Created page with "{{Class |Name=Mortal Hunter |Source=Book of Vile Darkness |Role=DPS |Summary=Although fiends prize the souls of mortals tempted to evil, sometimes a mortal must simply be slain. Such a mortal, often an obstacle to a powerful fiend’s evil schemes, finds herself the target of a mortal hunter. Mortal hunters are fiends that specialize in killing mortals. For purposes of this prestige class, “mortal” is a term meaning any creature not of the outsider, undead, constr...")
  • 14:06, 22 July 2023 LocalFishman talk contribs created page Reflect Arrows (Created page with "{{Needs Review}} {{Feat |Name=Reflect Arrows |Source=Epic Level Handbook |Type=Combat |Description=You reflect ranged attacks back upon the attacker. |Prerequisites=Deflect Arrows§ Epic Level§ Improved Unarmed Strike§ DEX 25 |Content=When you deflect an arrow or other ranged attack, the attack is reflected back upon the attacker at your base ranged attack bonus. }}")
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